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More CModel imps
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@@ -1,6 +1,7 @@
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#include "Graphics/CGraphics.hpp"
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#include "Graphics/CLight.hpp"
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#include "zeus/Math.hpp"
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#include "CTimeProvider.hpp"
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#undef near
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#undef far
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@@ -18,6 +19,7 @@ bool CGraphics::g_InterruptLastFrameUsedAbove = false;
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ERglLightBits CGraphics::g_LightActive = ERglLightBits::None;
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ERglLightBits CGraphics::g_LightsWereOn = ERglLightBits::None;
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zeus::CTransform CGraphics::g_GXModelView;
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zeus::CTransform CGraphics::g_GXModelViewInvXpose;
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zeus::CTransform CGraphics::g_GXModelMatrix;
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zeus::CTransform CGraphics::g_ViewMatrix;
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zeus::CVector3f CGraphics::g_ViewPoint;
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@@ -116,6 +118,8 @@ void CGraphics::SetViewMatrix()
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g_GXModelView = g_CameraMatrix * g_GXModelMatrix;
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/* Load position matrix */
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/* Inverse-transpose */
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g_GXModelViewInvXpose = g_GXModelView.inverse();
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g_GXModelViewInvXpose.m_basis.transpose();
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/* Load normal matrix */
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}
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@@ -297,6 +301,16 @@ void CGraphics::SetViewportResolution(const zeus::CVector2i& res)
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g_ViewportResolutionHalf = {res.x / 2, res.y / 2};
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}
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CTimeProvider* CGraphics::g_ExternalTimeProvider = nullptr;
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float CGraphics::g_DefaultSeconds;
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float CGraphics::GetSecondsMod900()
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{
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if (!g_ExternalTimeProvider)
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return g_DefaultSeconds;
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return g_ExternalTimeProvider->x0_currentTime;
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}
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boo::IGraphicsDataFactory* CGraphics::g_BooFactory = nullptr;
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boo::IGraphicsCommandQueue* CGraphics::g_BooMainCommandQueue = nullptr;
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boo::ITextureR* CGraphics::g_SpareTexture = nullptr;
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