16-bit fog volume LUT; fog is now 256x sexier

This commit is contained in:
Jack Andersen 2018-10-17 22:28:57 -10:00
parent f433821320
commit 93ff138ba9
1 changed files with 15 additions and 9 deletions

View File

@ -532,7 +532,7 @@ void CBooRenderer::ReallyRenderFogVolume(const zeus::CColor& color, const zeus::
zeus::CVector2i vpMax(0, 0);
zeus::CVector2i vpMin(g_Viewport.x8_width, g_Viewport.xc_height);
bool b1 = true;
bool vpInvalid = true;
for (int i=0 ; i<20 ; ++i)
{
zeus::CVector3f overW;
@ -569,7 +569,7 @@ void CBooRenderer::ReallyRenderFogVolume(const zeus::CColor& color, const zeus::
vpMin.x = std::min(vpMin.x, vpX);
vpMax.y = std::max(vpMax.y, vpY);
vpMin.y = std::min(vpMin.y, vpY);
b1 = false;
vpInvalid = false;
}
zeus::CVector2i vpSize = {vpMax.x - vpMin.x, vpMax.y - vpMin.y};
@ -588,6 +588,9 @@ void CBooRenderer::ReallyRenderFogVolume(const zeus::CColor& color, const zeus::
rect.x10_height = g_Viewport.xc_height;
//CGraphics::SetScissor(vpMin.x, vpMin.y, vpSize.x, vpSize.y);
zeus::CAABox marginAABB((CGraphics::g_GXModelView * aabb.min) - 1.f,
(CGraphics::g_GXModelView * aabb.max) + 1.f);
bool camInModel = marginAABB.pointInside(CGraphics::g_ViewMatrix.origin) && (model || sModel);
CFogVolumePlaneShader* fvs;
if (!model && !sModel)
@ -602,11 +605,13 @@ void CBooRenderer::ReallyRenderFogVolume(const zeus::CColor& color, const zeus::
}
RenderFogVolumeModel(aabb, model, CGraphics::g_GXModelMatrix, CGraphics::g_ViewMatrix, sModel, 0, fvs);
if (camInModel)
RenderFogVolumeModel(aabb, model, CGraphics::g_GXModelMatrix, CGraphics::g_ViewMatrix, sModel, 1, fvs);
CGraphics::ResolveSpareDepth(rect, 0);
RenderFogVolumeModel(aabb, model, CGraphics::g_GXModelMatrix, CGraphics::g_ViewMatrix, sModel, 2, fvs);
if (camInModel)
RenderFogVolumeModel(aabb, model, CGraphics::g_GXModelMatrix, CGraphics::g_ViewMatrix, sModel, 3, fvs);
CGraphics::ResolveSpareDepth(rect, 1);
@ -615,6 +620,7 @@ void CBooRenderer::ReallyRenderFogVolume(const zeus::CColor& color, const zeus::
m_fogVolumeFilters.insert(m_fogVolumeFilters.end(), CFogVolumeFilter()) :
m_nextFogVolumeFilter++;
fvf->draw2WayPass(color);
if (camInModel)
fvf->draw1WayPass(color);
//CGraphics::SetScissor(g_Viewport.x0_left, g_Viewport.x4_top, g_Viewport.x8_width, g_Viewport.xc_height);
@ -622,7 +628,7 @@ void CBooRenderer::ReallyRenderFogVolume(const zeus::CColor& color, const zeus::
void CBooRenderer::GenerateFogVolumeRampTex(boo::IGraphicsDataFactory::Context& ctx)
{
u8 data[FOGVOL_RAMP_RES][FOGVOL_RAMP_RES] = {};
u16 data[FOGVOL_RAMP_RES][FOGVOL_RAMP_RES] = {};
for (int y=0 ; y<FOGVOL_RAMP_RES ; ++y)
{
for (int x=0 ; x<FOGVOL_RAMP_RES ; ++x)
@ -631,12 +637,12 @@ void CBooRenderer::GenerateFogVolumeRampTex(boo::IGraphicsDataFactory::Context&
double a = zeus::clamp(0.0, (-150.0 / (tmp / double(0xffffff) *
(FOGVOL_FAR - FOGVOL_NEAR) - FOGVOL_FAR) - FOGVOL_NEAR) * 3.0 /
(FOGVOL_FAR - FOGVOL_NEAR), 1.0);
data[y][x] = (a * a + a) / 2.f * 255;
data[y][x] = u16((a * a + a) / 2.0 * 65535);
}
}
x1b8_fogVolumeRamp = ctx.newStaticTexture(FOGVOL_RAMP_RES, FOGVOL_RAMP_RES, 1,
boo::TextureFormat::I8, boo::TextureClampMode::Repeat, data[0],
FOGVOL_RAMP_RES * FOGVOL_RAMP_RES);
boo::TextureFormat::I16, boo::TextureClampMode::Repeat, data[0],
FOGVOL_RAMP_RES * FOGVOL_RAMP_RES * 2);
}
void CBooRenderer::GenerateSphereRampTex(boo::IGraphicsDataFactory::Context& ctx)