mirror of https://github.com/AxioDL/metaforce.git
Various windows fixes and additions
This commit is contained in:
parent
7100ed437f
commit
7c0bf75f7a
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@ -63,8 +63,10 @@ if(MSVC)
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# Link-time Code Generation for Release builds
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set(CMAKE_C_FLAGS_RELEASE "/DNDEBUG /O2 /Oy /GL /Gy /MD")
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set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}")
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set(CMAKE_STATIC_LINKER_FLAGS_RELEASE "/LTCG")
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set(CMAKE_C_FLAGS_RELWITHDEBINFO "/DNDEBUG /Zi /O2 /Oy- /GL /Gy /MD")
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set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}")
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set(CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO "/LTCG")
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set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/RELEASE /LTCG /OPT:REF /OPT:ICF /INCREMENTAL:NO")
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set(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "/DEBUG /RELEASE /LTCG /OPT:REF /OPT:ICF /INCREMENTAL:NO /DEBUGTYPE:cv,fixup")
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@ -1223,6 +1223,11 @@ void EESimpleEmitterTR::Enumerate<BigDNA::Write>(typename Write::StreamT& w)
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velocity.write(w);
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}
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template <>
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const char* UVEConstant<UniqueID32>::DNAType() { return "UVEConstant<UniqueID32>"; }
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template <>
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const char* UVEConstant<UniqueID64>::DNAType() { return "UVEConstant<UniqueID64>"; }
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template <class IDType>
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void UVEConstant<IDType>::_read(typename ReadYaml::StreamT& r)
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{
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@ -1264,6 +1269,11 @@ AT_SUBSPECIALIZE_DNA_YAML(UVEConstant<UniqueID64>)
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template struct UVEConstant<UniqueID32>;
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template struct UVEConstant<UniqueID64>;
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template <>
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const char* UVEAnimTexture<UniqueID32>::DNAType() { return "UVEAnimTexture<UniqueID32>"; }
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template <>
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const char* UVEAnimTexture<UniqueID64>::DNAType() { return "UVEAnimTexture<UniqueID64>"; }
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template <class IDType>
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void UVEAnimTexture<IDType>::_read(typename ReadYaml::StreamT& r)
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{
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@ -1348,6 +1358,11 @@ AT_SUBSPECIALIZE_DNA_YAML(UVEAnimTexture<UniqueID64>)
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template struct UVEAnimTexture<UniqueID32>;
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template struct UVEAnimTexture<UniqueID64>;
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template <>
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const char* UVElementFactory<UniqueID32>::DNAType() { return "UVElementFactory<UniqueID32>"; }
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template <>
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const char* UVElementFactory<UniqueID64>::DNAType() { return "UVElementFactory<UniqueID64>"; }
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template <class IDType>
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void UVElementFactory<IDType>::_read(typename Read::StreamT& r)
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{
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@ -1415,6 +1430,13 @@ AT_SUBSPECIALIZE_DNA_YAML(UVElementFactory<UniqueID64>)
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template struct UVElementFactory<UniqueID32>;
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template struct UVElementFactory<UniqueID64>;
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template <>
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const char* SpawnSystemKeyframeData<UniqueID32>::SpawnSystemKeyframeInfo::DNAType()
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{ return "SpawnSystemKeyframeData<UniqueID32>::SpawnSystemKeyframeInfo"; }
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template <>
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const char* SpawnSystemKeyframeData<UniqueID64>::SpawnSystemKeyframeInfo::DNAType()
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{ return "SpawnSystemKeyframeData<UniqueID64>::SpawnSystemKeyframeInfo"; }
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template <class IDType>
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template <class Op>
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void SpawnSystemKeyframeData<IDType>::SpawnSystemKeyframeInfo::Enumerate(typename Op::StreamT& s)
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@ -1425,6 +1447,11 @@ void SpawnSystemKeyframeData<IDType>::SpawnSystemKeyframeInfo::Enumerate(typenam
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Do<Op>({"c"}, c, s);
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}
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template <>
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const char* SpawnSystemKeyframeData<UniqueID32>::DNAType() { return "SpawnSystemKeyframeData<UniqueID32>"; }
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template <>
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const char* SpawnSystemKeyframeData<UniqueID64>::DNAType() { return "SpawnSystemKeyframeData<UniqueID64>"; }
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template <class IDType>
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void SpawnSystemKeyframeData<IDType>::_read(typename ReadYaml::StreamT& r)
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{
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@ -1559,6 +1586,11 @@ AT_SUBSPECIALIZE_DNA_YAML(SpawnSystemKeyframeData<UniqueID64>)
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template struct SpawnSystemKeyframeData<UniqueID32>;
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template struct SpawnSystemKeyframeData<UniqueID64>;
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template <>
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const char* ChildResourceFactory<UniqueID32>::DNAType() { return "ChildResourceFactory<UniqueID32>"; }
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template <>
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const char* ChildResourceFactory<UniqueID64>::DNAType() { return "ChildResourceFactory<UniqueID64>"; }
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template <class IDType>
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void ChildResourceFactory<IDType>::_read(typename ReadYaml::StreamT& r)
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{
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@ -11,6 +11,7 @@
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#include "hecl/ClientProcess.hpp"
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#include "nod/nod.hpp"
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#include "hecl/Blender/Connection.hpp"
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#include "hecl/MultiProgressPrinter.hpp"
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#include <png.h>
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@ -103,7 +104,7 @@ bool SpecBase::canExtract(const ExtractPassInfo& info, std::vector<ExtractReport
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return checkFromTrilogyDisc(*m_disc, *regstr, info.extractArgs, reps);
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}
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void SpecBase::doExtract(const ExtractPassInfo& info, FProgress progress)
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void SpecBase::doExtract(const ExtractPassInfo& info, const hecl::MultiProgressPrinter& progress)
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{
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DataSpec::g_curSpec.reset(this);
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if (!Blender::BuildMasterShader(m_masterShader))
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@ -117,13 +118,13 @@ void SpecBase::doExtract(const ExtractPassInfo& info, FProgress progress)
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if (!m_standalone)
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{
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progress(_S("Trilogy Files"), _S(""), 1, 0.0);
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progress.print(_S("Trilogy Files"), _S(""), 0.0);
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nod::IPartition* data = m_disc->getDataPartition();
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const nod::Node& root = data->getFSTRoot();
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for (const nod::Node& child : root)
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if (child.getKind() == nod::Node::Kind::File)
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child.extractToDirectory(outDir.getAbsolutePath(), ctx);
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progress(_S("Trilogy Files"), _S(""), 1, 1.0);
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progress.print(_S("Trilogy Files"), _S(""), 1.0);
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}
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}
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extractFromDisc(*m_disc, info.force, progress);
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@ -492,15 +493,16 @@ void SpecBase::recursiveBuildResourceList(std::vector<urde::SObjectTag>& listOut
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void SpecBase::copyBuildListData(std::vector<std::tuple<size_t, size_t, bool>>& fileIndex,
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const std::vector<urde::SObjectTag>& buildList,
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const hecl::Database::DataSpecEntry* entry,
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bool fast, FProgress progress, athena::io::FileWriter& pakOut)
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bool fast, const hecl::MultiProgressPrinter& progress,
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athena::io::FileWriter& pakOut)
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{
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fileIndex.reserve(buildList.size());
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size_t loadIdx = 0;
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int loadIdx = 0;
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for (const auto& tag : buildList)
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{
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fprintf(stderr, "\r %" PRISize " / %" PRISize " %.4s %08X", ++loadIdx, buildList.size(),
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tag.type.getChars(), (unsigned int)tag.id.Value());
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fflush(stderr);
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hecl::SystemString str = hecl::SysFormat(_S("Copying %.4") FMT_CSTR_SYS " %08X",
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tag.type.getChars(), (unsigned int)tag.id.Value());
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progress.print(str.c_str(), nullptr, ++loadIdx / float(buildList.size()));
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fileIndex.emplace_back();
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auto& thisIdx = fileIndex.back();
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@ -532,11 +534,12 @@ void SpecBase::copyBuildListData(std::vector<std::tuple<size_t, size_t, bool>>&
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pakOut.writeUByte(0xff);
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}
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}
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fprintf(stderr, "\n");
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progress.startNewLine();
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}
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void SpecBase::doPackage(const hecl::ProjectPath& path, const hecl::Database::DataSpecEntry* entry,
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bool fast, hecl::blender::Token& btok, FProgress progress, hecl::ClientProcess* cp)
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bool fast, hecl::blender::Token& btok, const hecl::MultiProgressPrinter& progress,
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hecl::ClientProcess* cp)
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{
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/* Prepare complete resource index */
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if (!m_backgroundRunning && m_tagToPath.empty())
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@ -560,7 +563,10 @@ void SpecBase::doPackage(const hecl::ProjectPath& path, const hecl::Database::Da
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!hecl::StrCmp(path.getLastComponent().data(), _S("!world.blend"))) /* World PAK */
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{
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/* Force-cook MLVL and write resource list structure */
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m_project.cookPath(path, progress, false, true, fast);
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m_project.cookPath(path, progress, false, true, fast, entry, cp);
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if (cp)
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cp->waitUntilComplete();
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progress.startNewLine();
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hecl::ProjectPath cooked = getCookedPath(path, true);
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buildWorldPakList(path, cooked, btok, pakOut, buildList, resTableOffset);
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if (int64_t rem = pakOut.position() % 32)
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@ -628,12 +634,9 @@ void SpecBase::doPackage(const hecl::ProjectPath& path, const hecl::Database::Da
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addedTags.reserve(buildList.size());
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Log.report(logvisor::Info, _S("Validating resources"));
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size_t loadIdx = 0;
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progress.setMainIndeterminate(true);
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for (auto& tag : buildList)
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{
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fprintf(stderr, "\r %" PRISize " / %" PRISize " %.4s %08X", ++loadIdx, buildList.size(),
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tag.type.getChars(), (unsigned int)tag.id.Value());
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fflush(stderr);
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if (addedTags.find(tag) != addedTags.end())
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continue;
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addedTags.insert(tag);
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@ -641,15 +644,14 @@ void SpecBase::doPackage(const hecl::ProjectPath& path, const hecl::Database::Da
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hecl::ProjectPath depPath = pathFromTag(tag);
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if (!depPath)
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{
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fprintf(stderr, "\n");
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Log.report(logvisor::Fatal, _S("Unable to resolve %.4s %08X"),
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tag.type.getChars(), tag.id.Value());
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}
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m_project.cookPath(depPath, progress, false, false, fast, cp);
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m_project.cookPath(depPath, progress, false, false, fast, entry, cp);
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}
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fprintf(stderr, "\n");
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Log.report(logvisor::Info, _S("Waiting for remaining cook transactions"));
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progress.setMainIndeterminate(false);
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cp->waitUntilComplete();
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progress.startNewLine();
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}
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/* Write resource data and build file index */
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@ -1205,9 +1207,12 @@ void SpecBase::backgroundIndexProc()
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m_pathToTag[path.hash()] = pathTag;
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WriteTag(cacheWriter, pathTag, path);
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}
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fprintf(stderr, "\r %" PRISize " / %" PRISize, ++loadIdx, tagCount);
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++loadIdx;
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if (!(loadIdx % 100))
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fprintf(stderr, "\r %" PRISize " / %" PRISize, loadIdx, tagCount);
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}
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fprintf(stderr, "\n");
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fprintf(stderr, "\r %" PRISize " / %" PRISize "\n", loadIdx, tagCount);
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}
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Log.report(logvisor::Info, _S("Cache index of '%s' loaded; %d tags"),
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getOriginalSpec().m_name.data(), m_tagToPath.size());
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@ -28,7 +28,7 @@ struct SpecBase : hecl::Database::IDataSpec
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/* HECL Adaptors */
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void setThreadProject();
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bool canExtract(const ExtractPassInfo& info, std::vector<ExtractReport>& reps);
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void doExtract(const ExtractPassInfo& info, FProgress progress);
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void doExtract(const ExtractPassInfo& info, const hecl::MultiProgressPrinter& progress);
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bool canCook(const hecl::ProjectPath& path, hecl::blender::Token& btok);
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const hecl::Database::DataSpecEntry* overrideDataSpec(const hecl::ProjectPath& path,
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@ -39,7 +39,8 @@ struct SpecBase : hecl::Database::IDataSpec
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bool canPackage(const hecl::ProjectPath& path);
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void doPackage(const hecl::ProjectPath& path, const hecl::Database::DataSpecEntry* entry,
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bool fast, hecl::blender::Token& btok, FProgress progress, hecl::ClientProcess* cp);
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bool fast, hecl::blender::Token& btok, const hecl::MultiProgressPrinter& progress,
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hecl::ClientProcess* cp);
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/* Extract handlers */
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virtual bool checkStandaloneID(const char* id) const=0;
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@ -52,7 +53,7 @@ struct SpecBase : hecl::Database::IDataSpec
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const std::vector<hecl::SystemString>& args,
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std::vector<ExtractReport>& reps)=0;
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virtual bool extractFromDisc(nod::DiscBase& disc, bool force,
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FProgress progress)=0;
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const hecl::MultiProgressPrinter& progress)=0;
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/* Convert path to object tag */
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virtual urde::SObjectTag buildTagFromPath(const hecl::ProjectPath& path,
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@ -207,7 +208,8 @@ protected:
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void copyBuildListData(std::vector<std::tuple<size_t, size_t, bool>>& fileIndex,
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const std::vector<urde::SObjectTag>& buildList,
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const hecl::Database::DataSpecEntry* entry,
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bool fast, FProgress progress, athena::io::FileWriter& pakOut);
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bool fast, const hecl::MultiProgressPrinter& progress,
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athena::io::FileWriter& pakOut);
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private:
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std::unique_ptr<nod::DiscBase> m_disc;
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@ -46,6 +46,7 @@
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#include "DNAMP1/SnowForces.hpp"
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#include "hecl/ClientProcess.hpp"
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#include "hecl/MultiProgressPrinter.hpp"
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#include "hecl/Blender/Connection.hpp"
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#include "nod/nod.hpp"
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@ -356,7 +357,7 @@ struct SpecMP1 : SpecBase
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return true;
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}
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bool extractFromDisc(nod::DiscBase& disc, bool force, FProgress progress)
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bool extractFromDisc(nod::DiscBase& disc, bool force, const hecl::MultiProgressPrinter& progress)
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{
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m_project.enableDataSpecs({_S("MP1-PC")});
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@ -364,9 +365,10 @@ struct SpecMP1 : SpecBase
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m_workPath.makeDir();
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progress(_S("Indexing PAKs"), _S(""), 2, 0.0);
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m_pakRouter.build(m_paks, [&progress](float factor) { progress(_S("Indexing PAKs"), _S(""), 2, factor); });
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progress(_S("Indexing PAKs"), _S(""), 2, 1.0);
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progress.startNewLine();
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progress.print(_S("Indexing PAKs"), _S(""), 0.0);
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m_pakRouter.build(m_paks, [&progress](float factor) { progress.print(_S("Indexing PAKs"), _S(""), factor); });
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progress.print(_S("Indexing PAKs"), _S(""), 1.0);
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hecl::ProjectPath outPath(m_project.getProjectWorkingPath(), _S("out"));
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outPath.makeDir();
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@ -374,24 +376,23 @@ struct SpecMP1 : SpecBase
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mp1OutPath.makeDir();
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/* Extract non-pak files */
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progress(_S("MP1 Root"), _S(""), 3, 0.0);
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progress.startNewLine();
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progress.print(_S("MP1 Root"), _S(""), 0.0);
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int prog = 0;
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ctx.progressCB = [&](std::string_view name, float) {
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hecl::SystemStringConv nameView(name);
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progress(_S("MP1 Root"), nameView.c_str(), 3, prog / (float)m_nonPaks.size());
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progress.print(_S("MP1 Root"), nameView.c_str(), prog / (float)m_nonPaks.size());
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};
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for (const nod::Node* node : m_nonPaks)
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{
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node->extractToDirectory(mp1OutPath.getAbsolutePath(), ctx);
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prog++;
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}
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progress(_S("MP1 Root"), _S(""), 3, 1.0);
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progress.print(_S("MP1 Root"), _S(""), 1.0);
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/* Extract unique resources */
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std::mutex msgLock;
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hecl::ClientProcess process;
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int compIdx = 4;
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prog = 0;
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progress.startNewLine();
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for (std::pair<const std::string, DNAMP1::PAKBridge*>& pair : m_orderedPaks)
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{
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#if 0
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@ -414,16 +415,12 @@ struct SpecMP1 : SpecBase
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auto name = pak.getName();
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hecl::SystemStringConv sysName(name);
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{
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std::unique_lock<std::mutex> lk(msgLock);
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progress(sysName.c_str(), _S(""), compIdx, 0.0);
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}
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auto pakName = hecl::SystemString(sysName.sys_str());
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process.addLambdaTransaction([&, pakName](hecl::blender::Token& btok) {
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m_pakRouter.extractResources(pak, force, btok, [&](const hecl::SystemChar* substr, float factor) {
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std::unique_lock<std::mutex> lk(msgLock);
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progress(pakName.c_str(), substr, compIdx, factor);
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process.addLambdaTransaction([this, &progress, &pak, pakName, force](hecl::blender::Token& btok) {
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int threadIdx = hecl::ClientProcess::GetThreadWorkerIdx();
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m_pakRouter.extractResources(pak, force, btok,
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[&progress, &pakName, threadIdx](const hecl::SystemChar* substr, float factor) {
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progress.print(pakName.c_str(), substr, factor, threadIdx);
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});
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});
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}
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@ -12,6 +12,7 @@
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#include "hecl/ClientProcess.hpp"
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#include "hecl/Blender/Connection.hpp"
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#include "hecl/MultiProgressPrinter.hpp"
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#include "Runtime/RetroTypes.hpp"
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#include "nod/nod.hpp"
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@ -222,40 +223,40 @@ struct SpecMP2 : SpecBase
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return true;
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}
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bool extractFromDisc(nod::DiscBase&, bool force, FProgress progress)
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bool extractFromDisc(nod::DiscBase&, bool force, const hecl::MultiProgressPrinter& progress)
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{
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nod::ExtractionContext ctx = {force, nullptr};
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m_workPath.makeDir();
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progress(_S("Indexing PAKs"), _S(""), 2, 0.0);
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progress.startNewLine();
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progress.print(_S("Indexing PAKs"), _S(""), 0.0);
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m_pakRouter.build(m_paks, [&progress](float factor)
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{
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progress(_S("Indexing PAKs"), _S(""), 2, factor);
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progress.print(_S("Indexing PAKs"), _S(""), factor);
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});
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progress(_S("Indexing PAKs"), _S(""), 2, 1.0);
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progress.print(_S("Indexing PAKs"), _S(""), 1.0);
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hecl::ProjectPath outPath(m_project.getProjectWorkingPath(), _S("out"));
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outPath.makeDir();
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hecl::ProjectPath mp2OutPath(outPath, _S("MP2"));
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mp2OutPath.makeDir();
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progress(_S("MP2 Root"), _S(""), 3, 0.0);
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progress.startNewLine();
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progress.print(_S("MP2 Root"), _S(""), 0.0);
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int prog = 0;
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ctx.progressCB = [&](std::string_view name, float) {
|
||||
ctx.progressCB = [&prog, &progress](std::string_view name, float) {
|
||||
hecl::SystemStringConv nameView(name);
|
||||
progress(_S("MP2 Root"), nameView.c_str(), 3, prog);
|
||||
progress.print(_S("MP2 Root"), nameView.c_str(), prog);
|
||||
};
|
||||
for (const nod::Node* node : m_nonPaks)
|
||||
{
|
||||
node->extractToDirectory(mp2OutPath.getAbsolutePath(), ctx);
|
||||
prog++;
|
||||
}
|
||||
progress(_S("MP2 Root"), _S(""), 3, 1.0);
|
||||
progress.print(_S("MP2 Root"), _S(""), 1.0);
|
||||
|
||||
std::mutex msgLock;
|
||||
hecl::ClientProcess process;
|
||||
int compIdx = 4;
|
||||
prog = 0;
|
||||
progress.startNewLine();
|
||||
for (std::pair<const std::string, DNAMP2::PAKBridge*>& pair : m_orderedPaks)
|
||||
{
|
||||
DNAMP2::PAKBridge& pak = *pair.second;
|
||||
|
@ -265,18 +266,14 @@ struct SpecMP2 : SpecBase
|
|||
auto name = pak.getName();
|
||||
hecl::SystemStringConv sysName(name);
|
||||
|
||||
{
|
||||
std::unique_lock<std::mutex> lk(msgLock);
|
||||
progress(sysName.c_str(), _S(""), compIdx, 0.0);
|
||||
}
|
||||
auto pakName = hecl::SystemString(sysName.sys_str());
|
||||
process.addLambdaTransaction([&, pakName](hecl::blender::Token& btok)
|
||||
process.addLambdaTransaction([this, &progress, &pak, pakName, force](hecl::blender::Token& btok)
|
||||
{
|
||||
int threadIdx = hecl::ClientProcess::GetThreadWorkerIdx();
|
||||
m_pakRouter.extractResources(pak, force, btok,
|
||||
[&](const hecl::SystemChar* substr, float factor)
|
||||
[&progress, &pakName, threadIdx](const hecl::SystemChar* substr, float factor)
|
||||
{
|
||||
std::unique_lock<std::mutex> lk(msgLock);
|
||||
progress(pakName.c_str(), substr, compIdx, factor);
|
||||
progress.print(pakName.c_str(), substr, factor, threadIdx);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
|
||||
#include "hecl/ClientProcess.hpp"
|
||||
#include "hecl/Blender/Connection.hpp"
|
||||
#include "hecl/MultiProgressPrinter.hpp"
|
||||
|
||||
#include "Runtime/RetroTypes.hpp"
|
||||
#include "nod/nod.hpp"
|
||||
|
@ -351,9 +352,8 @@ struct SpecMP3 : SpecBase
|
|||
return doMP3 || doMPTFE;
|
||||
}
|
||||
|
||||
bool extractFromDisc(nod::DiscBase&, bool force, FProgress progress)
|
||||
bool extractFromDisc(nod::DiscBase&, bool force, const hecl::MultiProgressPrinter& progress)
|
||||
{
|
||||
int compIdx = 2;
|
||||
hecl::SystemString currentTarget = _S("");
|
||||
size_t nodeCount = 0;
|
||||
int prog = 0;
|
||||
|
@ -361,25 +361,27 @@ struct SpecMP3 : SpecBase
|
|||
[&](std::string_view name, float)
|
||||
{
|
||||
hecl::SystemStringConv nameView(name);
|
||||
progress(currentTarget.c_str(), nameView.c_str(), compIdx, prog / (float)nodeCount);
|
||||
progress.print(currentTarget.c_str(), nameView.c_str(), prog / (float)nodeCount);
|
||||
}};
|
||||
if (doMP3)
|
||||
{
|
||||
m_workPath.makeDir();
|
||||
|
||||
progress(_S("Indexing PAKs"), _S(""), compIdx, 0.0);
|
||||
m_pakRouter.build(m_paks, [&progress, &compIdx](float factor)
|
||||
progress.startNewLine();
|
||||
progress.print(_S("Indexing PAKs"), _S(""), 0.0);
|
||||
m_pakRouter.build(m_paks, [&progress](float factor)
|
||||
{
|
||||
progress(_S("Indexing PAKs"), _S(""), compIdx, factor);
|
||||
progress.print(_S("Indexing PAKs"), _S(""), factor);
|
||||
});
|
||||
progress(_S("Indexing PAKs"), _S(""), compIdx++, 1.0);
|
||||
progress.print(_S("Indexing PAKs"), _S(""), 1.0);
|
||||
progress.startNewLine();
|
||||
|
||||
hecl::ProjectPath outPath(m_project.getProjectWorkingPath(), _S("out"));
|
||||
outPath.makeDir();
|
||||
hecl::ProjectPath mp3OutPath(outPath, _S("MP3"));
|
||||
mp3OutPath.makeDir();
|
||||
currentTarget = _S("MP3 Root");
|
||||
progress(currentTarget.c_str(), _S(""), compIdx, 0.0);
|
||||
progress.print(currentTarget.c_str(), _S(""), 0.0);
|
||||
prog = 0;
|
||||
|
||||
nodeCount = m_nonPaks.size();
|
||||
|
@ -391,11 +393,10 @@ struct SpecMP3 : SpecBase
|
|||
}
|
||||
ctx.progressCB = nullptr;
|
||||
|
||||
progress(currentTarget.c_str(), _S(""), compIdx++, 1.0);
|
||||
progress.print(currentTarget.c_str(), _S(""), 1.0);
|
||||
progress.startNewLine();
|
||||
|
||||
std::mutex msgLock;
|
||||
hecl::ClientProcess process;
|
||||
prog = 0;
|
||||
for (std::pair<const std::string, DNAMP3::PAKBridge*>& pair : m_orderedPaks)
|
||||
{
|
||||
DNAMP3::PAKBridge& pak = *pair.second;
|
||||
|
@ -405,18 +406,14 @@ struct SpecMP3 : SpecBase
|
|||
auto name = pak.getName();
|
||||
hecl::SystemStringConv sysName(name);
|
||||
|
||||
{
|
||||
std::unique_lock<std::mutex> lk(msgLock);
|
||||
progress(sysName.c_str(), _S(""), compIdx, 0.0);
|
||||
}
|
||||
auto pakName = hecl::SystemString(sysName.sys_str());
|
||||
process.addLambdaTransaction([&, pakName](hecl::blender::Token& btok)
|
||||
process.addLambdaTransaction([this, &progress, &pak, pakName, force](hecl::blender::Token& btok)
|
||||
{
|
||||
int threadIdx = hecl::ClientProcess::GetThreadWorkerIdx();
|
||||
m_pakRouter.extractResources(pak, force, btok,
|
||||
[&](const hecl::SystemChar* substr, float factor)
|
||||
[&progress, &pakName, threadIdx](const hecl::SystemChar* substr, float factor)
|
||||
{
|
||||
std::unique_lock<std::mutex> lk(msgLock);
|
||||
progress(pakName.c_str(), substr, compIdx, factor);
|
||||
progress.print(pakName.c_str(), substr, factor);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
@ -428,19 +425,21 @@ struct SpecMP3 : SpecBase
|
|||
{
|
||||
m_feWorkPath.makeDir();
|
||||
|
||||
progress(_S("Indexing PAKs"), _S(""), compIdx, 0.0);
|
||||
m_fePakRouter.build(m_fePaks, [&progress, &compIdx](float factor)
|
||||
progress.startNewLine();
|
||||
progress.print(_S("Indexing PAKs"), _S(""), 0.0);
|
||||
m_fePakRouter.build(m_fePaks, [&progress](float factor)
|
||||
{
|
||||
progress(_S("Indexing PAKs"), _S(""), compIdx, factor);
|
||||
progress.print(_S("Indexing PAKs"), _S(""), factor);
|
||||
});
|
||||
progress(_S("Indexing PAKs"), _S(""), compIdx++, 1.0);
|
||||
progress.print(_S("Indexing PAKs"), _S(""), 1.0);
|
||||
progress.startNewLine();
|
||||
|
||||
hecl::ProjectPath outPath(m_project.getProjectWorkingPath(), _S("out"));
|
||||
outPath.makeDir();
|
||||
hecl::ProjectPath feOutPath(outPath, _S("fe"));
|
||||
feOutPath.makeDir();
|
||||
currentTarget = _S("fe Root");
|
||||
progress(currentTarget.c_str(), _S(""), compIdx, 0.0);
|
||||
progress.print(currentTarget.c_str(), _S(""), 0.0);
|
||||
prog = 0;
|
||||
nodeCount = m_feNonPaks.size();
|
||||
|
||||
|
@ -450,11 +449,10 @@ struct SpecMP3 : SpecBase
|
|||
node->extractToDirectory(feOutPath.getAbsolutePath(), ctx);
|
||||
prog++;
|
||||
}
|
||||
progress(currentTarget.c_str(), _S(""), compIdx++, 1.0);
|
||||
progress.print(currentTarget.c_str(), _S(""), 1.0);
|
||||
progress.startNewLine();
|
||||
|
||||
std::mutex msgLock;
|
||||
hecl::ClientProcess process;
|
||||
prog = 0;
|
||||
for (std::pair<std::string, DNAMP3::PAKBridge*> pair : m_feOrderedPaks)
|
||||
{
|
||||
DNAMP3::PAKBridge& pak = *pair.second;
|
||||
|
@ -464,18 +462,14 @@ struct SpecMP3 : SpecBase
|
|||
auto name = pak.getName();
|
||||
hecl::SystemStringConv sysName(name);
|
||||
|
||||
{
|
||||
std::unique_lock<std::mutex> lk(msgLock);
|
||||
progress(sysName.c_str(), _S(""), compIdx, 0.0);
|
||||
}
|
||||
hecl::SystemString pakName(sysName.sys_str());
|
||||
process.addLambdaTransaction([&, pakName](hecl::blender::Token& btok)
|
||||
process.addLambdaTransaction([this, &progress, &pak, pakName, force](hecl::blender::Token& btok)
|
||||
{
|
||||
int threadIdx = hecl::ClientProcess::GetThreadWorkerIdx();
|
||||
m_fePakRouter.extractResources(pak, force, btok,
|
||||
[&](const hecl::SystemChar* substr, float factor)
|
||||
[&progress, &pakName, threadIdx](const hecl::SystemChar* substr, float factor)
|
||||
{
|
||||
std::unique_lock<std::mutex> lk(msgLock);
|
||||
progress(pakName.c_str(), substr, compIdx, factor);
|
||||
progress.print(pakName.c_str(), substr, factor);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
|
|
@ -40,7 +40,8 @@ CToken ProjectResourcePool::GetObj(std::string_view name, const CVParamTransfer&
|
|||
|
||||
bool ProjectManager::m_registeredSpecs = false;
|
||||
ProjectManager::ProjectManager(ViewManager &vm)
|
||||
: m_vm(vm), m_clientProc(1), m_factoryMP1(m_clientProc), m_objStore(m_factoryMP1, *this)
|
||||
: m_vm(vm), m_clientProc(nullptr, 1),
|
||||
m_factoryMP1(m_clientProc), m_objStore(m_factoryMP1, *this)
|
||||
{
|
||||
if (!m_registeredSpecs)
|
||||
{
|
||||
|
|
|
@ -24,7 +24,8 @@ void ProjectResourceFactoryBase::BeginBackgroundIndex
|
|||
bool ProjectResourceFactoryBase::SyncCook(const hecl::ProjectPath& working)
|
||||
{
|
||||
Log.report(logvisor::Warning, _S("sync-cooking %s"), working.getRelativePath().data());
|
||||
return m_clientProc.syncCook(working, m_cookSpec.get(), hecl::blender::SharedBlenderToken);
|
||||
return m_clientProc.syncCook(working, m_cookSpec.get(), hecl::blender::SharedBlenderToken,
|
||||
false, false);
|
||||
}
|
||||
|
||||
CFactoryFnReturn ProjectResourceFactoryBase::BuildSync(const SObjectTag& tag,
|
||||
|
@ -97,7 +98,8 @@ void ProjectResourceFactoryBase::AsyncTask::EnsurePath(const urde::SObjectTag& t
|
|||
m_cookedPath.getModtime() < path.getModtime())
|
||||
{
|
||||
/* Start a background cook here */
|
||||
m_cookTransaction = m_parent.m_clientProc.addCookTransaction(path, m_parent.m_cookSpec.get());
|
||||
m_cookTransaction = m_parent.m_clientProc.
|
||||
addCookTransaction(path, m_parent.m_cookSpec.get(), false, false);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
|
||||
namespace urde
|
||||
{
|
||||
class CQuadDecal;
|
||||
struct CQuadDecal;
|
||||
|
||||
class CDecalShaders
|
||||
{
|
||||
|
|
|
@ -183,22 +183,18 @@ TShader<CDecalShaders>::IDataBindingFactory* CDecalShaders::Initialize(boo::GLDa
|
|||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, false,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
m_texAdditiveZTest = ctx.newShaderPipeline(VS_GLSL_TEX, FS_GLSL_TEX, 1, TexNames, 1, UniNames,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::One,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, false,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
m_texRedToAlphaZTest = ctx.newShaderPipeline(VS_GLSL_TEX, FS_GLSL_TEX_REDTOALPHA, 1, TexNames, 1, UniNames,
|
||||
boo::BlendFactor::One, boo::BlendFactor::One,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, false,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
true, true, boo::CullMode::None);
|
||||
m_noTexZTestNoZWrite = ctx.newShaderPipeline(VS_GLSL_NOTEX, FS_GLSL_NOTEX, 0, nullptr, 1, UniNames,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, false,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
m_noTexAdditiveZTest = ctx.newShaderPipeline(VS_GLSL_NOTEX, FS_GLSL_NOTEX, 0, nullptr, 1, UniNames,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::One,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, false,
|
||||
|
@ -219,75 +215,44 @@ void CDecalShaders::Shutdown<boo::GLDataFactory>()
|
|||
}
|
||||
|
||||
#if BOO_HAS_VULKAN
|
||||
struct VulkanDecalDataBindingFactory : TShader<CElementGenShaders>::IDataBindingFactory
|
||||
struct VulkanDecalDataBindingFactory : TShader<CDecalShaders>::IDataBindingFactory
|
||||
{
|
||||
boo::ObjToken<boo::IShaderDataBinding>
|
||||
BuildShaderDataBinding(boo::IGraphicsDataFactory::Context& ctx,
|
||||
CElementGenShaders& shaders)
|
||||
CDecalShaders& shaders)
|
||||
{
|
||||
CElementGen& gen = shaders.m_gen;
|
||||
CGenDescription* desc = gen.GetDesc();
|
||||
CQuadDecal& decal = shaders.m_decal;
|
||||
const SQuadDescr* desc = decal.m_desc;
|
||||
|
||||
CUVElement* texr = desc->x54_x40_TEXR.get();
|
||||
CUVElement* tind = desc->x58_x44_TIND.get();
|
||||
CUVElement* texr = desc->x14_TEX.get();
|
||||
int texCount = 0;
|
||||
boo::ObjToken<boo::ITexture> textures[3];
|
||||
boo::ObjToken<boo::ITexture> textures[1];
|
||||
|
||||
if (texr)
|
||||
{
|
||||
textures[0] = texr->GetValueTexture(0).GetObj()->GetBooTexture();
|
||||
texCount = 1;
|
||||
if (tind)
|
||||
{
|
||||
textures[1] = CGraphics::g_SpareTexture.get();
|
||||
textures[2] = tind->GetValueTexture(0).GetObj()->GetBooTexture();
|
||||
texCount = 3;
|
||||
}
|
||||
}
|
||||
|
||||
if (gen.m_instBuf)
|
||||
if (decal.m_instBuf)
|
||||
{
|
||||
boo::ObjToken<boo::IGraphicsBuffer> uniforms[] = {gen.m_uniformBuf.get()};
|
||||
boo::ObjToken<boo::IGraphicsBuffer> uniforms[] = {decal.m_uniformBuf.get()};
|
||||
|
||||
if (shaders.m_regPipeline)
|
||||
gen.m_normalDataBind = ctx.newShaderDataBinding(shaders.m_regPipeline, nullptr, nullptr,
|
||||
gen.m_instBuf.get(), nullptr, 1, uniforms,
|
||||
decal.m_normalDataBind = ctx.newShaderDataBinding(shaders.m_regPipeline, nullptr, nullptr,
|
||||
decal.m_instBuf.get(), nullptr, 1, uniforms,
|
||||
nullptr, texCount, textures, nullptr, nullptr);
|
||||
if (shaders.m_regPipelineSub)
|
||||
gen.m_normalSubDataBind = ctx.newShaderDataBinding(shaders.m_regPipelineSub, nullptr, nullptr,
|
||||
gen.m_instBuf.get(), nullptr, 1, uniforms,
|
||||
nullptr, texCount, textures, nullptr, nullptr);
|
||||
if (shaders.m_redToAlphaPipeline)
|
||||
gen.m_redToAlphaDataBind = ctx.newShaderDataBinding(shaders.m_redToAlphaPipeline, nullptr, nullptr,
|
||||
gen.m_instBuf.get(), nullptr, 1, uniforms,
|
||||
decal.m_redToAlphaDataBind = ctx.newShaderDataBinding(shaders.m_redToAlphaPipeline, nullptr, nullptr,
|
||||
decal.m_instBuf.get(), nullptr, 1, uniforms,
|
||||
nullptr, texCount, textures, nullptr, nullptr);
|
||||
if (shaders.m_redToAlphaPipelineSub)
|
||||
gen.m_redToAlphaSubDataBind = ctx.newShaderDataBinding(shaders.m_redToAlphaPipelineSub, nullptr, nullptr,
|
||||
gen.m_instBuf.get(), nullptr, 1, uniforms,
|
||||
nullptr, texCount, textures, nullptr, nullptr);
|
||||
|
||||
}
|
||||
|
||||
if (gen.m_instBufPmus)
|
||||
{
|
||||
boo::ObjToken<boo::IGraphicsBuffer> uniforms[] = {gen.m_uniformBufPmus.get()};
|
||||
texCount = std::min(texCount, 1);
|
||||
|
||||
if (shaders.m_regPipelinePmus)
|
||||
gen.m_normalDataBindPmus = ctx.newShaderDataBinding(shaders.m_regPipelinePmus, nullptr, nullptr,
|
||||
gen.m_instBufPmus.get(), nullptr, 1, uniforms,
|
||||
nullptr, texCount, textures, nullptr, nullptr);
|
||||
if (shaders.m_redToAlphaPipelinePmus)
|
||||
gen.m_redToAlphaDataBindPmus = ctx.newShaderDataBinding(shaders.m_redToAlphaPipelinePmus, nullptr, nullptr,
|
||||
gen.m_instBufPmus.get(), nullptr, 1, uniforms,
|
||||
nullptr, texCount, textures, nullptr, nullptr);
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
};
|
||||
|
||||
TShader<CElementGenShaders>::IDataBindingFactory* CElementGenShaders::Initialize(boo::VulkanDataFactory::Context& ctx)
|
||||
TShader<CDecalShaders>::IDataBindingFactory* CDecalShaders::Initialize(boo::VulkanDataFactory::Context& ctx)
|
||||
{
|
||||
static const boo::VertexElementDescriptor TexFmtTex[] =
|
||||
{
|
||||
|
@ -313,116 +278,32 @@ TShader<CElementGenShaders>::IDataBindingFactory* CElementGenShaders::Initialize
|
|||
};
|
||||
m_vtxFormatNoTex = ctx.newVertexFormat(5, TexFmtNoTex);
|
||||
|
||||
m_texZTestZWrite = ctx.newShaderPipeline(VS_GLSL_TEX, FS_GLSL_TEX, m_vtxFormatTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, true,
|
||||
true, false, boo::CullMode::None);
|
||||
m_texNoZTestZWrite = ctx.newShaderPipeline(VS_GLSL_TEX, FS_GLSL_TEX, m_vtxFormatTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, true,
|
||||
true, false, boo::CullMode::None);
|
||||
m_texZTestNoZWrite = ctx.newShaderPipeline(VS_GLSL_TEX, FS_GLSL_TEX, m_vtxFormatTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, false,
|
||||
true, false, boo::CullMode::None);
|
||||
m_texNoZTestNoZWrite = ctx.newShaderPipeline(VS_GLSL_TEX, FS_GLSL_TEX, m_vtxFormatTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, false,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
m_texAdditiveZTest = ctx.newShaderPipeline(VS_GLSL_TEX, FS_GLSL_TEX, m_vtxFormatTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::One,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, false,
|
||||
true, false, boo::CullMode::None);
|
||||
m_texAdditiveNoZTest = ctx.newShaderPipeline(VS_GLSL_TEX, FS_GLSL_TEX, m_vtxFormatTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::One,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, false,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
m_texRedToAlphaZTest = ctx.newShaderPipeline(VS_GLSL_TEX, FS_GLSL_TEX_REDTOALPHA, m_vtxFormatTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::BlendFactor::One, boo::BlendFactor::One,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, false,
|
||||
true, false, boo::CullMode::None);
|
||||
m_texRedToAlphaNoZTest = ctx.newShaderPipeline(VS_GLSL_TEX, FS_GLSL_TEX_REDTOALPHA, m_vtxFormatTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, false,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
m_texZTestNoZWriteSub = ctx.newShaderPipeline(VS_GLSL_TEX, FS_GLSL_TEX, m_vtxFormatTex,
|
||||
boo::BlendFactor::Subtract, boo::BlendFactor::Subtract,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, false,
|
||||
true, false, boo::CullMode::None);
|
||||
m_texNoZTestNoZWriteSub = ctx.newShaderPipeline(VS_GLSL_TEX, FS_GLSL_TEX, m_vtxFormatTex,
|
||||
boo::BlendFactor::Subtract, boo::BlendFactor::Subtract,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, false,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
m_texRedToAlphaZTestSub = ctx.newShaderPipeline(VS_GLSL_TEX, FS_GLSL_TEX_REDTOALPHA, m_vtxFormatTex,
|
||||
boo::BlendFactor::Subtract, boo::BlendFactor::Subtract,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, false,
|
||||
true, false, boo::CullMode::None);
|
||||
m_texRedToAlphaNoZTestSub = ctx.newShaderPipeline(VS_GLSL_TEX, FS_GLSL_TEX_REDTOALPHA, m_vtxFormatTex,
|
||||
boo::BlendFactor::Subtract, boo::BlendFactor::Subtract,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, false,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
m_indTexZWrite = ctx.newShaderPipeline(VS_GLSL_INDTEX, FS_GLSL_INDTEX, m_vtxFormatIndTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, true,
|
||||
true, false, boo::CullMode::None);
|
||||
m_indTexNoZWrite = ctx.newShaderPipeline(VS_GLSL_INDTEX, FS_GLSL_INDTEX, m_vtxFormatIndTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, false,
|
||||
true, false, boo::CullMode::None);
|
||||
m_indTexAdditive = ctx.newShaderPipeline(VS_GLSL_INDTEX, FS_GLSL_INDTEX, m_vtxFormatIndTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::One,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, true,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
m_cindTexZWrite = ctx.newShaderPipeline(VS_GLSL_INDTEX, FS_GLSL_CINDTEX, m_vtxFormatIndTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, true,
|
||||
true, false, boo::CullMode::None);
|
||||
m_cindTexNoZWrite = ctx.newShaderPipeline(VS_GLSL_INDTEX, FS_GLSL_CINDTEX, m_vtxFormatIndTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, false,
|
||||
true, false, boo::CullMode::None);
|
||||
m_cindTexAdditive = ctx.newShaderPipeline(VS_GLSL_INDTEX, FS_GLSL_CINDTEX, m_vtxFormatIndTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::One,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, true,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
m_noTexZTestZWrite = ctx.newShaderPipeline(VS_GLSL_NOTEX, FS_GLSL_NOTEX, m_vtxFormatNoTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, true,
|
||||
true, false, boo::CullMode::None);
|
||||
m_noTexNoZTestZWrite = ctx.newShaderPipeline(VS_GLSL_NOTEX, FS_GLSL_NOTEX, m_vtxFormatNoTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, true,
|
||||
true, false, boo::CullMode::None);
|
||||
true, true, boo::CullMode::None);
|
||||
m_noTexZTestNoZWrite = ctx.newShaderPipeline(VS_GLSL_NOTEX, FS_GLSL_NOTEX, m_vtxFormatNoTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, false,
|
||||
true, false, boo::CullMode::None);
|
||||
m_noTexNoZTestNoZWrite = ctx.newShaderPipeline(VS_GLSL_NOTEX, FS_GLSL_NOTEX, m_vtxFormatNoTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, false,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
m_noTexAdditiveZTest = ctx.newShaderPipeline(VS_GLSL_NOTEX, FS_GLSL_NOTEX, m_vtxFormatNoTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::One,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, false,
|
||||
true, false, boo::CullMode::None);
|
||||
m_noTexAdditiveNoZTest = ctx.newShaderPipeline(VS_GLSL_NOTEX, FS_GLSL_NOTEX, m_vtxFormatNoTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::One,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, false,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
return new struct VulkanDecalDataBindingFactory;
|
||||
}
|
||||
|
||||
template <>
|
||||
void CElementGenShaders::Shutdown<boo::VulkanDataFactory>()
|
||||
void CDecalShaders::Shutdown<boo::VulkanDataFactory>()
|
||||
{
|
||||
m_vtxFormatTex.reset();
|
||||
m_vtxFormatNoTex.reset();
|
||||
|
|
|
@ -104,80 +104,46 @@ static const char* FS_HLSL_NOTEX =
|
|||
" return vtf.color;\n"
|
||||
"}\n";
|
||||
|
||||
struct D3DElementDataBindingFactory : TShader<CElementGenShaders>::IDataBindingFactory
|
||||
struct D3DDecalDataBindingFactory : TShader<CDecalShaders>::IDataBindingFactory
|
||||
{
|
||||
boo::ObjToken<boo::IShaderDataBinding>
|
||||
BuildShaderDataBinding(boo::IGraphicsDataFactory::Context& ctx,
|
||||
CElementGenShaders& shaders)
|
||||
CDecalShaders& shaders)
|
||||
{
|
||||
CElementGen& gen = shaders.m_gen;
|
||||
CGenDescription* desc = gen.GetDesc();
|
||||
CQuadDecal& decal = shaders.m_decal;
|
||||
const SQuadDescr* desc = decal.m_desc;
|
||||
|
||||
CUVElement* texr = desc->x54_x40_TEXR.get();
|
||||
CUVElement* tind = desc->x58_x44_TIND.get();
|
||||
CUVElement* texr = desc->x14_TEX.get();
|
||||
int texCount = 0;
|
||||
boo::ObjToken<boo::ITexture> textures[3];
|
||||
boo::ObjToken<boo::ITexture> textures[1];
|
||||
|
||||
if (texr)
|
||||
{
|
||||
textures[0] = texr->GetValueTexture(0).GetObj()->GetBooTexture();
|
||||
texCount = 1;
|
||||
if (tind)
|
||||
{
|
||||
textures[1] = CGraphics::g_SpareTexture.get();
|
||||
textures[2] = tind->GetValueTexture(0).GetObj()->GetBooTexture();
|
||||
texCount = 3;
|
||||
}
|
||||
}
|
||||
|
||||
if (gen.m_instBuf)
|
||||
if (decal.m_instBuf)
|
||||
{
|
||||
boo::ObjToken<boo::IGraphicsBuffer> uniforms[] = {gen.m_uniformBuf.get()};
|
||||
boo::ObjToken<boo::IGraphicsBuffer> uniforms[] = {decal.m_uniformBuf.get()};
|
||||
|
||||
if (shaders.m_regPipeline)
|
||||
gen.m_normalDataBind = ctx.newShaderDataBinding(shaders.m_regPipeline, nullptr, nullptr,
|
||||
gen.m_instBuf.get(), nullptr, 1, uniforms,
|
||||
decal.m_normalDataBind = ctx.newShaderDataBinding(shaders.m_regPipeline, nullptr, nullptr,
|
||||
decal.m_instBuf.get(), nullptr, 1, uniforms,
|
||||
nullptr, texCount, textures,
|
||||
nullptr, nullptr);
|
||||
if (shaders.m_regPipelineSub)
|
||||
gen.m_normalSubDataBind = ctx.newShaderDataBinding(shaders.m_regPipelineSub, nullptr, nullptr,
|
||||
gen.m_instBuf.get(), nullptr, 1, uniforms,
|
||||
nullptr, texCount, textures,
|
||||
nullptr, nullptr);
|
||||
if (shaders.m_redToAlphaPipeline)
|
||||
gen.m_redToAlphaDataBind = ctx.newShaderDataBinding(shaders.m_redToAlphaPipeline, nullptr, nullptr,
|
||||
gen.m_instBuf.get(), nullptr, 1, uniforms,
|
||||
decal.m_redToAlphaDataBind = ctx.newShaderDataBinding(shaders.m_redToAlphaPipeline, nullptr, nullptr,
|
||||
decal.m_instBuf.get(), nullptr, 1, uniforms,
|
||||
nullptr, texCount, textures,
|
||||
nullptr, nullptr);
|
||||
if (shaders.m_redToAlphaPipelineSub)
|
||||
gen.m_redToAlphaSubDataBind = ctx.newShaderDataBinding(shaders.m_redToAlphaPipelineSub, nullptr, nullptr,
|
||||
gen.m_instBuf.get(), nullptr, 1, uniforms,
|
||||
nullptr, texCount, textures,
|
||||
nullptr, nullptr);
|
||||
}
|
||||
|
||||
if (gen.m_instBufPmus)
|
||||
{
|
||||
boo::ObjToken<boo::IGraphicsBuffer> uniforms[] = {gen.m_uniformBufPmus.get()};
|
||||
texCount = std::min(texCount, 1);
|
||||
|
||||
if (shaders.m_regPipelinePmus)
|
||||
gen.m_normalDataBindPmus = ctx.newShaderDataBinding(shaders.m_regPipelinePmus, nullptr, nullptr,
|
||||
gen.m_instBuf.get(), nullptr, 1, uniforms,
|
||||
nullptr, texCount, textures,
|
||||
nullptr, nullptr);
|
||||
if (shaders.m_redToAlphaPipelinePmus)
|
||||
gen.m_redToAlphaDataBindPmus = ctx.newShaderDataBinding(shaders.m_redToAlphaPipelinePmus, nullptr, nullptr,
|
||||
gen.m_instBuf.get(), nullptr, 1, uniforms,
|
||||
nullptr, texCount, textures,
|
||||
nullptr, nullptr);
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
};
|
||||
|
||||
TShader<CElementGenShaders>::IDataBindingFactory* CElementGenShaders::Initialize(boo::ID3DDataFactory::Context& ctx)
|
||||
TShader<CDecalShaders>::IDataBindingFactory* CDecalShaders::Initialize(boo::ID3DDataFactory::Context& ctx)
|
||||
{
|
||||
static const boo::VertexElementDescriptor TexFmtTex[] =
|
||||
{
|
||||
|
@ -193,21 +159,6 @@ TShader<CElementGenShaders>::IDataBindingFactory* CElementGenShaders::Initialize
|
|||
};
|
||||
m_vtxFormatTex = ctx.newVertexFormat(9, TexFmtTex);
|
||||
|
||||
static const boo::VertexElementDescriptor TexFmtIndTex[] =
|
||||
{
|
||||
{nullptr, nullptr, boo::VertexSemantic::Position4 | boo::VertexSemantic::Instanced, 0},
|
||||
{nullptr, nullptr, boo::VertexSemantic::Position4 | boo::VertexSemantic::Instanced, 1},
|
||||
{nullptr, nullptr, boo::VertexSemantic::Position4 | boo::VertexSemantic::Instanced, 2},
|
||||
{nullptr, nullptr, boo::VertexSemantic::Position4 | boo::VertexSemantic::Instanced, 3},
|
||||
{nullptr, nullptr, boo::VertexSemantic::Color | boo::VertexSemantic::Instanced},
|
||||
{nullptr, nullptr, boo::VertexSemantic::UV4 | boo::VertexSemantic::Instanced, 0},
|
||||
{nullptr, nullptr, boo::VertexSemantic::UV4 | boo::VertexSemantic::Instanced, 1},
|
||||
{nullptr, nullptr, boo::VertexSemantic::UV4 | boo::VertexSemantic::Instanced, 2},
|
||||
{nullptr, nullptr, boo::VertexSemantic::UV4 | boo::VertexSemantic::Instanced, 3},
|
||||
{nullptr, nullptr, boo::VertexSemantic::UV4 | boo::VertexSemantic::Instanced, 4}
|
||||
};
|
||||
m_vtxFormatIndTex = ctx.newVertexFormat(10, TexFmtIndTex);
|
||||
|
||||
static const boo::VertexElementDescriptor TexFmtNoTex[] =
|
||||
{
|
||||
{nullptr, nullptr, boo::VertexSemantic::Position4 | boo::VertexSemantic::Instanced, 0},
|
||||
|
@ -218,172 +169,47 @@ TShader<CElementGenShaders>::IDataBindingFactory* CElementGenShaders::Initialize
|
|||
};
|
||||
m_vtxFormatNoTex = ctx.newVertexFormat(5, TexFmtNoTex);
|
||||
|
||||
m_texZTestZWrite = ctx.newShaderPipeline(VS_HLSL_TEX, FS_HLSL_TEX, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, true,
|
||||
true, false, boo::CullMode::None);
|
||||
m_texNoZTestZWrite = ctx.newShaderPipeline(VS_HLSL_TEX, FS_HLSL_TEX, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, true,
|
||||
true, false, boo::CullMode::None);
|
||||
m_texZTestNoZWrite = ctx.newShaderPipeline(VS_HLSL_TEX, FS_HLSL_TEX, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, false,
|
||||
true, false, boo::CullMode::None);
|
||||
m_texNoZTestNoZWrite = ctx.newShaderPipeline(VS_HLSL_TEX, FS_HLSL_TEX, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, false,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
m_texAdditiveZTest = ctx.newShaderPipeline(VS_HLSL_TEX, FS_HLSL_TEX, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::One,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, false,
|
||||
true, false, boo::CullMode::None);
|
||||
m_texAdditiveNoZTest = ctx.newShaderPipeline(VS_HLSL_TEX, FS_HLSL_TEX, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::One,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, false,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
m_texRedToAlphaZTest = ctx.newShaderPipeline(VS_HLSL_TEX, FS_HLSL_TEX_REDTOALPHA, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::BlendFactor::One, boo::BlendFactor::One,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, false,
|
||||
true, false, boo::CullMode::None);
|
||||
m_texRedToAlphaNoZTest = ctx.newShaderPipeline(VS_HLSL_TEX, FS_HLSL_TEX_REDTOALPHA, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, false,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
m_texZTestNoZWriteSub = ctx.newShaderPipeline(VS_HLSL_TEX, FS_HLSL_TEX, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatTex,
|
||||
boo::BlendFactor::Subtract, boo::BlendFactor::Subtract,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, false,
|
||||
true, false, boo::CullMode::None);
|
||||
m_texNoZTestNoZWriteSub = ctx.newShaderPipeline(VS_HLSL_TEX, FS_HLSL_TEX, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatTex,
|
||||
boo::BlendFactor::Subtract, boo::BlendFactor::Subtract,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, false,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
m_texRedToAlphaZTestSub = ctx.newShaderPipeline(VS_HLSL_TEX, FS_HLSL_TEX_REDTOALPHA, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatTex,
|
||||
boo::BlendFactor::Subtract, boo::BlendFactor::Subtract,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, false,
|
||||
true, false, boo::CullMode::None);
|
||||
m_texRedToAlphaNoZTestSub = ctx.newShaderPipeline(VS_HLSL_TEX, FS_HLSL_TEX_REDTOALPHA, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatTex,
|
||||
boo::BlendFactor::Subtract, boo::BlendFactor::Subtract,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, false,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
m_indTexZWrite = ctx.newShaderPipeline(VS_HLSL_INDTEX, FS_HLSL_INDTEX, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatIndTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, true,
|
||||
true, false, boo::CullMode::None);
|
||||
m_indTexNoZWrite = ctx.newShaderPipeline(VS_HLSL_INDTEX, FS_HLSL_INDTEX, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatIndTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, false,
|
||||
true, false, boo::CullMode::None);
|
||||
m_indTexAdditive = ctx.newShaderPipeline(VS_HLSL_INDTEX, FS_HLSL_INDTEX, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatIndTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::One,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, true,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
m_cindTexZWrite = ctx.newShaderPipeline(VS_HLSL_INDTEX, FS_HLSL_CINDTEX, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatIndTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, true,
|
||||
true, false, boo::CullMode::None);
|
||||
m_cindTexNoZWrite = ctx.newShaderPipeline(VS_HLSL_INDTEX, FS_HLSL_CINDTEX, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatIndTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, false,
|
||||
true, false, boo::CullMode::None);
|
||||
m_cindTexAdditive = ctx.newShaderPipeline(VS_HLSL_INDTEX, FS_HLSL_CINDTEX, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatIndTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::One,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, true,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
m_noTexZTestZWrite = ctx.newShaderPipeline(VS_HLSL_NOTEX, FS_HLSL_NOTEX, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatNoTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, true,
|
||||
true, false, boo::CullMode::None);
|
||||
m_noTexNoZTestZWrite = ctx.newShaderPipeline(VS_HLSL_NOTEX, FS_HLSL_NOTEX, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatNoTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, true,
|
||||
true, false, boo::CullMode::None);
|
||||
true, true, boo::CullMode::None);
|
||||
m_noTexZTestNoZWrite = ctx.newShaderPipeline(VS_HLSL_NOTEX, FS_HLSL_NOTEX, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatNoTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, false,
|
||||
true, false, boo::CullMode::None);
|
||||
m_noTexNoZTestNoZWrite = ctx.newShaderPipeline(VS_HLSL_NOTEX, FS_HLSL_NOTEX, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatNoTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, false,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
m_noTexAdditiveZTest = ctx.newShaderPipeline(VS_HLSL_NOTEX, FS_HLSL_NOTEX, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatNoTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::One,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, true,
|
||||
true, false, boo::CullMode::None);
|
||||
m_noTexAdditiveNoZTest = ctx.newShaderPipeline(VS_HLSL_NOTEX, FS_HLSL_NOTEX, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatNoTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::One,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, true,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
return new struct D3DElementDataBindingFactory;
|
||||
return new struct D3DDecalDataBindingFactory;
|
||||
}
|
||||
|
||||
template <>
|
||||
void CElementGenShaders::Shutdown<boo::ID3DDataFactory>()
|
||||
void CDecalShaders::Shutdown<boo::ID3DDataFactory>()
|
||||
{
|
||||
m_vtxFormatTex.reset();
|
||||
m_vtxFormatIndTex.reset();
|
||||
m_vtxFormatNoTex.reset();
|
||||
|
||||
m_texZTestZWrite.reset();
|
||||
m_texNoZTestZWrite.reset();
|
||||
m_texZTestNoZWrite.reset();
|
||||
m_texNoZTestNoZWrite.reset();
|
||||
m_texAdditiveZTest.reset();
|
||||
m_texAdditiveNoZTest.reset();
|
||||
m_texRedToAlphaZTest.reset();
|
||||
m_texRedToAlphaNoZTest.reset();
|
||||
m_texZTestNoZWriteSub.reset();
|
||||
m_texNoZTestNoZWriteSub.reset();
|
||||
m_texRedToAlphaZTestSub.reset();
|
||||
m_texRedToAlphaNoZTestSub.reset();
|
||||
|
||||
m_indTexZWrite.reset();
|
||||
m_indTexNoZWrite.reset();
|
||||
m_indTexAdditive.reset();
|
||||
|
||||
m_cindTexZWrite.reset();
|
||||
m_cindTexNoZWrite.reset();
|
||||
m_cindTexAdditive.reset();
|
||||
|
||||
m_noTexZTestZWrite.reset();
|
||||
m_noTexNoZTestZWrite.reset();
|
||||
m_noTexZTestNoZWrite.reset();
|
||||
m_noTexNoZTestNoZWrite.reset();
|
||||
m_noTexAdditiveZTest.reset();
|
||||
m_noTexAdditiveNoZTest.reset();
|
||||
}
|
||||
|
||||
}
|
||||
|
|
2
amuse
2
amuse
|
@ -1 +1 @@
|
|||
Subproject commit f5a0a46453b32aac586d69c0c51870746ef0f9c0
|
||||
Subproject commit 912eb7950cc93d984d2c29149c29775de3a0e234
|
2
hecl
2
hecl
|
@ -1 +1 @@
|
|||
Subproject commit 81d489a710893bee49e75447e92dd962b2849a0f
|
||||
Subproject commit 1c7c56bc4405db1398a2246e010966e6fe7bde34
|
2
hecl-gui
2
hecl-gui
|
@ -1 +1 @@
|
|||
Subproject commit 354e9d5cca416bfc0cbc3431945ce4d32049894c
|
||||
Subproject commit 450914810a148082ad8ee4dbf6b289b3b8042ff0
|
Loading…
Reference in New Issue