mirror of https://github.com/AxioDL/metaforce.git
CFlaahgra: Fix SetCollisionActorBounds args in Attack
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@ -25,6 +25,7 @@ namespace urde::MP1 {
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constexpr zeus::CColor skDamageColor{0.5f, 0.5f, 0.f, 1.f};
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constexpr zeus::CColor skUnkColor{0.5f, 0.f, 0.f, 1.f};
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constexpr zeus::CVector3f skUnkVec1{0.5f, 7.f, 0.f};
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constexpr zeus::CVector3f skUnkVec2{12.f, 12.f, 12.f};
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constexpr std::array<SJointInfo, 3> skLeftArmJointList{{
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{"L_elbow", "L_blade", 0.6f, 1.f},
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@ -962,8 +963,8 @@ void CFlaahgra::Attack(CStateManager& mgr, EStateMsg msg, float arg) {
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x568_ = kStates1[x7a8_] != pas::ESeverity::Invalid ? 1 : 2;
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if (sub801ae670()) {
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SetCollisionActorBounds(mgr, x79c_leftArmCollision, skUnkVec1);
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SetCollisionActorBounds(mgr, x7a0_rightArmCollision, skUnkVec1);
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SetCollisionActorBounds(mgr, x79c_leftArmCollision, skUnkVec2);
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SetCollisionActorBounds(mgr, x7a0_rightArmCollision, skUnkVec2);
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}
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x798_animState = x450_bodyController->GetBodyStateInfo().GetCurrentStateId();
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