2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-10 16:27:43 +00:00

Rename namespaces

This commit is contained in:
2016-02-13 01:02:47 -08:00
parent 4595b7b6ab
commit af69c9d3ab
404 changed files with 790 additions and 787 deletions

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@@ -1,9 +1,9 @@
#ifndef __RETRO_CAUDIOSTATEWIN_HPP__
#define __RETRO_CAUDIOSTATEWIN_HPP__
#ifndef __PSHAG_CAUDIOSTATEWIN_HPP__
#define __PSHAG_CAUDIOSTATEWIN_HPP__
#include "../CIOWin.hpp"
namespace Retro
namespace pshag
{
class CAudioStateWin : public CIOWin
@@ -18,4 +18,4 @@ public:
}
#endif // __RETRO_CAUDIOSTATEWIN_HPP__
#endif // __PSHAG_CAUDIOSTATEWIN_HPP__

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@@ -1,10 +1,10 @@
#ifndef __RETRO_CAUDIOSYS_HPP__
#define __RETRO_CAUDIOSYS_HPP__
#ifndef __PSHAG_CAUDIOSYS_HPP__
#define __PSHAG_CAUDIOSYS_HPP__
#include "../GCNTypes.hpp"
#include "CVector3f.hpp"
namespace Retro
namespace pshag
{
class CAudioSys
@@ -29,4 +29,4 @@ public:
}
#endif // __RETRO_CAUDIOSYS_HPP__
#endif // __PSHAG_CAUDIOSYS_HPP__

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@@ -1,7 +1,7 @@
#ifndef __RETRO_CSFXHANDLE_HPP__
#define __RETRO_CSFXHANDLE_HPP__
#ifndef __PSHAG_CSFXHANDLE_HPP__
#define __PSHAG_CSFXHANDLE_HPP__
namespace Retro
namespace pshag
{
class CSfxHandle
@@ -10,4 +10,4 @@ class CSfxHandle
}
#endif // __RETRO_CSFXHANDLE_HPP__
#endif // __PSHAG_CSFXHANDLE_HPP__

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@@ -1,5 +1,5 @@
#ifndef __RETRO_CSFXMANAGER_HPP__
#define __RETRO_CSFXMANAGER_HPP__
#ifndef __PSHAG_CSFXMANAGER_HPP__
#define __PSHAG_CSFXMANAGER_HPP__
#include <vector>
#include "../RetroTypes.hpp"
@@ -7,7 +7,7 @@
#include "CVector3f.hpp"
#include "CAudioSys.hpp"
namespace Retro
namespace pshag
{
class CSfxManager
@@ -130,4 +130,4 @@ class CSfxManager
}
#endif // __RETRO_CSFXMANAGER_HPP__
#endif // __PSHAG_CSFXMANAGER_HPP__

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@@ -1,5 +1,5 @@
#include "CActor.hpp"
namespace Retro
namespace pshag
{
}

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@@ -1,10 +1,10 @@
#ifndef __RETRO_CACTOR_HPP__
#define __RETRO_CACTOR_HPP__
#ifndef __PSHAG_CACTOR_HPP__
#define __PSHAG_CACTOR_HPP__
#include "CEntity.hpp"
#include <MathLib.hpp>
namespace Retro
namespace pshag
{
enum class ECollisionResponseType
@@ -80,4 +80,4 @@ public:
}
#endif // __RETRO_CACTOR_HPP__
#endif // __PSHAG_CACTOR_HPP__

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@@ -1,6 +1,6 @@
#include "CAi.hpp"
namespace Retro
namespace pshag
{
}

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@@ -1,5 +1,5 @@
#ifndef __RETRO_CAI_HPP__
#define __RETRO_CAI_HPP__
#ifndef __PSHAG_CAI_HPP__
#define __PSHAG_CAI_HPP__
#include "GCNTypes.hpp"
#include "ScriptObjectSupport.hpp"
@@ -9,7 +9,7 @@
#include <MathLib.hpp>
namespace Retro
namespace pshag
{
/* TODO: Figure out what all this is for and move it somewhere appropriate */
@@ -175,4 +175,4 @@ public:
}
#endif // __RETRO_CAI_HPP__
#endif // __PSHAG_CAI_HPP__

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@@ -1,11 +1,11 @@
#ifndef __RETRO_CARCHITECTUREMESSAGE_HPP__
#define __RETRO_CARCHITECTUREMESSAGE_HPP__
#ifndef __PSHAG_CARCHITECTUREMESSAGE_HPP__
#define __PSHAG_CARCHITECTUREMESSAGE_HPP__
#include "GCNTypes.hpp"
#include "Input/CFinalInput.hpp"
#include "rstl.hpp"
namespace Retro
namespace pshag
{
class CIOWin;
@@ -147,4 +147,4 @@ public:
}
#endif // __RETRO_CARCHITECTUREMESSAGE_HPP__
#endif // __PSHAG_CARCHITECTUREMESSAGE_HPP__

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@@ -1,10 +1,10 @@
#ifndef __RETRO_CARCHITECTUREQUEUE_HPP__
#define __RETRO_CARCHITECTUREQUEUE_HPP__
#ifndef __PSHAG_CARCHITECTUREQUEUE_HPP__
#define __PSHAG_CARCHITECTUREQUEUE_HPP__
#include <list>
#include "CArchitectureMessage.hpp"
namespace Retro
namespace pshag
{
class CArchitectureQueue
@@ -27,4 +27,4 @@ public:
}
#endif // __RETRO_CARCHITECTUREQUEUE_HPP__
#endif // __PSHAG_CARCHITECTUREQUEUE_HPP__

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@@ -1,7 +1,7 @@
#ifndef __RETRO_CAREAOCTTREE_HPP__
#define __RETRO_CAREAOCTTREE_HPP__
#ifndef __PSHAG_CAREAOCTTREE_HPP__
#define __PSHAG_CAREAOCTTREE_HPP__
namespace Retro
namespace pshag
{
class CAreaOctTree
@@ -10,4 +10,4 @@ class CAreaOctTree
}
#endif // __RETRO_CAREAOCTTREE_HPP__
#endif // __PSHAG_CAREAOCTTREE_HPP__

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@@ -1,12 +1,12 @@
#ifndef __RETRO_CBASICS_HPP__
#define __RETRO_CBASICS_HPP__
#ifndef __PSHAG_CBASICS_HPP__
#define __PSHAG_CBASICS_HPP__
#include <stdint.h>
#include <stdlib.h>
#include "RetroTypes.hpp"
namespace Retro
namespace pshag
{
class CBasics
@@ -18,4 +18,4 @@ public:
}
#endif // __RETRO_CBASICS_HPP__
#endif // __PSHAG_CBASICS_HPP__

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@@ -3,7 +3,7 @@
#include "CBasics.hpp"
namespace Retro
namespace pshag
{
void CBasics::Init()

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@@ -1,6 +1,6 @@
#include "CCRC32.hpp"
namespace Retro
namespace pshag
{
const uint32_t CCRC32::crc32Table[256] =

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@@ -2,7 +2,7 @@
#define RETRO_CRC32_HPP
#include <cstdint>
namespace Retro
namespace pshag
{
class CCRC32

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@@ -1,7 +1,7 @@
#ifndef __RETRO_CCALLSTACK_HPP__
#define __RETRO_CCALLSTACK_HPP__
#ifndef __PSHAG_CCALLSTACK_HPP__
#define __PSHAG_CCALLSTACK_HPP__
namespace Retro
namespace pshag
{
class CCallStack
@@ -17,4 +17,4 @@ public:
}
#endif // __RETRO_CCALLSTACK_HPP__
#endif // __PSHAG_CCALLSTACK_HPP__

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@@ -1,9 +1,9 @@
#ifndef __RETRO_CDVDFILE_HPP__
#define __RETRO_CDVDFILE_HPP__
#ifndef __PSHAG_CDVDFILE_HPP__
#define __PSHAG_CDVDFILE_HPP__
#include "RetroTypes.hpp"
namespace Retro
namespace pshag
{
static const char* DecodeARAMFile(const char* name)
@@ -49,4 +49,4 @@ public:
};
}
#endif // __RETRO_CDVDFILE_HPP__
#endif // __PSHAG_CDVDFILE_HPP__

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@@ -1,7 +1,7 @@
#ifndef __RETRO_CDVDREQUEST_HPP__
#define __RETRO_CDVDREQUEST_HPP__
#ifndef __PSHAG_CDVDREQUEST_HPP__
#define __PSHAG_CDVDREQUEST_HPP__
namespace Retro
namespace pshag
{
class IDvdRequest
@@ -39,4 +39,4 @@ class CDvdRequest : public IDvdRequest
}
#endif // __RETRO_CDVDREQUEST_HPP__
#endif // __PSHAG_CDVDREQUEST_HPP__

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@@ -1,7 +1,7 @@
#include "CEntity.hpp"
#include "CStateManager.hpp"
namespace Retro
namespace pshag
{
CEntity::CEntity(TUniqueId uniqueId, const CEntityInfo& info, bool active)

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@@ -1,10 +1,10 @@
#ifndef __RETRO_CENTITY_HPP__
#define __RETRO_CENTITY_HPP__
#ifndef __PSHAG_CENTITY_HPP__
#define __PSHAG_CENTITY_HPP__
#include "RetroTypes.hpp"
#include "ScriptObjectSupport.hpp"
namespace Retro
namespace pshag
{
class CStateManager;
@@ -45,4 +45,4 @@ public:
}
#endif // __RETRO_CENTITY_HPP__
#endif // __PSHAG_CENTITY_HPP__

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@@ -1,10 +1,10 @@
#ifndef __RETRO_CFACTORYMGR_HPP__
#define __RETRO_CFACTORYMGR_HPP__
#ifndef __PSHAG_CFACTORYMGR_HPP__
#define __PSHAG_CFACTORYMGR_HPP__
#include <unordered_map>
#include "RetroTypes.hpp"
namespace Retro
namespace pshag
{
class SObjectTag;
class CVParamTransfer;
@@ -25,4 +25,4 @@ public:
}
#endif // __RETRO_CFACTORYMGR_HPP__
#endif // __PSHAG_CFACTORYMGR_HPP__

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@@ -1,6 +1,6 @@
#include "CGameAllocator.hpp"
namespace Retro
namespace pshag
{
LogVisor::LogModule AllocLog("CGameAllocator");

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@@ -1,9 +1,9 @@
#ifndef __RETRO_CGAMEALLOCATOR_HPP__
#define __RETRO_CGAMEALLOCATOR_HPP__
#ifndef __PSHAG_CGAMEALLOCATOR_HPP__
#define __PSHAG_CGAMEALLOCATOR_HPP__
#include "IAllocator.hpp"
namespace Retro
namespace pshag
{
class CCallStack;
@@ -48,4 +48,4 @@ public:
}
#endif // __RETRO_CGAMEALLOCATOR_HPP__
#endif // __PSHAG_CGAMEALLOCATOR_HPP__

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@@ -1,9 +1,9 @@
#ifndef __RETRO_CGAMEDEBUG_HPP__
#define __RETRO_CGAMEDEBUG_HPP__
#ifndef __PSHAG_CGAMEDEBUG_HPP__
#define __PSHAG_CGAMEDEBUG_HPP__
#include <string>
namespace Retro
namespace pshag
{
class CFinalInput;
@@ -53,4 +53,4 @@ public:
}
#endif // __RETRO_CGAMEDEBUG_HPP__
#endif // __PSHAG_CGAMEDEBUG_HPP__

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@@ -1,6 +1,6 @@
#include "CGameOptions.hpp"
namespace Retro
namespace pshag
{
}

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@@ -1,9 +1,9 @@
#ifndef __RETRO_CGAMEOPTIONS_HPP__
#define __RETRO_CGAMEOPTIONS_HPP__
#ifndef __PSHAG_CGAMEOPTIONS_HPP__
#define __PSHAG_CGAMEOPTIONS_HPP__
#include "RetroTypes.hpp"
namespace Retro
namespace pshag
{
class CGameOptions
@@ -19,4 +19,4 @@ class CGameOptions
}
#endif // __RETRO_CGAMEOPTIONS_HPP__
#endif // __PSHAG_CGAMEOPTIONS_HPP__

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@@ -1,7 +1,7 @@
#include "CGameState.hpp"
#include "IOStreams.hpp"
namespace Retro
namespace pshag
{
CGameState::CGameState(CInputStream& stream)

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@@ -1,5 +1,5 @@
#ifndef __RETRO_CGAMESTATE_HPP__
#define __RETRO_CGAMESTATE_HPP__
#ifndef __PSHAG_CGAMESTATE_HPP__
#define __PSHAG_CGAMESTATE_HPP__
#include <memory>
#include "CBasics.hpp"
@@ -7,7 +7,7 @@
#include "CGameOptions.hpp"
#include "CWorldTransManager.hpp"
namespace Retro
namespace pshag
{
class CGameState
@@ -26,4 +26,4 @@ public:
}
#endif // __RETRO_CGAMESTATE_HPP__
#endif // __PSHAG_CGAMESTATE_HPP__

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@@ -1,7 +1,7 @@
#include "CGraphics.hpp"
#include <Math.hpp>
namespace Retro
namespace pshag
{
u32 CGraphics::g_NumLightsActive = 0;

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@@ -1,10 +1,10 @@
#ifndef __RETRO_CGRAPHICS_HPP__
#define __RETRO_CGRAPHICS_HPP__
#ifndef __PSHAG_CGRAPHICS_HPP__
#define __PSHAG_CGRAPHICS_HPP__
#include "RetroTypes.hpp"
#include "CTransform.hpp"
namespace Retro
namespace pshag
{
enum class ERglLight : u8
@@ -120,4 +120,4 @@ public:
}
#endif // __RETRO_CGRAPHICS_HPP__
#endif // __PSHAG_CGRAPHICS_HPP__

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@@ -1,10 +1,10 @@
#ifndef __RETRO_CIOWIN_HPP__
#define __RETRO_CIOWIN_HPP__
#ifndef __PSHAG_CIOWIN_HPP__
#define __PSHAG_CIOWIN_HPP__
#include <string>
#include <memory>
namespace Retro
namespace pshag
{
class CArchitectureMessage;
class CArchitectureQueue;
@@ -38,4 +38,4 @@ static bool operator==(std::shared_ptr<CIOWin> a, std::shared_ptr<CIOWin> b)
}
#endif // __RETRO_CIOWIN_HPP__
#endif // __PSHAG_CIOWIN_HPP__

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@@ -2,7 +2,7 @@
#include "CArchitectureMessage.hpp"
#include "CIOWin.hpp"
namespace Retro
namespace pshag
{
bool CIOWinManager::OnIOWinMessage(const CArchitectureMessage& msg)

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@@ -1,5 +1,5 @@
#ifndef __RETRO_CIOWINMANAGER_HPP__
#define __RETRO_CIOWINMANAGER_HPP__
#ifndef __PSHAG_CIOWINMANAGER_HPP__
#define __PSHAG_CIOWINMANAGER_HPP__
#include <memory>
#include <list>
@@ -7,7 +7,7 @@
#include "rstl.hpp"
#include "CArchitectureQueue.hpp"
namespace Retro
namespace pshag
{
class CIOWinManager
@@ -41,4 +41,4 @@ public:
}
#endif // __RETRO_CIOWINMANAGER_HPP__
#endif // __PSHAG_CIOWINMANAGER_HPP__

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@@ -1,9 +1,9 @@
#ifndef __RETRO_CINGAMETWEAKMANAGERBASE_HPP__
#define __RETRO_CINGAMETWEAKMANAGERBASE_HPP__
#ifndef __PSHAG_CINGAMETWEAKMANAGERBASE_HPP__
#define __PSHAG_CINGAMETWEAKMANAGERBASE_HPP__
#include <string>
namespace Retro
namespace pshag
{
class CInGameTweakManagerBase
@@ -17,4 +17,4 @@ public:
}
#endif // __RETRO_CINGAMETWEAKMANAGERBASE_HPP__
#endif // __PSHAG_CINGAMETWEAKMANAGERBASE_HPP__

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@@ -1,6 +1,6 @@
#include "CLight.hpp"
namespace Retro
namespace pshag
{
CLight CLight::BuildDirectional(const Zeus::CVector3f& dir, const Zeus::CColor& color)

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@@ -1,10 +1,10 @@
#ifndef __RETRO_CLIGHT_HPP__
#define __RETRO_CLIGHT_HPP__
#ifndef __PSHAG_CLIGHT_HPP__
#define __PSHAG_CLIGHT_HPP__
#include "CVector3f.hpp"
#include "CColor.hpp"
namespace Retro
namespace pshag
{
enum class ELightType
@@ -36,4 +36,4 @@ public:
}
#endif // __RETRO_CLIGHT_HPP__
#endif // __PSHAG_CLIGHT_HPP__

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@@ -1,9 +1,9 @@
#ifndef __RETRO_CMFGAMEBASE_HPP__
#define __RETRO_CMFGAMEBASE_HPP__
#ifndef __PSHAG_CMFGAMEBASE_HPP__
#define __PSHAG_CMFGAMEBASE_HPP__
#include "CIOWin.hpp"
namespace Retro
namespace pshag
{
class CMFGameBase : public CIOWin
@@ -20,4 +20,4 @@ public:
}
#endif // __RETRO_CMFGAMEBASE_HPP__
#endif // __PSHAG_CMFGAMEBASE_HPP__

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@@ -1,7 +1,7 @@
#include "CMainFlowBase.hpp"
#include "CArchitectureMessage.hpp"
namespace Retro
namespace pshag
{
CIOWin::EMessageReturn CMainFlowBase::OnMessage(const CArchitectureMessage& msg, CArchitectureQueue& queue)

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@@ -1,9 +1,9 @@
#ifndef __RETRO_CMAINFLOWBASE_HPP__
#define __RETRO_CMAINFLOWBASE_HPP__
#ifndef __PSHAG_CMAINFLOWBASE_HPP__
#define __PSHAG_CMAINFLOWBASE_HPP__
#include "CIOWin.hpp"
namespace Retro
namespace pshag
{
enum class EClientFlowStates
@@ -27,4 +27,4 @@ public:
}
#endif // __RETRO_CMAINFLOWBASE_HPP__
#endif // __PSHAG_CMAINFLOWBASE_HPP__

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@@ -1,6 +1,6 @@
#include "CMapWorldInfo.hpp"
namespace Retro
namespace pshag
{
}

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@@ -1,7 +1,7 @@
#ifndef __RETRO_CMAPWORLDINFO_HPP__
#define __RETRO_CMAPWORLDINFO_HPP__
#ifndef __PSHAG_CMAPWORLDINFO_HPP__
#define __PSHAG_CMAPWORLDINFO_HPP__
namespace Retro
namespace pshag
{
class CMapWorldInfo
@@ -10,4 +10,4 @@ class CMapWorldInfo
}
#endif // __RETRO_CMAPWORLDINFO_HPP__
#endif // __PSHAG_CMAPWORLDINFO_HPP__

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@@ -3,7 +3,7 @@
#include "CCallStack.hpp"
#include <LogVisor/LogVisor.hpp>
namespace Retro
namespace pshag
{
LogVisor::LogModule Log("CMemory");
@@ -73,70 +73,70 @@ IAllocator& CMemorySys::GetGameAllocator() {return g_gameAllocator;}
void* operator new(std::size_t sz)
{
if (!Retro::g_memoryAllocatorReady)
if (!pshag::g_memoryAllocatorReady)
return malloc(sz);
Retro::CCallStack cs("?\?(?\?)", "UnknownType");
return Retro::CMemory::Alloc(sz,
Retro::IAllocator::EHint::None,
Retro::IAllocator::EScope::Default,
Retro::IAllocator::EType::Primitive,
pshag::CCallStack cs("?\?(?\?)", "UnknownType");
return pshag::CMemory::Alloc(sz,
pshag::IAllocator::EHint::None,
pshag::IAllocator::EScope::Default,
pshag::IAllocator::EType::Primitive,
cs);
}
void* operator new(std::size_t sz,
const char* funcName, const char* typeName)
{
if (!Retro::g_memoryAllocatorReady)
if (!pshag::g_memoryAllocatorReady)
return malloc(sz);
Retro::CCallStack cs(funcName, typeName);
return Retro::CMemory::Alloc(sz,
Retro::IAllocator::EHint::None,
Retro::IAllocator::EScope::Default,
Retro::IAllocator::EType::Primitive,
pshag::CCallStack cs(funcName, typeName);
return pshag::CMemory::Alloc(sz,
pshag::IAllocator::EHint::None,
pshag::IAllocator::EScope::Default,
pshag::IAllocator::EType::Primitive,
cs);
}
void operator delete(void* ptr) noexcept
{
if (!Retro::g_memoryAllocatorReady)
if (!pshag::g_memoryAllocatorReady)
{
free(ptr);
return;
}
Retro::CMemory::Free(ptr);
pshag::CMemory::Free(ptr);
}
void* operator new[](std::size_t sz)
{
if (!Retro::g_memoryAllocatorReady)
if (!pshag::g_memoryAllocatorReady)
return malloc(sz);
Retro::CCallStack cs("?\?(?\?)", "UnknownType");
return Retro::CMemory::Alloc(sz,
Retro::IAllocator::EHint::None,
Retro::IAllocator::EScope::Default,
Retro::IAllocator::EType::Array,
pshag::CCallStack cs("?\?(?\?)", "UnknownType");
return pshag::CMemory::Alloc(sz,
pshag::IAllocator::EHint::None,
pshag::IAllocator::EScope::Default,
pshag::IAllocator::EType::Array,
cs);
}
void* operator new[](std::size_t sz,
const char* funcName, const char* typeName)
{
if (!Retro::g_memoryAllocatorReady)
if (!pshag::g_memoryAllocatorReady)
return malloc(sz);
Retro::CCallStack cs(funcName, typeName);
return Retro::CMemory::Alloc(sz,
Retro::IAllocator::EHint::None,
Retro::IAllocator::EScope::Default,
Retro::IAllocator::EType::Array,
pshag::CCallStack cs(funcName, typeName);
return pshag::CMemory::Alloc(sz,
pshag::IAllocator::EHint::None,
pshag::IAllocator::EScope::Default,
pshag::IAllocator::EType::Array,
cs);
}
void operator delete[](void* ptr) noexcept
{
if (!Retro::g_memoryAllocatorReady)
if (!pshag::g_memoryAllocatorReady)
{
free(ptr);
return;
}
Retro::CMemory::Free(ptr);
pshag::CMemory::Free(ptr);
}

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@@ -1,9 +1,9 @@
#ifndef __RETRO_CMEMORY_HPP__
#define __RETRO_CMEMORY_HPP__
#ifndef __PSHAG_CMEMORY_HPP__
#define __PSHAG_CMEMORY_HPP__
#include "IAllocator.hpp"
namespace Retro
namespace pshag
{
class COsContext;
@@ -33,4 +33,4 @@ public:
void* operator new(std::size_t sz, const char* funcName, const char* typeName);
void* operator new[](std::size_t sz, const char* funcName, const char* typeName);
#endif // __RETRO_CMEMORY_HPP__
#endif // __PSHAG_CMEMORY_HPP__

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@@ -1,7 +1,7 @@
#ifndef __RETRO_CMEMORYCARDSYS_HPP__
#define __RETRO_CMEMORYCARDSYS_HPP__
#ifndef __PSHAG_CMEMORYCARDSYS_HPP__
#define __PSHAG_CMEMORYCARDSYS_HPP__
namespace Retro
namespace pshag
{
class CMemoryCardSys
@@ -10,4 +10,4 @@ class CMemoryCardSys
}
#endif // __RETRO_CMEMORYCARDSYS_HPP__
#endif // __PSHAG_CMEMORYCARDSYS_HPP__

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@@ -1,6 +1,6 @@
#include "CMemoryCardSys.hpp"
namespace Retro
namespace pshag
{
}

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@@ -1,10 +1,10 @@
#ifndef __RETRO_CMODEL_HPP__
#define __RETRO_CMODEL_HPP__
#ifndef __PSHAG_CMODEL_HPP__
#define __PSHAG_CMODEL_HPP__
#include "RetroTypes.hpp"
#include "CColor.hpp"
namespace Retro
namespace pshag
{
struct CModelFlags
@@ -23,4 +23,4 @@ public:
}
#endif // __RETRO_CMODEL_HPP__
#endif // __PSHAG_CMODEL_HPP__

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@@ -1,6 +1,6 @@
#include "CModel.hpp"
namespace Retro
namespace pshag
{
void CModel::Draw(const CModelFlags& flags) const

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@@ -1,6 +1,6 @@
#include "CMoviePlayer.hpp"
namespace Retro
namespace pshag
{
CMoviePlayer::CMoviePlayer(const char* path, float startTime, bool flag)

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@@ -1,10 +1,10 @@
#ifndef __RETRO_CMOVIEPLAYER_HPP__
#define __RETRO_CMOVIEPLAYER_HPP__
#ifndef __PSHAG_CMOVIEPLAYER_HPP__
#define __PSHAG_CMOVIEPLAYER_HPP__
#include "RetroTypes.hpp"
#include "CDvdFile.hpp"
namespace Retro
namespace pshag
{
class CVector3f;
@@ -41,4 +41,4 @@ public:
}
#endif // __RETRO_CMOVIEPLAYER_HPP__
#endif // __PSHAG_CMOVIEPLAYER_HPP__

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@@ -1,6 +1,6 @@
#include "CDvdRequest.hpp"
namespace Retro
namespace pshag
{
void CNODDvdRequest::WaitUntilComplete()

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@@ -1,10 +1,10 @@
#ifndef __RETRO_COBJECTLIST_HPP__
#define __RETRO_COBJECTLIST_HPP__
#ifndef __PSHAG_COBJECTLIST_HPP__
#define __PSHAG_COBJECTLIST_HPP__
#include "CEntity.hpp"
#include "RetroTypes.hpp"
namespace Retro
namespace pshag
{
enum class EGameObjectList
@@ -95,4 +95,4 @@ public:
}
#endif // __RETRO_COBJECTLIST_HPP__
#endif // __PSHAG_COBJECTLIST_HPP__

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@@ -1,5 +1,5 @@
#ifndef __RETRO_CPAKFILE_HPP__
#define __RETRO_CPAKFILE_HPP__
#ifndef __PSHAG_CPAKFILE_HPP__
#define __PSHAG_CPAKFILE_HPP__
#include <vector>
#include "RetroTypes.hpp"
@@ -7,7 +7,7 @@
#include "CDvdFile.hpp"
#include "CDvdRequest.hpp"
namespace Retro
namespace pshag
{
class CPakFile : public CDvdFile
@@ -74,4 +74,4 @@ public:
}
#endif // __RETRO_CPAKFILE_HPP__
#endif // __PSHAG_CPAKFILE_HPP__

View File

@@ -1,9 +1,9 @@
#ifndef __RETRO_CPHYSICSACTOR_HPP__
#define __RETRO_CPHYSICSACTOR_HPP__
#ifndef __PSHAG_CPHYSICSACTOR_HPP__
#define __PSHAG_CPHYSICSACTOR_HPP__
#include "CActor.hpp"
namespace Retro
namespace pshag
{
class CCollisionPrimitive
@@ -120,4 +120,4 @@ public:
}
#endif // __RETRO_CPHYSICSACTOR_HPP__
#endif // __PSHAG_CPHYSICSACTOR_HPP__

View File

@@ -1,10 +1,10 @@
#ifndef __RETRO_CPLAYMOVIEBASE_HPP__
#define __RETRO_CPLAYMOVIEBASE_HPP__
#ifndef __PSHAG_CPLAYMOVIEBASE_HPP__
#define __PSHAG_CPLAYMOVIEBASE_HPP__
#include "CIOWin.hpp"
#include "CMoviePlayer.hpp"
namespace Retro
namespace pshag
{
class CPlayMovieBase : public CIOWin
@@ -19,4 +19,4 @@ public:
}
#endif // __RETRO_CPLAYMOVIEBASE_HPP__
#endif // __PSHAG_CPLAYMOVIEBASE_HPP__

View File

@@ -1,6 +1,6 @@
#include "CPlayerState.hpp"
namespace Retro
namespace pshag
{
CPlayerState::CPlayerState(CInputStream& stream)

View File

@@ -1,12 +1,12 @@
#ifndef __RETRO_CPLAYERSTATE_HPP__
#define __RETRO_CPLAYERSTATE_HPP__
#ifndef __PSHAG_CPLAYERSTATE_HPP__
#define __PSHAG_CPLAYERSTATE_HPP__
#include "RetroTypes.hpp"
#include "CBasics.hpp"
#include "CStaticInterference.hpp"
#include "IOStreams.hpp"
namespace Retro
namespace pshag
{
class CPlayerState
@@ -29,4 +29,4 @@ public:
}
#endif // __RETRO_CPLAYERSTATE_HPP__
#endif // __PSHAG_CPLAYERSTATE_HPP__

View File

@@ -1,6 +1,6 @@
#include "CRandom16.hpp"
namespace Retro
namespace pshag
{
CRandom16* CRandom16::g_randomNumber = nullptr;

View File

@@ -3,7 +3,7 @@
#include "GCNTypes.hpp"
namespace Retro
namespace pshag
{

View File

@@ -1,7 +1,7 @@
#include "CResFactory.hpp"
#include "IObj.hpp"
namespace Retro
namespace pshag
{
std::unique_ptr<IObj> CResFactory::Build(const SObjectTag&, const CVParamTransfer&)

View File

@@ -1,12 +1,12 @@
#ifndef __RETRO_CRESFACTORY_HPP__
#define __RETRO_CRESFACTORY_HPP__
#ifndef __PSHAG_CRESFACTORY_HPP__
#define __PSHAG_CRESFACTORY_HPP__
#include <unordered_map>
#include "IFactory.hpp"
#include "CResLoader.hpp"
#include "IVParamObj.hpp"
namespace Retro
namespace pshag
{
class IDvdRequest;
@@ -43,4 +43,4 @@ public:
}
#endif // __RETRO_CRESFACTORY_HPP__
#endif // __PSHAG_CRESFACTORY_HPP__

View File

@@ -3,7 +3,7 @@
#include "CMemory.hpp"
#include "CCallStack.hpp"
namespace Retro
namespace pshag
{
const std::vector<u32>* CResLoader::GetTagListForFile(const std::string& name) const

View File

@@ -1,5 +1,5 @@
#ifndef __RETRO_CRESLOADER_HPP__
#define __RETRO_CRESLOADER_HPP__
#ifndef __PSHAG_CRESLOADER_HPP__
#define __PSHAG_CRESLOADER_HPP__
#include <memory>
#include <string>
@@ -7,7 +7,7 @@
#include "CPakFile.hpp"
#include "IOStreams.hpp"
namespace Retro
namespace pshag
{
struct SObjectTag;
class IDvdRequest;
@@ -48,4 +48,4 @@ public:
}
#endif // __RETRO_CRESLOADER_HPP__
#endif // __PSHAG_CRESLOADER_HPP__

View File

@@ -1,6 +1,6 @@
#include "CScriptMailbox.hpp"
namespace Retro
namespace pshag
{
}

View File

@@ -1,7 +1,7 @@
#ifndef __RETRO_CSCRIPTMAILBOX_HPP__
#define __RETRO_CSCRIPTMAILBOX_HPP__
#ifndef __PSHAG_CSCRIPTMAILBOX_HPP__
#define __PSHAG_CSCRIPTMAILBOX_HPP__
namespace Retro
namespace pshag
{
class CScriptMailbox
@@ -10,4 +10,4 @@ class CScriptMailbox
}
#endif // __RETRO_CSCRIPTMAILBOX_HPP__
#endif // __PSHAG_CSCRIPTMAILBOX_HPP__

View File

@@ -2,7 +2,7 @@
#include "IVParamObj.hpp"
#include "CToken.hpp"
namespace Retro
namespace pshag
{
CSimplePool::CSimplePool(IFactory& factory)

View File

@@ -1,12 +1,12 @@
#ifndef __RETRO_CSIMPLEPOOL_HPP__
#define __RETRO_CSIMPLEPOOL_HPP__
#ifndef __PSHAG_CSIMPLEPOOL_HPP__
#define __PSHAG_CSIMPLEPOOL_HPP__
#include "IObjectStore.hpp"
#include "RetroTypes.hpp"
#include "IVParamObj.hpp"
#include <unordered_map>
namespace Retro
namespace pshag
{
class IFactory;
class CObjectReference;
@@ -32,4 +32,4 @@ public:
}
#endif // __RETRO_CSIMPLEPOOL_HPP__
#endif // __PSHAG_CSIMPLEPOOL_HPP__

View File

@@ -1,6 +1,6 @@
#include "CStateManager.hpp"
namespace Retro
namespace pshag
{
void CStateManager::SendScriptMsg(TUniqueId uid, TEditorId eid, EScriptObjectMessage msg, EScriptObjectState state)

View File

@@ -1,11 +1,11 @@
#ifndef __RETRO_CSTATEMANAGER_HPP__
#define __RETRO_CSTATEMANAGER_HPP__
#ifndef __PSHAG_CSTATEMANAGER_HPP__
#define __PSHAG_CSTATEMANAGER_HPP__
#include <memory>
#include "CBasics.hpp"
#include "ScriptObjectSupport.hpp"
namespace Retro
namespace pshag
{
class CScriptMailbox;
class CMapWorldInfo;

View File

@@ -1,10 +1,10 @@
#ifndef __RETRO_CSTATICINTERFERENCE_HPP__
#define __RETRO_CSTATICINTERFERENCE_HPP__
#ifndef __PSHAG_CSTATICINTERFERENCE_HPP__
#define __PSHAG_CSTATICINTERFERENCE_HPP__
#include <vector>
#include "RetroTypes.hpp"
namespace Retro
namespace pshag
{
class CStateManager;
@@ -72,4 +72,4 @@ public:
}
#endif // __RETRO_CSTATICINTERFERENCE_HPP__
#endif // __PSHAG_CSTATICINTERFERENCE_HPP__

View File

@@ -1,10 +1,10 @@
#ifndef __RETRO_CSTRINGEXTRAS_HPP__
#define __RETRO_CSTRINGEXTRAS_HPP__
#ifndef __PSHAG_CSTRINGEXTRAS_HPP__
#define __PSHAG_CSTRINGEXTRAS_HPP__
#include <string>
#include <string.h>
namespace Retro
namespace pshag
{
class CStringExtras
@@ -26,4 +26,4 @@ public:
}
#endif // __RETRO_CSTRINGEXTRAS_HPP__
#endif // __PSHAG_CSTRINGEXTRAS_HPP__

View File

@@ -1,6 +1,6 @@
#include "CTexture.hpp"
namespace Retro
namespace pshag
{
void CTexture::Load(int slot, EClampMode clamp)

View File

@@ -1,9 +1,9 @@
#ifndef __RETRO_CTEXTURE_HPP__
#define __RETRO_CTEXTURE_HPP__
#ifndef __PSHAG_CTEXTURE_HPP__
#define __PSHAG_CTEXTURE_HPP__
#include "GCNTypes.hpp"
namespace Retro
namespace pshag
{
class CTexture
@@ -23,4 +23,4 @@ public:
}
#endif // __RETRO_CTEXTURE_HPP__
#endif // __PSHAG_CTEXTURE_HPP__

View File

@@ -3,7 +3,7 @@
#include "CGraphics.hpp"
#endif
namespace Retro
namespace pshag
{
CTimeProvider* CTimeProvider::g_currentTimeProvider = nullptr;
CTimeProvider::CTimeProvider(const float& time)

View File

@@ -1,6 +1,6 @@
#ifndef __RETRO__CTIMEPROVIDER_HPP__
#define __RETRO__CTIMEPROVIDER_HPP__
namespace Retro
#ifndef __PSHAG__CTIMEPROVIDER_HPP__
#define __PSHAG__CTIMEPROVIDER_HPP__
namespace pshag
{
class CTimeProvider;
class CTimeProvider

View File

@@ -1,5 +1,5 @@
#ifndef __RETRO_CTOKEN_HPP__
#define __RETRO_CTOKEN_HPP__
#ifndef __PSHAG_CTOKEN_HPP__
#define __PSHAG_CTOKEN_HPP__
#include <memory>
#include "IObj.hpp"
@@ -8,7 +8,7 @@
#include "IObjectStore.hpp"
#include "IFactory.hpp"
namespace Retro
namespace pshag
{
class IObjectStore;
class IObj;
@@ -250,4 +250,4 @@ public:
}
#endif // __RETRO_CTOKEN_HPP__
#endif // __PSHAG_CTOKEN_HPP__

View File

@@ -1,6 +1,6 @@
#include "CWorldTransManager.hpp"
namespace Retro
namespace pshag
{
void CWorldTransManager::DrawEnabled() const

View File

@@ -1,7 +1,7 @@
#ifndef __RETRO_CWORLDTRANSMANAGER_HPP__
#define __RETRO_CWORLDTRANSMANAGER_HPP__
#ifndef __PSHAG_CWORLDTRANSMANAGER_HPP__
#define __PSHAG_CWORLDTRANSMANAGER_HPP__
namespace Retro
namespace pshag
{
class CWorldTransManager
@@ -21,4 +21,4 @@ public:
}
#endif // __RETRO_CWORLDTRANSMANAGER_HPP__
#endif // __PSHAG_CWORLDTRANSMANAGER_HPP__

View File

@@ -1,7 +1,7 @@
#ifndef __RETRO_CANIMDATA_HPP__
#define __RETRO_CANIMDATA_HPP__
#ifndef __PSHAG_CANIMDATA_HPP__
#define __PSHAG_CANIMDATA_HPP__
namespace Retro
namespace pshag
{
class CAnimData
@@ -14,4 +14,4 @@ public:
}
#endif // __RETRO_CANIMDATA_HPP__
#endif // __PSHAG_CANIMDATA_HPP__

View File

@@ -1,12 +1,12 @@
#ifndef __RETRO_CANIMATIONDATABASE_HPP__
#define __RETRO_CANIMATIONDATABASE_HPP__
#ifndef __PSHAG_CANIMATIONDATABASE_HPP__
#define __PSHAG_CANIMATIONDATABASE_HPP__
#include "../RetroTypes.hpp"
#include <vector>
#include <set>
#include <string>
namespace Retro
namespace pshag
{
class IMetaAnim;
class CPrimitive;
@@ -23,4 +23,4 @@ public:
}
#endif // __RETRO_CANIMATIONDATABASE_HPP__
#endif // __PSHAG_CANIMATIONDATABASE_HPP__

View File

@@ -1,9 +1,9 @@
#ifndef __RETRO_CANIMATIONDATABASEGAME_HPP__
#define __RETRO_CANIMATIONDATABASEGAME_HPP__
#ifndef __PSHAG_CANIMATIONDATABASEGAME_HPP__
#define __PSHAG_CANIMATIONDATABASEGAME_HPP__
#include "CAnimationDatabase.hpp"
namespace Retro
namespace pshag
{
class CAnimationDatabaseGame : public CAnimationDatabase
@@ -18,4 +18,4 @@ public:
}
#endif // __RETRO_CANIMATIONDATABASEGAME_HPP__
#endif // __PSHAG_CANIMATIONDATABASEGAME_HPP__

View File

@@ -1,6 +1,6 @@
#include "CAssetFactory.hpp"
namespace Retro
namespace pshag
{
}

View File

@@ -1,10 +1,10 @@
#ifndef __RETRO_CASSETFACTORY_HPP__
#define __RETRO_CASSETFACTORY_HPP__
#ifndef __PSHAG_CASSETFACTORY_HPP__
#define __PSHAG_CASSETFACTORY_HPP__
#include "../IFactory.hpp"
#include "../IObj.hpp"
namespace Retro
namespace pshag
{
class CCharacterFactoryBuilder : public IFactory
{
@@ -17,4 +17,4 @@ public:
};
}
#endif // __RETRO_CASSETFACTORY_HPP__
#endif // __PSHAG_CASSETFACTORY_HPP__

View File

@@ -1,7 +1,7 @@
#ifndef __RETRO_CCHARANIMTIME_HPP__
#define __RETRO_CCHARANIMTIME_HPP__
#ifndef __PSHAG_CCHARANIMTIME_HPP__
#define __PSHAG_CCHARANIMTIME_HPP__
namespace Retro
namespace pshag
{
class CCharAnimTime
@@ -59,4 +59,4 @@ public:
};
}
#endif // __RETRO_CCHARANIMTIME_HPP__
#endif // __PSHAG_CCHARANIMTIME_HPP__

View File

@@ -1,9 +1,9 @@
#ifndef __RETRO_CCHARACTERFACTORY_HPP__
#define __RETRO_CCHARACTERFACTORY_HPP__
#ifndef __PSHAG_CCHARACTERFACTORY_HPP__
#define __PSHAG_CCHARACTERFACTORY_HPP__
#include "../IFactory.hpp"
namespace Retro
namespace pshag
{
class CCharacterFactory : public IFactory
@@ -16,4 +16,4 @@ public:
}
#endif // __RETRO_CCHARACTERFACTORY_HPP__
#endif // __PSHAG_CCHARACTERFACTORY_HPP__

View File

@@ -1,7 +1,7 @@
#ifndef __RETRO_CHIERARCHYPOSEBUILDER_HPP__
#define __RETRO_CHIERARCHYPOSEBUILDER_HPP__
#ifndef __PSHAG_CHIERARCHYPOSEBUILDER_HPP__
#define __PSHAG_CHIERARCHYPOSEBUILDER_HPP__
namespace Retro
namespace pshag
{
class CHierarchyPoseBuilder
@@ -10,4 +10,4 @@ class CHierarchyPoseBuilder
}
#endif // __RETRO_CHIERARCHYPOSEBUILDER_HPP__
#endif // __PSHAG_CHIERARCHYPOSEBUILDER_HPP__

View File

@@ -1,9 +1,9 @@
#ifndef __RETRO_CTRANSITIONDATABASE_HPP__
#define __RETRO_CTRANSITIONDATABASE_HPP__
#ifndef __PSHAG_CTRANSITIONDATABASE_HPP__
#define __PSHAG_CTRANSITIONDATABASE_HPP__
#include "../RetroTypes.hpp"
namespace Retro
namespace pshag
{
class IMetaTrans;
@@ -15,4 +15,4 @@ public:
}
#endif // __RETRO_CTRANSITIONDATABASE_HPP__
#endif // __PSHAG_CTRANSITIONDATABASE_HPP__

View File

@@ -1,9 +1,9 @@
#ifndef __RETRO_CTRANSITIONDATABASEGAME_HPP__
#define __RETRO_CTRANSITIONDATABASEGAME_HPP__
#ifndef __PSHAG_CTRANSITIONDATABASEGAME_HPP__
#define __PSHAG_CTRANSITIONDATABASEGAME_HPP__
#include "CTransitionDatabase.hpp"
namespace Retro
namespace pshag
{
class CTransitionDatabaseGame : public CTransitionDatabase
@@ -14,4 +14,4 @@ public:
}
#endif // __RETRO_CTRANSITIONDATABASEGAME_HPP__
#endif // __PSHAG_CTRANSITIONDATABASEGAME_HPP__

View File

@@ -1,9 +1,9 @@
#ifndef __RETRO_IMETAANIM_HPP__
#define __RETRO_IMETAANIM_HPP__
#ifndef __PSHAG_IMETAANIM_HPP__
#define __PSHAG_IMETAANIM_HPP__
#include "../RetroTypes.hpp"
namespace Retro
namespace pshag
{
class IMetaAnim
@@ -12,4 +12,4 @@ class IMetaAnim
}
#endif // __RETRO_IMETAANIM_HPP__
#endif // __PSHAG_IMETAANIM_HPP__

View File

@@ -1,9 +1,9 @@
#ifndef __RETRO_IMETATRANS_HPP__
#define __RETRO_IMETATRANS_HPP__
#ifndef __PSHAG_IMETATRANS_HPP__
#define __PSHAG_IMETATRANS_HPP__
#include "../RetroTypes.hpp"
namespace Retro
namespace pshag
{
class IMetaTrans
@@ -12,4 +12,4 @@ class IMetaTrans
}
#endif // __RETRO_IMETATRANS_HPP__
#endif // __PSHAG_IMETATRANS_HPP__

View File

@@ -1,5 +1,5 @@
#ifndef __RETRO_GCTYPES_HPP__
#define __RETRO_GCTYPES_HPP__
#ifndef __PSHAG_GCTYPES_HPP__
#define __PSHAG_GCTYPES_HPP__
#include <stdint.h>
#include <stdlib.h>
@@ -13,4 +13,4 @@ using u32 = uint32_t;
using s64 = int64_t;
using u64 = uint64_t;
#endif // __RETRO_GCTYPES_HPP__
#endif // __PSHAG_GCTYPES_HPP__

View File

@@ -1,7 +1,10 @@
#ifndef __RETRO_GAMEGLOBALOBJECTS_HPP__
#define __RETRO_GAMEGLOBALOBJECTS_HPP__
#ifndef __PSHAG_GAMEGLOBALOBJECTS_HPP__
#define __PSHAG_GAMEGLOBALOBJECTS_HPP__
#include "../DataSpec/DNACommon/Tweaks/ITweakGame.hpp"
#include "../DataSpec/DNACommon/Tweaks/ITweakPlayer.hpp"
#include "../DataSpec/DNACommon/Tweaks/ITweakPlayerControl.hpp"
namespace Retro
namespace pshag
{
extern class CMemoryCardSys* g_MemoryCardSys;
@@ -13,10 +16,10 @@ extern class CGameState* g_GameState;
extern class CInGameTweakManagerBase* g_TweakManager;
extern class CBooRenderer* g_Renderer;
extern struct ITweakGame* g_tweakGame;
extern struct ITweakPlayer* g_tweakPlayer;
extern struct ITweakPlayerControl* g_tweakPlayerControl;
extern DataSpec::ITweakGame* g_tweakGame;
extern DataSpec::ITweakPlayer* g_tweakPlayer;
extern DataSpec::ITweakPlayerControl* g_tweakPlayerControl;
}
#endif // __RETRO_GAMEGLOBALOBJECTS_HPP__
#endif // __PSHAG_GAMEGLOBALOBJECTS_HPP__

View File

@@ -1,7 +1,7 @@
#ifndef __RETRO_CBOORENDERER_HPP__
#define __RETRO_CBOORENDERER_HPP__
#ifndef __PSHAG_CBOORENDERER_HPP__
#define __PSHAG_CBOORENDERER_HPP__
namespace Retro
namespace pshag
{
class IObjectStore;
class CMemorySys;
@@ -17,4 +17,4 @@ public:
}
#endif // __RETRO_CBOORENDERER_HPP__
#endif // __PSHAG_CBOORENDERER_HPP__

View File

@@ -1,8 +1,8 @@
#ifndef __RETRO_CLIGHT_HPP__
#define __RETRO_CLIGHT_HPP__
#ifndef __PSHAG_CLIGHT_HPP__
#define __PSHAG_CLIGHT_HPP__
class CLight
{
};
#endif // __RETRO_CLIGHT_HPP__
#endif // __PSHAG_CLIGHT_HPP__

View File

@@ -1,7 +1,7 @@
#ifndef __RETRO_CMETROIDMODELINSTANCE_HPP__
#define __RETRO_CMETROIDMODELINSTANCE_HPP__
#ifndef __PSHAG_CMETROIDMODELINSTANCE_HPP__
#define __PSHAG_CMETROIDMODELINSTANCE_HPP__
namespace Retro
namespace pshag
{
class CMetroidModelInstance
@@ -10,4 +10,4 @@ class CMetroidModelInstance
}
#endif // __RETRO_CMETROIDMODELINSTANCE_HPP__
#endif // __PSHAG_CMETROIDMODELINSTANCE_HPP__

View File

@@ -1,5 +1,5 @@
#ifndef __RETRO_IRENDERER_HPP__
#define __RETRO_IRENDERER_HPP__
#ifndef __PSHAG_IRENDERER_HPP__
#define __PSHAG_IRENDERER_HPP__
#include <vector>
#include "../RetroTypes.hpp"
@@ -9,7 +9,7 @@
#include "CFrustum.hpp"
#include "CColor.hpp"
namespace Retro
namespace pshag
{
class CMetroidModelInstance;
class CLight;
@@ -95,4 +95,4 @@ public:
}
#endif // __RETRO_IRENDERER_HPP__
#endif // __PSHAG_IRENDERER_HPP__

View File

@@ -1,7 +1,7 @@
#ifndef __RETRO_CCONSOLEOUTPUTWINDOW_HPP__
#define __RETRO_CCONSOLEOUTPUTWINDOW_HPP__
#ifndef __PSHAG_CCONSOLEOUTPUTWINDOW_HPP__
#define __PSHAG_CCONSOLEOUTPUTWINDOW_HPP__
namespace Retro
namespace pshag
{
class CConsoleOutputWindow
@@ -10,4 +10,4 @@ class CConsoleOutputWindow
}
#endif // __RETRO_CCONSOLEOUTPUTWINDOW_HPP__
#endif // __PSHAG_CCONSOLEOUTPUTWINDOW_HPP__

View File

@@ -1,7 +1,7 @@
#ifndef __RETRO_CGUISYS_HPP__
#define __RETRO_CGUISYS_HPP__
#ifndef __PSHAG_CGUISYS_HPP__
#define __PSHAG_CGUISYS_HPP__
namespace Retro
namespace pshag
{
class CGuiSys
@@ -10,4 +10,4 @@ class CGuiSys
}
#endif // __RETRO_CGUISYS_HPP__
#endif // __PSHAG_CGUISYS_HPP__

View File

@@ -1,7 +1,7 @@
#ifndef __RETRO_CSPLASHSCREEN_HPP__
#define __RETRO_CSPLASHSCREEN_HPP__
#ifndef __PSHAG_CSPLASHSCREEN_HPP__
#define __PSHAG_CSPLASHSCREEN_HPP__
namespace Retro
namespace pshag
{
class CSplashScreen
@@ -10,4 +10,4 @@ class CSplashScreen
}
#endif // __RETRO_CSPLASHSCREEN_HPP__
#endif // __PSHAG_CSPLASHSCREEN_HPP__

View File

@@ -1,6 +1,6 @@
#include "IAllocator.hpp"
namespace Retro
namespace pshag
{
}

View File

@@ -1,9 +1,9 @@
#ifndef __RETRO_IALLOCATOR_HPP__
#define __RETRO_IALLOCATOR_HPP__
#ifndef __PSHAG_IALLOCATOR_HPP__
#define __PSHAG_IALLOCATOR_HPP__
#include "RetroTypes.hpp"
namespace Retro
namespace pshag
{
class COsContext;
class CCallStack;
@@ -76,4 +76,4 @@ public:
}
#endif // __RETRO_IALLOCATOR_HPP__
#endif // __PSHAG_IALLOCATOR_HPP__

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