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Initial CDolphinController RE
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@@ -629,7 +629,7 @@ void CInGameGuiManager::ShowPauseGameHudMessage(CStateManager& stateMgr, CAssetI
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}
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void CInGameGuiManager::PauseGame(CStateManager& stateMgr, EInGameGuiState state) {
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g_InputGenerator->SetMotorState(EIOPort::Zero, EMotorState::Stop);
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g_InputGenerator->SetMotorState(EIOPort::Player1, EMotorState::Stop);
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CSfxManager::SetChannel(CSfxManager::ESfxChannels::PauseScreen);
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BeginStateTransition(state, stateMgr);
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}
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