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COmegaPirate: Implement AcceptScriptMsg & collision setup

This commit is contained in:
2020-04-02 17:24:59 -04:00
parent fb9765656c
commit 93751972ac
5 changed files with 369 additions and 32 deletions

View File

@@ -189,6 +189,7 @@ public:
float GetAverageAnimVelocity(int anim) const;
u8 GetTargetableVisorFlags() const { return xe6_31_targetableVisorFlags; }
bool GetIsTargetable() const { return xe7_31_targetable; }
const CModelFlags& GetDrawFlags() const { return xb4_drawFlags; }
void SetDrawFlags(const CModelFlags& flags) { xb4_drawFlags = flags; }
void SetModelData(std::unique_ptr<CModelData>&& mData);
u8 GetFluidCounter() const { return xe6_24_fluidCounter; }