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Initially working CEnvFxManager
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@@ -31,6 +31,9 @@ public:
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const zeus::CColor& color, const zeus::CVector3f& v1, const zeus::CVector3f& v2);
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~CHUDBillboardEffect();
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void Accept(IVisitor& visitor);
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bool GetX104_26() const { return x104_26_; }
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void SetX104_27(bool b) { x104_27_ = b; }
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CParticleGen* GetParticleGen() const { return xe8_generator.get(); }
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static float GetNearClipDistance(CStateManager& mgr);
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static zeus::CVector3f GetScaleForPOV(CStateManager& mgr);
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