Windows fixes

This commit is contained in:
Jack Andersen 2017-08-15 20:37:29 -10:00
parent 8e8ce66799
commit 7e492e0db4
1 changed files with 2 additions and 2 deletions

View File

@ -203,7 +203,7 @@ CFluidPlaneShader::BuildShader(boo::ID3DDataFactory::Context& ctx, const SFluidP
switch (info.m_type) switch (info.m_type)
{ {
case CFluidPlane::EFluidType::NormalWater: case CFluidPlane::EFluidType::NormalWater:
case CFluidPlane::EFluidType::Three: case CFluidPlane::EFluidType::PhazonFluid:
case CFluidPlane::EFluidType::Four: case CFluidPlane::EFluidType::Four:
if (info.m_hasLightmap) if (info.m_hasLightmap)
{ {
@ -411,7 +411,7 @@ CFluidPlaneShader::BuildShader(boo::ID3DDataFactory::Context& ctx, const SFluidP
break; break;
case CFluidPlane::EFluidType::Five: case CFluidPlane::EFluidType::ThickLava:
// 0: Tex0TCG, Tex0, GX_COLOR0A0 // 0: Tex0TCG, Tex0, GX_COLOR0A0
// ZERO, TEX, KONST, RAS // ZERO, TEX, KONST, RAS
// Output reg prev // Output reg prev