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Implement CFishCloud

This commit is contained in:
Jack Andersen
2019-04-02 18:32:31 -10:00
parent 8e2db0795b
commit b72cc490e8
25 changed files with 943 additions and 159 deletions

View File

@@ -98,7 +98,7 @@ class CEnvFxManager {
// bool x3c_snowflakeTextureMipBlanked = false; /* Shader simulates this texture mod */
TLockedToken<CTexture> x40_txtrEnvGradient;
rstl::reserved_vector<CEnvFxManagerGrid, 64> x50_grids;
float xb54_baseSplashRate;
float xb54_baseSplashRate = 0.f;
TLockedToken<CGenDescription> xb58_envRainSplash;
bool xb64_ = true;
TUniqueId xb68_envRainSplashId = kInvalidUniqueId;