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Update README.md
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@ -8,9 +8,10 @@ Precompiled builds are available at https://github.com/AxioDL/urde/releases
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* Windows 7+ (64-bit support only)
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* Mac OS X 10.9+
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* Linux
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* With development packages of recent udev, xorg+xcb, xinput, glx, asound
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* Arch is known to function with [vendor setup instructions](https://wiki.archlinux.org/index.php/Category:Graphics) *(main development/testing OS)*
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* Arch is known to function with [`glx` vendor setup instructions](https://wiki.archlinux.org/index.php/Category:Graphics) *(main development/testing OS)*
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* [WIP] Vulkan loader detection is also integrated into the cmake for Linux
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* **[Coming Soon]** FreeBSD
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* Much multimedia functionality is in place, but not fully tested
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### Build Prerequisites:
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* [CMake 3+](https://cmake.org)
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@ -18,8 +19,9 @@ Precompiled builds are available at https://github.com/AxioDL/urde/releases
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* LLVM
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* [Specialized Windows Package](https://www.dropbox.com/s/4u0rckvh3d3tvr1/LLVM-3.7.0-win64.exe)
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* [OS X Package](http://llvm.org/releases/3.7.0/clang+llvm-3.7.0-x86_64-apple-darwin.tar.xz)
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* [Visual Studio 2015 and Windows SDK](https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx) (Windows builders)
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* [Xcode Tools](https://developer.apple.com/xcode/download/) (Mac builders)
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* **[Windows]** [Visual Studio 2015 and Windows SDK](https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx)
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* **[OS X]** [Xcode Tools](https://developer.apple.com/xcode/download/)
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* **[Linux]** recent development packages of `udev`, `xorg+xcb`, `xinput`, `glx`, `asound`
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### Build Directions (Release)
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