mirror of https://github.com/AxioDL/metaforce.git
Update jbus, initial CEnergyBall stub
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#include "MP1/World/CEnergyBall.hpp"
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namespace urde::MP1 {
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CEnergyBall::CEnergyBall(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo, s32 w1,
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float f1, const CDamageInfo& dInfo1, float f2, const CAssetId& a1, s16 sfxId1,
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const CAssetId& a2, const CAssetId& a3, s16 sfxId2, float f3, float f4, const CAssetId& a4,
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const CDamageInfo& dInfo2, float f5)
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: CPatterned(ECharacter::EnergyBall, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
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EMovementType::Flyer, EColliderType::One, EBodyType::NewFlyer, actParms, EKnockBackVariant::Medium) {}
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}
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#pragma once
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#include "World/CPatterned.hpp"
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namespace urde::MP1 {
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class CEnergyBall : public CPatterned {
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public:
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DEFINE_PATTERNED(EnergyBall)
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CEnergyBall(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo, s32 w1, float f1,
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const CDamageInfo& dInfo1, float f2, const CAssetId& a1, s16 sfxId1, const CAssetId& a2,
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const CAssetId& a3, s16 sfxId2, float f3, float f4, const CAssetId& a4, const CDamageInfo& dInfo2,
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float f5);
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};
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}
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@ -10,6 +10,7 @@ set(MP1_WORLD_SOURCES
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CBabygoth.hpp CBabygoth.cpp
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CTryclops.hpp CTryclops.cpp
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CFireFlea.hpp CFireFlea.cpp
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CEnergyBall.hpp CEnergyBall.cpp
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CEyeball.hpp CEyeball.cpp
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CAtomicAlpha.hpp CAtomicAlpha.cpp
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CAtomicBeta.hpp CAtomicBeta.cpp
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@ -117,6 +117,7 @@
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#include "MP1/World/CBloodFlower.hpp"
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#include "MP1/World/CFlickerBat.hpp"
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#include "Camera/CPathCamera.hpp"
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#include "MP1/World/CEnergyBall.hpp"
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namespace urde {
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static logvisor::Module Log("urde::ScriptLoader");
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@ -3572,6 +3573,39 @@ CEntity* ScriptLoader::LoadShadowProjector(CStateManager& mgr, CInputStream& in,
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}
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CEntity* ScriptLoader::LoadEnergyBall(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info) {
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return nullptr;
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if (!EnsurePropertyCount(propCount, 16, "EnergyBall"))
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return nullptr;
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SScaledActorHead actorHead = LoadScaledActorHead(in, mgr);
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const auto pair = CPatternedInfo::HasCorrectParameterCount(in);
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if (!pair.first)
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return nullptr;
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CPatternedInfo pInfo(in, pair.second);
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const CAnimationParameters& animParms = pInfo.GetAnimationParameters();
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if (!animParms.GetACSFile().IsValid())
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return nullptr;
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CActorParameters actParms = LoadActorParameters(in);
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u32 w1 = in.readUint32Big();
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float f1 = in.readFloatBig();
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CDamageInfo dInfo1(in);
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float f2 = in.readFloatBig();
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CAssetId a1(in);
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s16 sfxId1 = CSfxManager::TranslateSFXID(in.readUint32Big());
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CAssetId a2(in);
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CAssetId a3(in);
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s16 sfxId2 = CSfxManager::TranslateSFXID(in.readUint32Big());
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float f3 = in.readFloatBig();
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float f4 = in.readFloatBig();
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CAssetId a4(in);
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CDamageInfo dInfo2 = propCount >= 19 ? CDamageInfo(in) : CDamageInfo();
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float f5 = propCount >= 20 ? in.readFloatBig() : 3.0f;
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CModelData mData(CAnimRes(animParms.GetACSFile(), animParms.GetCharacter(), actorHead.x40_scale,
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animParms.GetInitialAnimation(), true));
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return new MP1::CEnergyBall(mgr.AllocateUniqueId(), actorHead.x0_name, info, actorHead.x10_transform, std::move(mData),
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actParms, pInfo, w1, f1, dInfo1, f2, a1, sfxId1, a2, a3, sfxId2, f3, f4, a4, dInfo2, f5);
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}
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} // namespace urde
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2
jbus
2
jbus
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@ -1 +1 @@
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Subproject commit 876c4dcde449ec641b9d9e013e4d030e09fd59be
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Subproject commit a79aeacfb9dbb4fb388d9373402f9967ba6dc17b
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