CAutoMapper: Organize cpp includes

This commit is contained in:
Lioncash 2019-10-01 22:10:55 -04:00
parent b38ba6b636
commit a5d18002be
2 changed files with 17 additions and 15 deletions

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@ -1,17 +1,20 @@
#include "CAutoMapper.hpp"
#include "CSimplePool.hpp"
#include "GameGlobalObjects.hpp"
#include "Camera/CGameCamera.hpp"
#include "AutoMapper/CMapUniverse.hpp"
#include "AutoMapper/CMapArea.hpp"
#include "zeus/CEulerAngles.hpp"
#include "World/CPlayer.hpp"
#include "Particle/CGenDescription.hpp"
#include "MP1/MP1.hpp"
#include "Input/ControlMapper.hpp"
#include "GuiSys/CGuiFrame.hpp"
#include "GuiSys/CGuiTextPane.hpp"
#include "GuiSys/CGuiWidgetDrawParms.hpp"
#include "Runtime/AutoMapper/CAutoMapper.hpp"
#include "Runtime/CInGameTweakManagerBase.hpp"
#include "Runtime/CSimplePool.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/AutoMapper/CMapArea.hpp"
#include "Runtime/AutoMapper/CMapUniverse.hpp"
#include "Runtime/Camera/CGameCamera.hpp"
#include "Runtime/GuiSys/CGuiFrame.hpp"
#include "Runtime/GuiSys/CGuiTextPane.hpp"
#include "Runtime/GuiSys/CGuiWidgetDrawParms.hpp"
#include "Runtime/Input/ControlMapper.hpp"
#include "Runtime/MP1/MP1.hpp"
#include "Runtime/Particle/CGenDescription.hpp"
#include "Runtime/World/CPlayer.hpp"
#include <zeus/CEulerAngles.hpp>
namespace urde {

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@ -5,7 +5,6 @@
#include <optional>
#include <vector>
#include "Runtime/CInGameTweakManagerBase.hpp"
#include "Runtime/rstl.hpp"
#include "Runtime/RetroTypes.hpp"
#include "Runtime/MP1/CInGameGuiManager.hpp"