mirror of https://github.com/AxioDL/metaforce.git
CFlyingPirate: Fix Lurk state delay
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651e28e921
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@ -918,7 +918,7 @@ void CFlyingPirate::Lurk(CStateManager& mgr, EStateMsg msg, float arg) {
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x7d8_ = 0.f;
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x7d8_ = 0.f;
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x7dc_ = 0;
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x7dc_ = 0;
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CTeamAiMgr::ResetTeamAiRole(CTeamAiMgr::EAttackType::Ranged, mgr, x890_teamAiMgr, x8_uid, true);
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CTeamAiMgr::ResetTeamAiRole(CTeamAiMgr::EAttackType::Ranged, mgr, x890_teamAiMgr, x8_uid, true);
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x330_stateMachineState.SetDelay(0.f);
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x330_stateMachineState.SetDelay(3.f);
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UpdateParticleEffects(mgr, 0.f, true);
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UpdateParticleEffects(mgr, 0.f, true);
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x6a2_25_aggressionChecked = false;
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x6a2_25_aggressionChecked = false;
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} else if (msg == EStateMsg::Update) {
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} else if (msg == EStateMsg::Update) {
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