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Implement CFishCloud
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@@ -20,7 +20,8 @@ CNewIntroBoss::CNewIntroBoss(TUniqueId uid, std::string_view name, const CEntity
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: CPatterned(ECharacter::NewIntroBoss, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
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EMovementType::Flyer, EColliderType::One, EBodyType::Restricted, actParms, EKnockBackVariant::Medium)
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, x570_minTurnAngle(minTurnAngle)
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, x574_boneTracking(*GetModelData()->GetAnimationData(), "Head_1"sv, zeus::degToRad(80.f), zeus::degToRad(180.f), false)
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, x574_boneTracking(*GetModelData()->GetAnimationData(), "Head_1"sv, zeus::degToRad(80.f), zeus::degToRad(180.f),
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EBoneTrackingFlags::None)
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, x5ac_projectileInfo(projectile, dInfo)
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, x5f0_beamContactFxId(beamContactFxId)
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, x5f4_beamPulseFxId(beamPulseFxId)
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