CIceSheegoth: Implement Think

This commit is contained in:
Phillip Stephens 2020-04-20 15:35:56 -07:00
parent 3779b205b7
commit b1a897d246
Signed by: Antidote
GPG Key ID: F8BEE4C83DACA60D
10 changed files with 216 additions and 509 deletions

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</profile>
</component>

View File

@ -1,8 +1,2 @@
<?xml version="1.0" encoding="UTF-8"?>
<module classpath="CMake" type="CPP_MODULE" version="4">
<component name="FacetManager">
<facet type="Python" name="Python facet">
<configuration sdkName="" />
</facet>
</component>
</module>
<module classpath="CMake" type="CPP_MODULE" version="4" />

View File

@ -96,7 +96,7 @@ enum class ELoopState { Invalid = -1, Begin, Loop, End };
enum class ELoopAttackType { Invalid = -1 };
enum class EGenerateType { Invalid = -1, Zero, One, Two, Three, Four, Five };
enum class EGenerateType { Invalid = -1, Zero, One, Two, Three, Four, Five, Six, Seven, Eight };
enum class ESlideType { Invalid = -1, Zero = 0 };

View File

@ -9,6 +9,8 @@
#include "Runtime/Particle/CElementGen.hpp"
#include "Runtime/Particle/CParticleElectric.hpp"
#include "Runtime/Particle/CParticleSwoosh.hpp"
#include "Runtime/Weapon/CFlameInfo.hpp"
#include "Runtime/Weapon/CFlameThrower.hpp"
#include "Runtime/World/CGameArea.hpp"
#include "Runtime/World/CPatternedInfo.hpp"
#include "Runtime/World/CPlayer.hpp"
@ -52,7 +54,7 @@ CIceSheegothData::CIceSheegothData(CInputStream& in, [[maybe_unused]] s32 proper
, x170_(in.readFloatBig())
, x174_(in.readFloatBig())
, x178_(in)
, x17c_(in)
, x17c_fireBreathResId(in)
, x180_(in)
, x19c_(in)
, x1a0_(in)
@ -77,7 +79,7 @@ CIceSheegoth::CIceSheegoth(TUniqueId uid, std::string_view name, const CEntityIn
const CIceSheegothData& sheegothData)
: CPatterned(ECharacter::IceSheeegoth, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
EMovementType::Ground, EColliderType::One, EBodyType::BiPedal, actParms, EKnockBackVariant::Large)
, x56c_(sheegothData)
, x56c_sheegothData(sheegothData)
, x760_(nullptr, 1, pInfo.GetPathfindingIndex(), 1.f, 1.f)
, x844_(nullptr, 1, pInfo.GetPathfindingIndex(), 1.f, 1.f)
, x94c_(x3b4_speed)
@ -133,7 +135,39 @@ CIceSheegoth::CIceSheegoth(TUniqueId uid, std::string_view name, const CEntityIn
CPatterned::SetActive(true);
}
void CIceSheegoth::Accept(IVisitor& visitor) { visitor.Visit(this); }
void CIceSheegoth::Think(float dt, CStateManager& mgr) { CPatterned::Think(dt, mgr); }
void CIceSheegoth::Think(float dt, CStateManager& mgr) {
if (!GetActive()) {
return;
}
CPatterned::Think(dt, mgr);
AttractProjectiles(mgr);
sub_801a0b8c(dt);
sub_8019e6f0(mgr);
if (!IsAlive()) {
x974_ = std::max(0.f, x974_ - (dt * x56c_sheegothData.Get_x170()));
if (GetBodyController()->GetBodyStateInfo().GetCurrentState()->IsDying()) {
sub_8019eb50(mgr);
}
}
x96c_ -= dt;
if (x96c_ < 0.f) {
GetBodyController()->GetCommandMgr().DeliverCmd(
CBCAdditiveReactionCmd(pas::EAdditiveReactionType::Four, 1.f, false));
x96c_ = 3.f * mgr.GetActiveRandom()->Float() + 2.f;
}
GetModelData()->GetAnimationData()->PreRender();
x9f4_.Update(dt);
x9f4_.PreRender(mgr, *GetModelData()->GetAnimationData(), GetTransform(), GetModelData()->GetScale(),
*GetBodyController());
xa2c_collisionManager->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
PreventWorldCollisions(dt, mgr);
sub_8019f680(mgr);
sub_8019f5cc(dt, mgr);
UpdateParticleEffects(dt, mgr);
UpdateThermalFrozenState(x428_damageCooldownTimer > 0.f);
}
void CIceSheegoth::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr) {
switch (msg) {
case EScriptObjectMessage::Activate: {
@ -176,9 +210,9 @@ void CIceSheegoth::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, C
}
case EScriptObjectMessage::Deleted: {
xa2c_collisionManager->Destroy(mgr);
if (xa80_ != kInvalidUniqueId) {
mgr.FreeScriptObject(xa80_);
xa80_ = kInvalidUniqueId;
if (xa80_flameThrowerId != kInvalidUniqueId) {
mgr.FreeScriptObject(xa80_flameThrowerId);
xa80_flameThrowerId = kInvalidUniqueId;
}
if (xaf0_) {
CSfxManager::RemoveEmitter(xaf0_);
@ -265,29 +299,116 @@ void CIceSheegoth::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node
void CIceSheegoth::Patrol(CStateManager& mgr, EStateMsg msg, float dt) {}
void CIceSheegoth::PathFind(CStateManager& mgr, EStateMsg msg, float dt) {}
void CIceSheegoth::TargetPlayer(CStateManager& mgr, EStateMsg msg, float dt) {}
void CIceSheegoth::Generate(CStateManager& mgr, EStateMsg msg, float dt) {}
void CIceSheegoth::Generate(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
x568_ = 0;
x938_ = GetTransform().basis[1];
} else if (msg == EStateMsg::Update) {
if (x568_ == 0 && GetBodyController()->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Generate) {
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Relaxed);
x568_ = 3;
SendScriptMsgs(EScriptObjectState::Attack, mgr, EScriptObjectMessage::None);
} else if (x568_ == 3 &&
GetBodyController()->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Generate) {
x568_ = 4;
} else if (x568_ == 4) {
GetBodyController()->GetCommandMgr().DeliverCmd(
CBCGenerateCmd(x56c_sheegothData.Get_x1f0_25() ? pas::EGenerateType::Eight : pas::EGenerateType::Zero));
}
}
}
void CIceSheegoth::Deactivate(CStateManager& mgr, EStateMsg msg, float dt) {}
void CIceSheegoth::Attack(CStateManager& mgr, EStateMsg msg, float dt) {}
void CIceSheegoth::DoubleSnap(CStateManager& mgr, EStateMsg msg, float dt) {}
void CIceSheegoth::TurnAround(CStateManager& mgr, EStateMsg msg, float dt) {}
void CIceSheegoth::Crouch(CStateManager& mgr, EStateMsg msg, float dt) {}
void CIceSheegoth::Crouch(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
RemoveMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
mgr.GetPlayer().SetOrbitRequestForTarget(GetUniqueId(), CPlayer::EPlayerOrbitRequest::ActivateOrbitSource, mgr);
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Crouch);
x968_ = x56c_sheegothData.Get_x1e0();
x400_24_hitByPlayerProjectile = false;
} else if (msg == EStateMsg::Deactivate) {
AddMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
}
}
void CIceSheegoth::Taunt(CStateManager& mgr, EStateMsg msg, float dt) {}
void CIceSheegoth::ProjectileAttack(CStateManager& mgr, EStateMsg msg, float dt) {}
void CIceSheegoth::Flinch(CStateManager& mgr, EStateMsg msg, float dt) {}
void CIceSheegoth::Approach(CStateManager& mgr, EStateMsg msg, float dt) {}
void CIceSheegoth::Enraged(CStateManager& mgr, EStateMsg msg, float dt) {}
void CIceSheegoth::SpecialAttack(CStateManager& mgr, EStateMsg msg, float dt) {}
bool CIceSheegoth::Leash(CStateManager& mgr, float arg) { return false; }
bool CIceSheegoth::OffLine(CStateManager& mgr, float arg) { return false; }
bool CIceSheegoth::TooClose(CStateManager& mgr, float arg) { return false; }
bool CIceSheegoth::InMaxRange(CStateManager& mgr, float arg) { return false; }
bool CIceSheegoth::InDetectionRange(CStateManager& mgr, float arg) { return false; }
bool CIceSheegoth::SpotPlayer(CStateManager& mgr, float arg) { return false; }
bool CIceSheegoth::AnimOver(CStateManager& mgr, float arg) { return false; }
bool CIceSheegoth::AggressionCheck(CStateManager& mgr, float arg) { return false; }
bool CIceSheegoth::ShouldFire(CStateManager& mgr, float arg) { return false; }
bool CIceSheegoth::Leash(CStateManager& mgr, float arg) {
const zeus::CVector3f posDiff = mgr.GetPlayer().GetTranslation() - GetTranslation();
if ((x3a0_latestLeashPosition - posDiff).magSquared() <= x3c8_leashRadius * x3c8_leashRadius) {
return false;
}
return posDiff.magSquared() > x3cc_playerLeashRadius && x3d4_curPlayerLeashTime > x3d0_playerLeashTime;
}
bool CIceSheegoth::OffLine(CStateManager& mgr, float arg) {
sub_8019ee18(0);
return PathShagged(mgr, arg);
}
bool CIceSheegoth::TooClose(CStateManager& mgr, float arg) {
if (mgr.GetPlayer().GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Morphed) {
const zeus::CVector3f posDiff = mgr.GetPlayer().GetTranslation() - GetTranslation();
if (posDiff.z() < 0.f && posDiff.magSquared() < x978_) {
return true;
}
}
return false;
}
bool CIceSheegoth::InMaxRange(CStateManager& mgr, float arg) {
if (x56c_sheegothData.Get_x1f0_24()) {
return true;
}
return CPatterned::InMaxRange(mgr, arg);
}
bool CIceSheegoth::InDetectionRange(CStateManager& mgr, float arg) {
if (xb28_24_shotAt) {
return true;
}
zeus::CVector3f posDiff = mgr.GetPlayer().GetTranslation() - GetTranslation();
float range = std::min(1.f, arg) * x3bc_detectionRange;
if (posDiff.magSquared() < range * range) {
if (x3c0_detectionHeightRange <= 0.f) {
return true;
}
return (posDiff.z() * posDiff.z()) < x3c0_detectionHeightRange * x3c0_detectionHeightRange;
}
return false;
}
bool CIceSheegoth::SpotPlayer(CStateManager& mgr, float arg) {
if (!xb28_24_shotAt) {
return CPatterned::SpotPlayer(mgr, arg);
}
return true;
}
bool CIceSheegoth::AnimOver(CStateManager& mgr, float arg) { return x568_ == 4; }
bool CIceSheegoth::AggressionCheck(CStateManager& mgr, float arg) {
return !(!IsAlive() || xb28_30_ || !sub_801a1794(mgr));
}
bool CIceSheegoth::ShouldFire(CStateManager& mgr, float arg) {
if (GetAreaIdAlways() != mgr.GetPlayer().GetAreaIdAlways()) {
return false;
}
zeus::CVector3f pos = mgr.GetPlayer().GetTranslation();
zeus::CTransform lctrXf = GetLctrTransform(xaf4_mouthLocator);
if ((pos - lctrXf.origin).magSquared() <= x300_maxAttackRange * x300_maxAttackRange &&
std::fabs(pos.z() - GetTranslation().z()) < (lctrXf.origin.z() - GetTranslation().z()) && !ShouldTurn(mgr, 0.2617994f)) {
return !IsPatternObstructed(mgr, lctrXf.origin, pos);
}
return false;
}
bool CIceSheegoth::ShouldFlinch(CStateManager& mgr, float arg) { return false; }
bool CIceSheegoth::ShotAt(CStateManager& mgr, float arg) { return false; }
bool CIceSheegoth::ShotAt(CStateManager& mgr, float arg) { return x400_24_hitByPlayerProjectile; }
bool CIceSheegoth::ShouldSpecialAttack(CStateManager& mgr, float arg) { return false; }
bool CIceSheegoth::LostInterest(CStateManager& mgr, float arg) { return false; }
void CIceSheegoth::UpdateTouchBounds() {
@ -304,13 +425,14 @@ void CIceSheegoth::UpdateTouchBounds() {
}
void CIceSheegoth::ApplyContactDamage(TUniqueId sender, CStateManager& mgr) {
if (const TCastToConstPtr<CCollisionActor> colAct = mgr.GetObjectById(sender)) {
if (colAct->GetHealthInfo(mgr)->GetHP() <= 0.f)
if (colAct->GetHealthInfo(mgr)->GetHP() <= 0.f) {
return;
}
bool bVar5 = (xb28_29_ && !xb28_25_ && xb28_28_) ? true : sub_8019fc84(sender);
if (colAct->GetLastTouchedObject() == mgr.GetPlayer().GetUniqueId()) {
if (bVar5) {
mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(), x56c_.Get_x1b8(),
mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(), x56c_sheegothData.Get_x1b8(),
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), zeus::skZero3f);
} else {
mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(), GetContactDamage(),
@ -372,7 +494,7 @@ void CIceSheegoth::SetupCollisionActorManager(CStateManager& mgr) {
xafc_.emplace_back(desc.GetCollisionActorId());
} else {
xb04_.emplace_back(desc.GetCollisionActorId());
colAct->SetDamageVulnerability(x56c_.Get_x80());
colAct->SetDamageVulnerability(x56c_sheegothData.Get_x80());
}
}
}
@ -403,8 +525,8 @@ void CIceSheegoth::SetupHealthInfo(CStateManager& mgr) {
}
}
void CIceSheegoth::sub_8019ebf0(CStateManager& mgr, float damage) {
x974_ = zeus::clamp(0.f, x974_ + damage, x56c_.Get_x170());
float fVar1 = (1.f/3.f) * x56c_.Get_x170();
x974_ = zeus::clamp(0.f, x974_ + damage, x56c_sheegothData.Get_x170());
float fVar1 = (1.f / 3.f) * x56c_sheegothData.Get_x170();
if (fVar1 <= 0.f) {
xb29_26_ = true;
} else {
@ -418,5 +540,32 @@ void CIceSheegoth::ApplyWeaponDamage(CStateManager& mgr, TUniqueId sender) {
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), zeus::skZero3f);
}
}
void CIceSheegoth::CreateFlameThrower(CStateManager& mgr) {}
void CIceSheegoth::CreateFlameThrower(CStateManager& mgr) {
if (xa80_flameThrowerId != kInvalidUniqueId) {
return;
}
xa80_flameThrowerId = mgr.AllocateUniqueId();
mgr.AddObject(new CFlameThrower(xa84_, "IceSheegoth_Flame"sv, EWeaponType::Plasma,
CFlameInfo{6, 4, x56c_sheegothData.GetFireBreathResId(), 15, 0.0625f, 20.f, 1.f}, {},
EMaterialTypes::CollisionActor, x56c_sheegothData.GetFireBreathDamage(),
xa80_flameThrowerId, GetAreaIdAlways(), GetUniqueId(), EProjectileAttrib::None,
x56c_sheegothData.Get_x1e4(), x56c_sheegothData.Get_x1e8(),
x56c_sheegothData.Get_x1ec()));
}
void CIceSheegoth::AttractProjectiles(CStateManager& mgr) {}
void CIceSheegoth::sub_801a0b8c(float dt) {}
void CIceSheegoth::sub_8019e6f0(CStateManager& mgr) {}
void CIceSheegoth::sub_8019eb50(CStateManager& mgr) {
for (size_t i = 0; i < xa2c_collisionManager->GetNumCollisionActors(); ++i) {
const auto& jInfo = xa2c_collisionManager->GetCollisionDescFromIndex(i);
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(jInfo.GetCollisionActorId())) {
colAct->AddMaterial(EMaterialTypes::ProjectilePassthrough);
}
}
}
void CIceSheegoth::PreventWorldCollisions(float dt, CStateManager& mgr) {}
void CIceSheegoth::sub_8019f680(CStateManager& mgr) {}
void CIceSheegoth::sub_8019f5cc(float dt, CStateManager& mgr) {}
void CIceSheegoth::UpdateParticleEffects(float dt, CStateManager& mgr) {}
} // namespace urde::MP1

View File

@ -24,7 +24,7 @@ class CIceSheegothData {
float x170_;
float x174_;
CAssetId x178_;
CAssetId x17c_;
CAssetId x17c_fireBreathResId;
CDamageInfo x180_;
CAssetId x19c_;
CAssetId x1a0_;
@ -47,23 +47,31 @@ class CIceSheegothData {
public:
CIceSheegothData(CInputStream& in, s32 propertyCount);
CDamageVulnerability Get_x80() const { return x80_; }
CAssetId Get_x150() const { return x150_; }
CDamageInfo Get_x154() const { return x154_; }
float Get_x170() const { return x170_; }
float Get_x174() const { return x174_; }
CAssetId Get_x178() const { return x178_; }
CAssetId Get_x1a0() const { return x1a0_; }
CAssetId Get_x1a4() const { return x1a4_; }
CAssetId Get_x1a8() const { return x1a8_; }
CAssetId Get_x1ac() const { return x1ac_; }
float Get_x1b0() const { return x1b0_; }
CDamageInfo Get_x1b8() const { return x1b8_; }
[[nodiscard]] CDamageVulnerability Get_x80() const { return x80_; }
[[nodiscard]] CAssetId Get_x150() const { return x150_; }
[[nodiscard]] CDamageInfo Get_x154() const { return x154_; }
[[nodiscard]] float Get_x170() const { return x170_; }
[[nodiscard]] float Get_x174() const { return x174_; }
[[nodiscard]] CAssetId Get_x178() const { return x178_; }
[[nodiscard]] CAssetId GetFireBreathResId() const { return x17c_fireBreathResId;}
[[nodiscard]] CDamageInfo GetFireBreathDamage() const { return x180_; }
[[nodiscard]] CAssetId Get_x1a0() const { return x1a0_; }
[[nodiscard]] CAssetId Get_x1a4() const { return x1a4_; }
[[nodiscard]] CAssetId Get_x1a8() const { return x1a8_; }
[[nodiscard]] CAssetId Get_x1ac() const { return x1ac_; }
[[nodiscard]] float Get_x1b0() const { return x1b0_; }
[[nodiscard]] CDamageInfo Get_x1b8() const { return x1b8_; }
[[nodiscard]] float Get_x1e0() const { return x1e0_; }
[[nodiscard]] CAssetId Get_x1e4() const { return x1e4_; }
[[nodiscard]] s16 Get_x1e8() const { return x1e8_; }
[[nodiscard]] CAssetId Get_x1ec() const { return x1ec_; }
[[nodiscard]] bool Get_x1f0_24() const { return x1f0_24_; }
[[nodiscard]] bool Get_x1f0_25() const { return x1f0_25_; }
};
class CIceSheegoth : public CPatterned {
s32 x568_ = -1;
CIceSheegothData x56c_;
CIceSheegothData x56c_sheegothData;
CPathFindSearch x760_;
CPathFindSearch x844_;
s32 x928_ = 0;
@ -90,7 +98,7 @@ class CIceSheegoth : public CPatterned {
std::unique_ptr<CCollisionActorManager> xa2c_collisionManager;
CCollidableAABox xa30_;
CProjectileInfo xa58_;
TUniqueId xa80_ = kInvalidUniqueId;
TUniqueId xa80_flameThrowerId = kInvalidUniqueId;
TToken<CWeaponDescription> xa84_;
TCachedToken<CGenDescription> xa8c_;
//bool xa98_;
@ -143,7 +151,19 @@ class CIceSheegoth : public CPatterned {
void AddCollisionList(const SJointInfo* info, size_t count, std::vector<CJointCollisionDescription>& vecOut);
void SetupCollisionActorManager(CStateManager& mgr);
void SetupHealthInfo(CStateManager& mgr);
void AttractProjectiles(CStateManager& mgr);
void sub_801a0b8c(float dt);
void sub_8019e6f0(CStateManager& mgr);
void sub_8019eb50(CStateManager& mgr);
void PreventWorldCollisions(float dt, CStateManager& mgr);
void sub_8019f680(CStateManager& mgr);
void sub_8019f5cc(float dt, CStateManager& mgr);
void sub_8019ee18(u32 i) { x928_ = i; }
void UpdateParticleEffects(float dt, CStateManager& mgr);
bool sub_801a1794(CStateManager& mgr) const {
const CHealthInfo* hInfo = GetHealthInfo(mgr);
return hInfo != nullptr && hInfo->GetHP() < 0.3f * x970_;
}
public:
DEFINE_PATTERNED(IceSheeegoth);
CIceSheegoth(TUniqueId uid, std::string_view name, const CEntityInfo& info, zeus::CTransform& xf, CModelData&& mData,

View File

@ -19,8 +19,8 @@ public:
CFlameInfo(s32, s32, CAssetId, s32, float, float, float);
CFlameInfo(CInputStream& in);
s32 GetAttributes() const { return x4_attributes; }
s32 GetLength() const { return xc_length; }
CAssetId GetFlameFxId() const { return x8_flameFxId; }
[[nodiscard]] s32 GetAttributes() const { return x4_attributes; }
[[nodiscard]] s32 GetLength() const { return xc_length; }
[[nodiscard]] CAssetId GetFlameFxId() const { return x8_flameFxId; }
};
} // namespace urde

View File

@ -77,7 +77,7 @@ void CStateMachineState::Update(CStateManager& mgr, CAi& ai, float delta) {
trig = trig->GetAnd();
}
}
if (andPassed && state) {
if (andPassed && state != nullptr) {
x4_state->CallFunc(mgr, ai, EStateMsg::Deactivate, 0.f);
x4_state = state;
Log.report(logvisor::Info, FMT_STRING("{} {} {} - {} {}"), ai.GetUniqueId(), ai.GetEditorId(), ai.GetName(),