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Update hecl, more CVar imps
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@@ -6,6 +6,10 @@
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#include "World/CScriptCameraPitchVolume.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace DataSpec::DNAMP1 {
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extern hecl::CVar* tw_fov;
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}
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namespace urde {
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CFirstPersonCamera::CFirstPersonCamera(TUniqueId uid, const zeus::CTransform& xf, TUniqueId watchedObj,
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@@ -15,6 +19,7 @@ CFirstPersonCamera::CFirstPersonCamera(TUniqueId uid, const zeus::CTransform& xf
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, x188_orbitCameraSpeed(orbitCameraSpeed)
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, x190_gunFollowXf(xf) {
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x1c6_24_deferBallTransitionProcessing = false;
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DataSpec::DNAMP1::tw_fov->addListener([this](hecl::CVar* cv) { _fovListener(cv); });
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}
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void CFirstPersonCamera::Accept(IVisitor& visitor) { visitor.Visit(this); }
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@@ -325,4 +330,10 @@ void CFirstPersonCamera::UpdateElevation(CStateManager& mgr) {
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}
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}
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}
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void CFirstPersonCamera::_fovListener(hecl::CVar* cv) {
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x15c_currentFov = x180_perspInterpStartFov = x184_perspInterpEndFov = cv->toReal();
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x170_24_perspDirty = true;
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}
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} // namespace urde
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@@ -17,7 +17,7 @@ class CFirstPersonCamera : public CGameCamera {
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bool x1c6_24_deferBallTransitionProcessing : 1;
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zeus::CVector3f x1c8_closeInVec;
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float x1d4_closeInTimer = 0.f;
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void _fovListener(hecl::CVar* cv);
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public:
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CFirstPersonCamera(TUniqueId, const zeus::CTransform& xf, TUniqueId, float orbitCameraSpeed, float fov,
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float nearplane, float farplane, float aspect);
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