mirror of https://github.com/AxioDL/metaforce.git
Update file download locations
This commit is contained in:
parent
c899bf2d47
commit
7ec637034b
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@ -24,7 +24,7 @@
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- strip -S -o URDE.app/Contents/MacOS/urde URDE.app/Contents/MacOS/urde
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- strip -S -o URDE.app/Contents/MacOS/urde URDE.app/Contents/MacOS/urde
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- strip -S -o URDE.app/Contents/MacOS/hecl URDE.app/Contents/MacOS/hecl
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- strip -S -o URDE.app/Contents/MacOS/hecl URDE.app/Contents/MacOS/hecl
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- strip -S -o URDE.app/Contents/MacOS/visigen URDE.app/Contents/MacOS/visigen
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- strip -S -o URDE.app/Contents/MacOS/visigen URDE.app/Contents/MacOS/visigen
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- (if [ "${URDE_MACOS_CODESIGN}" != "" ]; then codesign -s $URDE_MACOS_CODESIGN_UID --deep URDE.app; else echo "Unable to sign app bundle :("; fi);
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- (if [ "${URDE_MACOS_CODESIGN_UID}" != "" ]; then codesign -s $URDE_MACOS_CODESIGN_UID --deep URDE.app; else echo "Unable to sign app bundle :("; fi);
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only:
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only:
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- release
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- release
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- dev
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- dev
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@ -33,7 +33,7 @@
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url = https://github.com/Tencent/rapidjson.git
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url = https://github.com/Tencent/rapidjson.git
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[submodule "NESEmulator/fixNES"]
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[submodule "NESEmulator/fixNES"]
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path = NESEmulator/fixNES
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path = NESEmulator/fixNES
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url = https://github.com/Antidote/fixNES.git
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url = https://github.com/FIX94/fixNES.git
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[submodule "Editor/locale"]
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[submodule "Editor/locale"]
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path = Editor/locale
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path = Editor/locale
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url = ../urde-translations.git
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url = ../urde-translations.git
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@ -1,3 +1,3 @@
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message(STATUS "32-bit asset name map not found; downloading to '${CMAKE_CURRENT_BINARY_DIR}/AssetNameMap32.bin'")
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message(STATUS "32-bit asset name map not found; downloading to '${CMAKE_CURRENT_BINARY_DIR}/AssetNameMap32.bin'")
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file(DOWNLOAD "https://axiodl.com/AssetNameMap32.dat"
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file(DOWNLOAD "https://axiodl.com/files/AssetNameMap32.dat"
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${CMAKE_CURRENT_BINARY_DIR}/AssetNameMap32.bin SHOW_PROGRESS EXPECTED_HASH SHA1=e1df648c04d4caaf0821266464c672e0c337b6f0)
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${CMAKE_CURRENT_BINARY_DIR}/AssetNameMap32.bin SHOW_PROGRESS EXPECTED_HASH SHA1=e1df648c04d4caaf0821266464c672e0c337b6f0)
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@ -1,3 +1,3 @@
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message(STATUS "64-bit asset name map not found; downloading to '${CMAKE_CURRENT_BINARY_DIR}/AssetNameMap64.bin'")
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message(STATUS "64-bit asset name map not found; downloading to '${CMAKE_CURRENT_BINARY_DIR}/AssetNameMap64.bin'")
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file(DOWNLOAD "https://axiodl.com/AssetNameMap64.dat"
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file(DOWNLOAD "https://axiodl.com/files/AssetNameMap64.dat"
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${CMAKE_CURRENT_BINARY_DIR}/AssetNameMap64.bin SHOW_PROGRESS EXPECTED_HASH SHA1=335abe49d4848ddc7bb2d623acc76918365bc705)
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${CMAKE_CURRENT_BINARY_DIR}/AssetNameMap64.bin SHOW_PROGRESS EXPECTED_HASH SHA1=335abe49d4848ddc7bb2d623acc76918365bc705)
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@ -1,3 +1,3 @@
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message(STATUS "Inkscape not found; downloading icons to '${CMAKE_CURRENT_BINARY_DIR}/icons.bin'")
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message(STATUS "Inkscape not found; downloading icons to '${CMAKE_CURRENT_BINARY_DIR}/icons.bin'")
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file(DOWNLOAD "https://axiodl.com/icons.bin"
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file(DOWNLOAD "https://axiodl.com/files/icons.bin"
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${CMAKE_CURRENT_BINARY_DIR}/icons.bin SHOW_PROGRESS EXPECTED_HASH SHA1=412baa3b12163a89b306ebfef2a395762105a8d4)
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${CMAKE_CURRENT_BINARY_DIR}/icons.bin SHOW_PROGRESS EXPECTED_HASH SHA1=412baa3b12163a89b306ebfef2a395762105a8d4)
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@ -1 +1 @@
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Subproject commit 281e9aa1e7b6b3bbe8d499b720484fb547ce6ebd
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Subproject commit f97b61fd06e34c6fc310eb93505671895843ae9c
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@ -19,7 +19,7 @@ Everything else is much too experimental to make portable/stable release builds
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* [CMake 3.13+](https://cmake.org)
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* [CMake 3.13+](https://cmake.org)
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* [Python 3+](https://python.org)
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* [Python 3+](https://python.org)
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* LLVM development package *(headers and libs)*
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* LLVM development package *(headers and libs)*
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* [Specialized Windows Package](https://axiodl.com/LLVM-9.0.0svn-win64.exe)
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* [Specialized Windows Package](https://axiodl.com/files/LLVM-9.0.0svn-win64.exe)
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* [macOS Package](http://releases.llvm.org/7.0.0/clang+llvm-7.0.0-x86_64-apple-darwin.tar.xz)
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* [macOS Package](http://releases.llvm.org/7.0.0/clang+llvm-7.0.0-x86_64-apple-darwin.tar.xz)
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* **[Windows]** [Visual Studio 2017/2019 and Windows SDK](https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx)
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* **[Windows]** [Visual Studio 2017/2019 and Windows SDK](https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx)
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* **[macOS]** [Xcode Tools](https://developer.apple.com/xcode/download/)
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* **[macOS]** [Xcode Tools](https://developer.apple.com/xcode/download/)
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