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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-08 21:47:42 +00:00

Implement CPlayerCameraBob

This commit is contained in:
2016-09-15 17:56:46 -07:00
parent c40135f97f
commit b27821c5eb
5 changed files with 267 additions and 35 deletions

View File

@@ -1,5 +1,6 @@
#include "CCameraManager.hpp"
#include "CCameraShakeData.hpp"
#include "CFirstPersonCamera.hpp"
#include "Audio/CSfxManager.hpp"
#include "CGameCamera.hpp"
#include "CStateManager.hpp"
@@ -10,11 +11,9 @@
namespace urde
{
CCameraManager::CCameraManager(TUniqueId curCameraId)
: x0_curCameraId(curCameraId)
CCameraManager::CCameraManager(TUniqueId curCameraId) : x0_curCameraId(curCameraId)
{
CSfxManager::AddListener(CSfxManager::ESfxChannels::One,
zeus::CVector3f::skZero, zeus::CVector3f::skZero,
CSfxManager::AddListener(CSfxManager::ESfxChannels::One, zeus::CVector3f::skZero, zeus::CVector3f::skZero,
{1.f, 0.f, 0.f}, {0.f, 0.f, 1.f}, 50.f, 50.f, 1000.f, 1, 0x7f);
}
@@ -32,7 +31,7 @@ zeus::CTransform CCameraManager::GetCurrentCameraTransform(const CStateManager&
void CCameraManager::RemoveCameraShaker(int id)
{
for (auto it=x18_shakers.begin() ; it != x18_shakers.end() ; ++it)
for (auto it = x18_shakers.begin(); it != x18_shakers.end(); ++it)
if (it->x20_shakerId == id)
{
x18_shakers.erase(it);
@@ -47,10 +46,7 @@ int CCameraManager::AddCameraShaker(const CCameraShakeData& data)
return x2c_lastShakeId;
}
void CCameraManager::AddCinemaCamera(TUniqueId id, CStateManager& stateMgr)
{
x4_cineCameras.push_back(id);
}
void CCameraManager::AddCinemaCamera(TUniqueId id, CStateManager& stateMgr) { x4_cineCameras.push_back(id); }
void CCameraManager::SetInsideFluid(bool val, TUniqueId fluidId)
{
@@ -67,11 +63,10 @@ void CCameraManager::Update(float dt, CStateManager& stateMgr)
{
const CGameCamera* camera = GetCurrentCamera(stateMgr);
zeus::CVector3f heading = camera->GetTransform().basis * zeus::CVector3f{0.f, 1.f, 0.f};
CSfxManager::UpdateListener(camera->GetTransform().origin, zeus::CVector3f::skZero,
heading, {0.f, 0.f, 1.f}, 0x7f);
CSfxManager::UpdateListener(camera->GetTransform().origin, zeus::CVector3f::skZero, heading, {0.f, 0.f, 1.f}, 0x7f);
x30_shakeOffset = zeus::CVector3f::skZero;
for (auto it=x18_shakers.begin() ; it != x18_shakers.end() ;)
for (auto it = x18_shakers.begin(); it != x18_shakers.end();)
{
if (it->x1c_curTime >= it->x18_duration)
{
@@ -106,12 +101,11 @@ void CCameraManager::Update(float dt, CStateManager& stateMgr)
if (water)
{
// TODO: Finish
zeus::CColor tmpColor; // Get from water
zeus::CColor tmpColor; // Get from water
zeus::CVector2f tmpVector; // Get from camera
x3c_fog.SetFogExplicit(ERglFogMode::PerspExp, tmpColor, tmpVector);
stateMgr.GetCameraFilterPass(4).SetFilter(CCameraFilterPass::EFilterType::Multiply,
CCameraFilterPass::EFilterShape::Fullscreen,
0.f, tmpColor, -1);
CCameraFilterPass::EFilterShape::Fullscreen, 0.f, tmpColor, -1);
}
x86_26_inWater = true;
}
@@ -137,6 +131,13 @@ const CGameCamera* CCameraManager::GetCurrentCamera(const CStateManager& stateMg
return static_cast<const CGameCamera*>(camList->GetObjectById(GetCurrentCameraId()));
}
float CCameraManager::sub80009148() const
{
const zeus::CVector3f uVec = x7c_fpCamera->GetTransform().upVector();
return 1.f - std::min(std::fabs(std::min(std::fabs(uVec.y * uVec.x * uVec.z * zeus::kUpVec.y + zeus::kUpVec.x +
zeus::kUpVec.z), 1.f) / std::cos(zeus::degToRad(30.f))), 1.f);
}
void CCameraManager::ResetCameras(CStateManager& mgr)
{
zeus::CTransform xf = mgr.GetPlayer().CreateTransformFromMovementDirection();
@@ -148,5 +149,4 @@ void CCameraManager::ResetCameras(CStateManager& mgr)
camObj->Reset(xf, mgr);
}
}
}