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Huge compile performance refactor
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@@ -6,9 +6,7 @@
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static logvisor::Module Log("hecl::Backend::HLSL");
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namespace hecl
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{
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namespace Backend
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namespace hecl::Backend
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{
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std::string HLSL::EmitTexGenSource2(TexGenSrc src, int uvIdx) const
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@@ -683,4 +681,3 @@ IShaderBackendFactory* _NewHLSLBackendFactory()
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}
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}
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}
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