mirror of https://github.com/AxioDL/metaforce.git
Merge pull request #183 from lioncash/move
CThardus: std::move vector instances in constructor
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commit
96af6157bd
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@ -59,7 +59,7 @@ constexpr std::array<std::string_view, 7> skRockJoints = {
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} // namespace
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} // namespace
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CThardus::CThardus(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CThardus::CThardus(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo,
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CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo,
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const std::vector<CStaticRes>& mData1, const std::vector<CStaticRes>& mData2, CAssetId particle1,
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std::vector<CStaticRes> mData1, std::vector<CStaticRes> mData2, CAssetId particle1,
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CAssetId particle2, CAssetId particle3, float f1, float f2, float f3, float f4, float f5, float f6,
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CAssetId particle2, CAssetId particle3, float f1, float f2, float f3, float f4, float f5, float f6,
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CAssetId stateMachine, CAssetId particle4, CAssetId particle5, CAssetId particle6,
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CAssetId stateMachine, CAssetId particle4, CAssetId particle5, CAssetId particle6,
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CAssetId particle7, CAssetId particle8, CAssetId particle9, CAssetId texture, u32 sfxId1,
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CAssetId particle7, CAssetId particle8, CAssetId particle9, CAssetId texture, u32 sfxId1,
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@ -169,11 +169,10 @@ public:
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DEFINE_PATTERNED(Thardus)
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DEFINE_PATTERNED(Thardus)
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CThardus(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CThardus(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo,
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CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo,
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const std::vector<CStaticRes>& mData1, const std::vector<CStaticRes>& mData2, CAssetId particle1,
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std::vector<CStaticRes> mData1, std::vector<CStaticRes> mData2, CAssetId particle1, CAssetId particle2,
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CAssetId particle2, CAssetId particle3, float f1, float f2, float f3, float f4, float f5, float f6,
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CAssetId particle3, float f1, float f2, float f3, float f4, float f5, float f6, CAssetId stateMachine,
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CAssetId stateMachine, CAssetId particle4, CAssetId particle5, CAssetId particle6, CAssetId particle7,
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CAssetId particle4, CAssetId particle5, CAssetId particle6, CAssetId particle7, CAssetId particle8,
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CAssetId particle8, CAssetId particle9, CAssetId texture, u32 sfxId1, CAssetId particle10, u32 sfxId2,
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CAssetId particle9, CAssetId texture, u32 sfxId1, CAssetId particle10, u32 sfxId2, u32 sfxId3, u32 sfxId4);
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u32 sfxId3, u32 sfxId4);
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void Think(float dt, CStateManager& mgr) override;
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void Think(float dt, CStateManager& mgr) override;
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
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@ -2574,16 +2574,14 @@ CEntity* ScriptLoader::LoadThardus(CStateManager& mgr, CInputStream& in, int pro
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int sfxID2 = in.readUint32Big();
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int sfxID2 = in.readUint32Big();
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int sfxID3 = in.readUint32Big();
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int sfxID3 = in.readUint32Big();
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int sfxID4 = in.readUint32Big();
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int sfxID4 = in.readUint32Big();
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std::vector<CStaticRes> mData1(7);
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std::vector<CStaticRes> mData1(std::rbegin(staticRes[0]), std::rend(staticRes[0]));
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std::vector<CStaticRes> mData2(7);
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std::vector<CStaticRes> mData2(std::rbegin(staticRes[1]), std::rend(staticRes[1]));
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mData1.assign(std::rbegin(staticRes[0]), std::rend(staticRes[0]));
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mData2.assign(std::rbegin(staticRes[1]), std::rend(staticRes[1]));
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CModelData mData(CAnimRes(animParms.GetACSFile(), 0, actHead.x40_scale, animParms.GetInitialAnimation(), true));
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CModelData mData(CAnimRes(animParms.GetACSFile(), 0, actHead.x40_scale, animParms.GetInitialAnimation(), true));
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return new MP1::CThardus(mgr.AllocateUniqueId(), actHead.x0_name, info, actHead.x10_transform, std::move(mData),
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return new MP1::CThardus(mgr.AllocateUniqueId(), actHead.x0_name, info, actHead.x10_transform, std::move(mData),
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actParms, pInfo, mData1, mData2, particle1, particle2, particle3, f1, f2, f3, f4, f5, f6,
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actParms, pInfo, std::move(mData1), std::move(mData2), particle1, particle2, particle3, f1,
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stateMachine, particle4, particle5, particle6, particle7, particle8, particle9, texture,
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f2, f3, f4, f5, f6, stateMachine, particle4, particle5, particle6, particle7, particle8,
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sfxID1, particle10, sfxID2, sfxID3, sfxID4);
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particle9, texture, sfxID1, particle10, sfxID2, sfxID3, sfxID4);
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}
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}
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CEntity* ScriptLoader::LoadWallCrawlerSwarm(CStateManager& mgr, CInputStream& in, int propCount,
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CEntity* ScriptLoader::LoadWallCrawlerSwarm(CStateManager& mgr, CInputStream& in, int propCount,
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