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CWorldShadowShader construct fixes

This commit is contained in:
Jack Andersen
2017-10-01 15:01:11 -10:00
parent a84f5441a7
commit 8e98a5b058
6 changed files with 11 additions and 11 deletions

View File

@@ -15,6 +15,7 @@ class CWorldShadowShader
friend struct CWorldShadowShaderD3DDataBindingFactory;
friend struct CWorldShadowShaderMetalDataBindingFactory;
boo::GraphicsDataToken m_token;
boo::ITextureR* m_tex;
std::experimental::optional<CTexturedQuadFilter> m_prevQuad;
u32 m_w, m_h;
@@ -31,8 +32,6 @@ class CWorldShadowShader
boo::IShaderDataBinding* m_zDataBind = nullptr;
Uniform m_uniform;
void _buildTex(boo::IGraphicsDataFactory::Context& ctx);
public:
CWorldShadowShader(u32 w, u32 h);
void bindRenderTarget();