mirror of https://github.com/AxioDL/metaforce.git
CSortedLists: Use std::array where applicable
Prevents implicit array to pointer decay and allows us to simplify a bit of the code.
This commit is contained in:
parent
f5d486f0ca
commit
a5ab077dc3
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@ -1,20 +1,32 @@
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#include "CSortedLists.hpp"
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#include "World/CActor.hpp"
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#include "Runtime/CSortedLists.hpp"
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#include <algorithm>
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#include <cassert>
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#include "Runtime/World/CActor.hpp"
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namespace urde {
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namespace {
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template <typename T, typename S>
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static std::remove_reference_t<decltype(std::declval<T>()[0])>& AccessElement(T& arr, S idx) {
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assert(std::extent<T>::value > idx && idx >= 0);
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auto AccessElement(T& arr, S idx) -> typename T::reference {
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assert(std::size(arr) > static_cast<size_t>(idx) && idx >= 0);
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return arr[idx];
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}
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template <typename T, typename S>
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auto AccessElement(const T& arr, S idx) -> typename T::const_reference {
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assert(std::size(arr) > static_cast<size_t>(idx) && idx >= 0);
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return arr[idx];
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}
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} // Anonymous namespace
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CSortedListManager::CSortedListManager() { Reset(); }
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void CSortedListManager::Reset() {
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std::fill(std::begin(x0_nodes), std::end(x0_nodes), SNode());
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for (int i = 0; i < 6; ++i)
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xb000_sortedLists[i].Reset();
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x0_nodes.fill(SNode{});
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for (auto& list : xb000_sortedLists) {
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list.Reset();
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}
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}
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void CSortedListManager::AddToLinkedList(s16 nodeId, s16& headId, s16& tailId) const {
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@ -33,32 +45,39 @@ void CSortedListManager::AddToLinkedList(s16 nodeId, s16& headId, s16& tailId) c
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}
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void CSortedListManager::RemoveFromList(ESortedList list, s16 idx) {
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SSortedList& sl = xb000_sortedLists[u32(list)];
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const auto listIndex = static_cast<size_t>(list);
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SSortedList& sl = xb000_sortedLists[listIndex];
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while (idx < sl.x800_size - 1) {
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AccessElement(x0_nodes, AccessElement(sl.x0_ids, idx + 1)).x1c_selfIdxs[int(list)] = idx;
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AccessElement(x0_nodes, AccessElement(sl.x0_ids, idx + 1)).x1c_selfIdxs[listIndex] = idx;
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AccessElement(sl.x0_ids, idx) = AccessElement(sl.x0_ids, idx + 1);
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++idx;
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}
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--sl.x800_size;
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}
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void CSortedListManager::MoveInList(ESortedList list, s16 idx) {
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SSortedList& sl = xb000_sortedLists[int(list)];
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const auto listIndex = static_cast<size_t>(list);
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SSortedList& sl = xb000_sortedLists[listIndex];
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while (true) {
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if (idx > 0 && AccessElement(x0_nodes, AccessElement(sl.x0_ids, idx - 1)).x4_box[int(list)] >
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AccessElement(x0_nodes, AccessElement(sl.x0_ids, idx)).x4_box[int(list)]) {
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AccessElement(x0_nodes, AccessElement(sl.x0_ids, idx - 1)).x1c_selfIdxs[int(list)] = idx;
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AccessElement(x0_nodes, AccessElement(sl.x0_ids, idx)).x1c_selfIdxs[int(list)] = idx - 1;
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if (idx > 0 && AccessElement(x0_nodes, AccessElement(sl.x0_ids, idx - 1)).x4_box[listIndex] >
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AccessElement(x0_nodes, AccessElement(sl.x0_ids, idx)).x4_box[listIndex]) {
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AccessElement(x0_nodes, AccessElement(sl.x0_ids, idx - 1)).x1c_selfIdxs[listIndex] = idx;
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AccessElement(x0_nodes, AccessElement(sl.x0_ids, idx)).x1c_selfIdxs[listIndex] = idx - 1;
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std::swap(AccessElement(sl.x0_ids, idx), AccessElement(sl.x0_ids, idx - 1));
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--idx;
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} else {
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if (idx >= sl.x800_size - 1)
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if (idx >= sl.x800_size - 1) {
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return;
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if (AccessElement(x0_nodes, AccessElement(sl.x0_ids, idx + 1)).x4_box[int(list)] >=
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AccessElement(x0_nodes, AccessElement(sl.x0_ids, idx)).x4_box[int(list)])
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}
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if (AccessElement(x0_nodes, AccessElement(sl.x0_ids, idx + 1)).x4_box[listIndex] >=
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AccessElement(x0_nodes, AccessElement(sl.x0_ids, idx)).x4_box[listIndex]) {
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return;
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AccessElement(x0_nodes, AccessElement(sl.x0_ids, idx + 1)).x1c_selfIdxs[int(list)] = idx;
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AccessElement(x0_nodes, AccessElement(sl.x0_ids, idx)).x1c_selfIdxs[int(list)] = idx + 1;
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}
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AccessElement(x0_nodes, AccessElement(sl.x0_ids, idx + 1)).x1c_selfIdxs[listIndex] = idx;
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AccessElement(x0_nodes, AccessElement(sl.x0_ids, idx)).x1c_selfIdxs[listIndex] = idx + 1;
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std::swap(AccessElement(sl.x0_ids, idx), AccessElement(sl.x0_ids, idx + 1));
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++idx;
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}
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@ -66,11 +85,13 @@ void CSortedListManager::MoveInList(ESortedList list, s16 idx) {
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}
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void CSortedListManager::InsertInList(ESortedList list, SNode& node) {
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SSortedList& sl = xb000_sortedLists[int(list)];
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const auto listIndex = static_cast<size_t>(list);
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SSortedList& sl = xb000_sortedLists[listIndex];
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int insIdx = 0;
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for (int i = sl.x800_size; i > 0;) {
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/* Binary search cycle to find insert index */
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if (AccessElement(x0_nodes, AccessElement(sl.x0_ids, insIdx + i / 2)).x4_box[int(list)] < node.x4_box[int(list)]) {
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if (AccessElement(x0_nodes, AccessElement(sl.x0_ids, insIdx + i / 2)).x4_box[listIndex] < node.x4_box[listIndex]) {
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/* Upper */
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insIdx = insIdx + i / 2 + 1;
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i = i - i / 2 - 1;
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@ -82,22 +103,24 @@ void CSortedListManager::InsertInList(ESortedList list, SNode& node) {
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/* Shift ids for insert */
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for (int i = sl.x800_size; i > insIdx; --i) {
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AccessElement(x0_nodes, AccessElement(sl.x0_ids, i - 1)).x1c_selfIdxs[int(list)] = i;
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AccessElement(x0_nodes, AccessElement(sl.x0_ids, i - 1)).x1c_selfIdxs[listIndex] = i;
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AccessElement(sl.x0_ids, i) = AccessElement(sl.x0_ids, i - 1);
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}
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/* Do insert */
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AccessElement(sl.x0_ids, insIdx) = node.x0_actor->GetUniqueId().Value();
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node.x1c_selfIdxs[int(list)] = s16(insIdx);
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node.x1c_selfIdxs[listIndex] = s16(insIdx);
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++sl.x800_size;
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}
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s16 CSortedListManager::FindInListUpper(ESortedList list, float val) const {
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const SSortedList& sl = xb000_sortedLists[int(list)];
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const auto listIndex = static_cast<size_t>(list);
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const SSortedList& sl = xb000_sortedLists[listIndex];
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int idx = 0;
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for (int i = sl.x800_size; i > 0;) {
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/* Binary search cycle to find index */
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if (!(val < AccessElement(x0_nodes, AccessElement(sl.x0_ids, idx + i / 2)).x4_box[int(list)])) {
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if (!(val < AccessElement(x0_nodes, AccessElement(sl.x0_ids, idx + i / 2)).x4_box[listIndex])) {
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/* Upper */
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idx = idx + i / 2 + 1;
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i = i - i / 2 - 1;
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@ -106,15 +129,18 @@ s16 CSortedListManager::FindInListUpper(ESortedList list, float val) const {
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i /= 2;
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}
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}
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return idx;
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}
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s16 CSortedListManager::FindInListLower(ESortedList list, float val) const {
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const SSortedList& sl = xb000_sortedLists[int(list)];
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const auto listIndex = static_cast<size_t>(list);
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const SSortedList& sl = xb000_sortedLists[listIndex];
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int idx = 0;
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for (int i = sl.x800_size; i > 0;) {
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/* Binary search cycle to find index */
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if (AccessElement(x0_nodes, AccessElement(sl.x0_ids, idx + i / 2)).x4_box[int(list)] < val) {
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if (AccessElement(x0_nodes, AccessElement(sl.x0_ids, idx + i / 2)).x4_box[listIndex] < val) {
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/* Upper */
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idx = idx + i / 2 + 1;
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i = i - i / 2 - 1;
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@ -123,27 +149,28 @@ s16 CSortedListManager::FindInListLower(ESortedList list, float val) const {
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i /= 2;
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}
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}
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return idx;
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}
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s16 CSortedListManager::ConstructIntersectionArray(const zeus::CAABox& aabb) {
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int minXa = FindInListLower(ESortedList::MinX, aabb.min.x());
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int maxXa = FindInListUpper(ESortedList::MinX, aabb.max.x());
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int minXb = FindInListLower(ESortedList::MaxX, aabb.min.x());
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int maxXb = FindInListUpper(ESortedList::MaxX, aabb.max.x());
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int xEnd = std::min(int(xb000_sortedLists[3].x800_size) - maxXb, minXa) + (maxXb + (maxXa - minXa) - minXb) / 2;
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const int minXa = FindInListLower(ESortedList::MinX, aabb.min.x());
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const int maxXa = FindInListUpper(ESortedList::MinX, aabb.max.x());
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const int minXb = FindInListLower(ESortedList::MaxX, aabb.min.x());
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const int maxXb = FindInListUpper(ESortedList::MaxX, aabb.max.x());
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const int xEnd = std::min(int(xb000_sortedLists[3].x800_size) - maxXb, minXa) + (maxXb + (maxXa - minXa) - minXb) / 2;
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int minYa = FindInListLower(ESortedList::MinY, aabb.min.y());
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int maxYa = FindInListUpper(ESortedList::MinY, aabb.max.y());
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int minYb = FindInListLower(ESortedList::MaxY, aabb.min.y());
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int maxYb = FindInListUpper(ESortedList::MaxY, aabb.max.y());
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int yEnd = std::min(int(xb000_sortedLists[4].x800_size) - maxYb, minYa) + (maxYb + (maxYa - minYa) - minYb) / 2;
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const int minYa = FindInListLower(ESortedList::MinY, aabb.min.y());
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const int maxYa = FindInListUpper(ESortedList::MinY, aabb.max.y());
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const int minYb = FindInListLower(ESortedList::MaxY, aabb.min.y());
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const int maxYb = FindInListUpper(ESortedList::MaxY, aabb.max.y());
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const int yEnd = std::min(int(xb000_sortedLists[4].x800_size) - maxYb, minYa) + (maxYb + (maxYa - minYa) - minYb) / 2;
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int minZa = FindInListLower(ESortedList::MinZ, aabb.min.z());
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int maxZa = FindInListUpper(ESortedList::MinZ, aabb.max.z());
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int minZb = FindInListLower(ESortedList::MaxZ, aabb.min.z());
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int maxZb = FindInListUpper(ESortedList::MaxZ, aabb.max.z());
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int zEnd = std::min(int(xb000_sortedLists[5].x800_size) - maxZb, minZa) + (maxZb + (maxZa - minZa) - minZb) / 2;
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const int minZa = FindInListLower(ESortedList::MinZ, aabb.min.z());
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const int maxZa = FindInListUpper(ESortedList::MinZ, aabb.max.z());
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const int minZb = FindInListLower(ESortedList::MaxZ, aabb.min.z());
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const int maxZb = FindInListUpper(ESortedList::MaxZ, aabb.max.z());
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const int zEnd = std::min(int(xb000_sortedLists[5].x800_size) - maxZb, minZa) + (maxZb + (maxZa - minZa) - minZb) / 2;
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if (xEnd < yEnd && xEnd < zEnd) {
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return CalculateIntersections(ESortedList::MinX, ESortedList::MaxX, minXa, maxXa, minXb, maxXb, ESortedList::MinY,
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s16 CSortedListManager::CalculateIntersections(ESortedList la, ESortedList lb, s16 a, s16 b, s16 c, s16 d,
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ESortedList slA, ESortedList slB, ESortedList slC, ESortedList slD,
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const zeus::CAABox& aabb) {
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const auto listAIndex = static_cast<size_t>(la);
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const auto listBIndex = static_cast<size_t>(lb);
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s16 headId = -1;
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s16 tailId = -1;
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for (int i = a; i < b; ++i)
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AddToLinkedList(AccessElement(xb000_sortedLists[int(la)].x0_ids, i), headId, tailId);
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for (int i = c; i < d; ++i)
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AddToLinkedList(AccessElement(xb000_sortedLists[int(lb)].x0_ids, i), headId, tailId);
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for (int i = a; i < b; ++i) {
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AddToLinkedList(AccessElement(xb000_sortedLists[listAIndex].x0_ids, i), headId, tailId);
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}
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for (int i = c; i < d; ++i) {
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AddToLinkedList(AccessElement(xb000_sortedLists[listBIndex].x0_ids, i), headId, tailId);
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}
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if (a < xb000_sortedLists[int(lb)].x800_size - d) {
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if (a < xb000_sortedLists[listBIndex].x800_size - d) {
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for (int i = 0; i < a; ++i) {
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s16 id = AccessElement(xb000_sortedLists[int(la)].x0_ids, i);
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if (AccessElement(x0_nodes, id).x4_box[int(lb)] > aabb[int(lb)])
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const s16 id = AccessElement(xb000_sortedLists[listAIndex].x0_ids, i);
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if (AccessElement(x0_nodes, id).x4_box[listBIndex] > aabb[listBIndex]) {
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AddToLinkedList(id, headId, tailId);
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}
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}
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} else {
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for (int i = d; i < xb000_sortedLists[int(lb)].x800_size; ++i) {
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s16 id = AccessElement(xb000_sortedLists[int(lb)].x0_ids, i);
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if (AccessElement(x0_nodes, id).x4_box[int(la)] < aabb[int(la)])
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for (int i = d; i < xb000_sortedLists[listBIndex].x800_size; ++i) {
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const s16 id = AccessElement(xb000_sortedLists[listBIndex].x0_ids, i);
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if (AccessElement(x0_nodes, id).x4_box[listAIndex] < aabb[listAIndex]) {
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AddToLinkedList(id, headId, tailId);
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}
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}
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}
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for (s16* id = &headId; *id != -1;) {
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SNode& node = AccessElement(x0_nodes, *id);
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if (node.x4_box[int(slA)] > aabb[int(slB)] || node.x4_box[int(slB)] < aabb[int(slA)] ||
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node.x4_box[int(slC)] > aabb[int(slD)] || node.x4_box[int(slD)] < aabb[int(slC)]) {
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if (node.x4_box[size_t(slA)] > aabb[size_t(slB)] || node.x4_box[size_t(slB)] < aabb[size_t(slA)] ||
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node.x4_box[size_t(slC)] > aabb[size_t(slD)] || node.x4_box[size_t(slD)] < aabb[size_t(slC)]) {
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/* Not intersecting; remove from chain */
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*id = node.x28_next;
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node.x28_next = -1;
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@ -1,16 +1,19 @@
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#pragma once
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#include "RetroTypes.hpp"
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#include "zeus/CAABox.hpp"
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#include "Collision/CMaterialFilter.hpp"
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#include <array>
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/Collision/CMaterialFilter.hpp"
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#include <zeus/CAABox.hpp>
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namespace urde {
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enum class ESortedList { MinX, MinY, MinZ, MaxX, MaxY, MaxZ };
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struct SSortedList {
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s16 x0_ids[1024];
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std::array<s16, 1024> x0_ids;
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u32 x800_size = 0;
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void Reset() { std::fill(std::begin(x0_ids), std::end(x0_ids), -1); }
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void Reset() { x0_ids.fill(-1); }
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SSortedList() { Reset(); }
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};
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@ -19,14 +22,14 @@ class CSortedListManager {
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struct SNode {
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const CActor* x0_actor = nullptr;
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zeus::CAABox x4_box = zeus::skNullBox;
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s16 x1c_selfIdxs[6] = {-1, -1, -1, -1, -1, -1};
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std::array<s16, 6> x1c_selfIdxs{-1, -1, -1, -1, -1, -1};
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s16 x28_next = -1;
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bool x2a_populated = false;
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SNode() = default;
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SNode(const CActor* act, const zeus::CAABox& aabb) : x0_actor(act), x4_box(aabb), x2a_populated(true) {}
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};
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SNode x0_nodes[1024];
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SSortedList xb000_sortedLists[6];
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std::array<SNode, 1024> x0_nodes;
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std::array<SSortedList, 6> xb000_sortedLists;
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void Reset();
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void AddToLinkedList(s16 a, s16& b, s16& c) const;
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void RemoveFromList(ESortedList, s16);
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