mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-08 17:04:55 +00:00
More work on fixNES integration
This commit is contained in:
@@ -48,7 +48,7 @@ BOO_GLSL_BINDING_HEAD
|
||||
"TBINDING0 uniform sampler2D tex;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" colorOut = vtf.color * vec4(texture(tex, vtf.uv).bgr, 1.0);\n"
|
||||
" colorOut = vtf.color * texture(tex, vtf.uv);\n"
|
||||
"}\n";
|
||||
|
||||
#if _WIN32
|
||||
@@ -94,7 +94,7 @@ static const char* FS_HLSL =
|
||||
"\n"
|
||||
"float4 main(in VertToFrag vtf) : SV_Target0\n"
|
||||
"{\n"
|
||||
" return vtf.color * float4(tex.Sample(samp, vtf.uv).bgr, 1.0);\n"
|
||||
" return vtf.color * tex.Sample(samp, vtf.uv);\n"
|
||||
"}\n";
|
||||
#endif
|
||||
|
||||
@@ -145,7 +145,7 @@ static const char* FS_METAL =
|
||||
" sampler clampSamp [[ sampler(4) ]],\n"
|
||||
" texture2d<float> tex [[ texture(0) ]])\n"
|
||||
"{\n"
|
||||
" return vtf.color * float4(tex.sample(clampSamp, vtf.uv).bgr, 1.0);\n"
|
||||
" return vtf.color * tex.sample(clampSamp, vtf.uv);\n"
|
||||
"}\n";
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user