mirror of https://github.com/AxioDL/metaforce.git
Update hecl, more CVar imps
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parent
56b198838f
commit
79ac5d76df
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@ -61,6 +61,7 @@ set(DNAMP1_SOURCES
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FRME.cpp
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SCAN.cpp
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DeafBabe.cpp
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Tweaks/CTweakAutoMapper.cpp
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Tweaks/CTweakPlayer.cpp
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Tweaks/CTweakTargeting.cpp
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Tweaks/CTweakBall.cpp
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@ -0,0 +1,18 @@
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#include "DataSpec/DNAMP1/Tweaks/CTweakAutoMapper.hpp"
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#include <hecl/CVar.hpp>
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#include <hecl/CVarManager.hpp>
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namespace DataSpec::DNAMP1 {
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namespace {
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}
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void CTweakAutoMapper::_tweakListener(hecl::CVar* cv) {
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}
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void CTweakAutoMapper::initCVars(hecl::CVarManager* mgr) {
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}
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}
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@ -1,7 +1,12 @@
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#pragma once
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#include "../../DataSpec/DNACommon/Tweaks/ITweakAutoMapper.hpp"
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#include "zeus/CVector3f.hpp"
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#include "DataSpec/DNACommon/Tweaks/ITweakAutoMapper.hpp"
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#include <zeus/CVector3f.hpp>
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namespace hecl {
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class CVar;
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}
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namespace DataSpec::DNAMP1 {
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struct CTweakAutoMapper final : public ITweakAutoMapper {
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@ -132,5 +137,9 @@ struct CTweakAutoMapper final : public ITweakAutoMapper {
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const zeus::CColor& GetAreaFlashPulseColor() const override { return xf4_areaFlashPulseColor; }
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const zeus::CColor& GetDoorColor(int idx) const override { return x104_doorColors[idx]; }
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const zeus::CColor& GetOpenDoorColor() const override { return x11c_openDoorColor; }
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void initCVars(hecl::CVarManager*) override;
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private:
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void _tweakListener(hecl::CVar* cv);
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};
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} // namespace DataSpec::DNAMP1
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@ -1,24 +1,27 @@
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#include "DataSpec/DNAMP1/Tweaks/CTweakGame.hpp"
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#include "Runtime/CStringExtras.hpp"
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#include "Runtime/Camera/CCameraManager.hpp"
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#include <hecl/CVar.hpp>
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#include <hecl/CVarManager.hpp>
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namespace DataSpec::DNAMP1 {
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hecl::CVar* tw_fov = nullptr;
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hecl::CVar* tw_hardmodeDMult = nullptr;
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hecl::CVar* tw_hardmodeWMult = nullptr;
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namespace {
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constexpr std::string_view skFov = "tweaks.game.FieldOfView"sv;
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constexpr std::string_view skHardModeDamageMultName = "tweaks.game.HardModeDamageMult"sv;
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constexpr std::string_view skHardModeWeaponMultName = "tweaks.game.HardModeWeaponMult"sv;
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}
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} // anonymous namespace
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void CTweakGame::_tweakGameListener(hecl::CVar* cv) {
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if (urde::CStringExtras::CompareCaseInsensitive(cv->name(), skFov)) {
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if (cv == tw_fov) {
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x24_fov = cv->toReal();
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} else if (urde::CStringExtras::CompareCaseInsensitive(cv->name(), skHardModeDamageMultName)) {
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} else if (cv == tw_hardmodeDMult) {
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x60_hardmodeDamageMult = cv->toReal();
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} else if (urde::CStringExtras::CompareCaseInsensitive(cv->name(), skHardModeWeaponMultName)) {
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} else if (cv == tw_hardmodeWMult) {
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x64_hardmodeWeaponMult = cv->toReal();
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}
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cv->clearModified();
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}
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void CTweakGame::initCVars(hecl::CVarManager* mgr) {
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@ -28,13 +31,16 @@ void CTweakGame::initCVars(hecl::CVarManager* mgr) {
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if (cv->wasDeserialized())
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v = cv->toReal();
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cv->addListener([this](hecl::CVar* cv) { _tweakGameListener(cv); });
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return cv;
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};
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assignRealValue(skFov, "", x24_fov,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Archive | hecl::CVar::EFlags::ModifyRestart);
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assignRealValue(skHardModeDamageMultName, "", x60_hardmodeDamageMult,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Archive | hecl::CVar::EFlags::Cheat);
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assignRealValue(skHardModeWeaponMultName, "", x64_hardmodeWeaponMult,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Archive | hecl::CVar::EFlags::Cheat);
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tw_fov = assignRealValue(skFov, "", x24_fov,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Archive);
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tw_hardmodeDMult =
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assignRealValue(skHardModeDamageMultName, "", x60_hardmodeDamageMult,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Archive | hecl::CVar::EFlags::Cheat);
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tw_hardmodeWMult =
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assignRealValue(skHardModeWeaponMultName, "", x64_hardmodeWeaponMult,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Archive | hecl::CVar::EFlags::Cheat);
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}
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} // namespace DataSpec::DNAMP1
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@ -6,6 +6,10 @@
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#include "World/CScriptCameraPitchVolume.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace DataSpec::DNAMP1 {
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extern hecl::CVar* tw_fov;
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}
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namespace urde {
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CFirstPersonCamera::CFirstPersonCamera(TUniqueId uid, const zeus::CTransform& xf, TUniqueId watchedObj,
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@ -15,6 +19,7 @@ CFirstPersonCamera::CFirstPersonCamera(TUniqueId uid, const zeus::CTransform& xf
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, x188_orbitCameraSpeed(orbitCameraSpeed)
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, x190_gunFollowXf(xf) {
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x1c6_24_deferBallTransitionProcessing = false;
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DataSpec::DNAMP1::tw_fov->addListener([this](hecl::CVar* cv) { _fovListener(cv); });
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}
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void CFirstPersonCamera::Accept(IVisitor& visitor) { visitor.Visit(this); }
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@ -325,4 +330,10 @@ void CFirstPersonCamera::UpdateElevation(CStateManager& mgr) {
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}
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}
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}
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void CFirstPersonCamera::_fovListener(hecl::CVar* cv) {
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x15c_currentFov = x180_perspInterpStartFov = x184_perspInterpEndFov = cv->toReal();
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x170_24_perspDirty = true;
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}
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} // namespace urde
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@ -17,7 +17,7 @@ class CFirstPersonCamera : public CGameCamera {
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bool x1c6_24_deferBallTransitionProcessing : 1;
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zeus::CVector3f x1c8_closeInVec;
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float x1d4_closeInTimer = 0.f;
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void _fovListener(hecl::CVar* cv);
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public:
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CFirstPersonCamera(TUniqueId, const zeus::CTransform& xf, TUniqueId, float orbitCameraSpeed, float fov,
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float nearplane, float farplane, float aspect);
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2
hecl
2
hecl
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@ -1 +1 @@
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Subproject commit c430ed66b3dfc27586554a30643d759a99e0a88f
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Subproject commit a8b2d5d64ea97d20aac4ae1b1b4af8655bf7507b
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