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Initial work on GameCube package targeting
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@@ -110,6 +110,11 @@ struct AnimationParameters : BigDNA
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}
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void depANCS(std::vector<hecl::ProjectPath>& pathsOut) const
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{
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g_curSpec->flattenDependencies(animationCharacterSet, pathsOut, character);
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}
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void depANCSAll(std::vector<hecl::ProjectPath>& pathsOut) const
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{
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g_curSpec->flattenDependencies(animationCharacterSet, pathsOut);
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}
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