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Various AutoMapper render fixes

This commit is contained in:
Jack Andersen
2017-11-15 22:05:10 -10:00
parent 21505e46ce
commit a914e121ea
12 changed files with 64 additions and 52 deletions

View File

@@ -72,7 +72,7 @@ CMapSurfaceShader::Initialize(boo::ID3DDataFactory::Context& ctx)
s_VtxFmt = ctx.newVertexFormat(1, VtxVmt);
s_Pipeline = ctx.newShaderPipeline(VS, FS, nullptr, nullptr, nullptr, s_VtxFmt,
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha, boo::Primitive::TriStrips,
boo::ZTest::LEqual, false, true, false, boo::CullMode::Backface);
boo::ZTest::None, false, true, false, boo::CullMode::Backface);
return new CMapSurfaceShaderD3DDataBindingFactory;
}