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Lots of initial CThermalColdFilter implementation
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12
Runtime/Graphics/IWeaponRenderer.cpp
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12
Runtime/Graphics/IWeaponRenderer.cpp
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#include "IWeaponRenderer.hpp"
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#include "Particle/CParticleGen.hpp"
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namespace urde
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{
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void CDefaultWeaponRenderer::AddParticleGen(const CParticleGen& gen)
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{
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((CParticleGen&)gen).Render();
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}
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}
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