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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-10 05:47:43 +00:00

AGSC/ATBL/CSNG extracting and cooking

This commit is contained in:
Jack Andersen
2016-09-18 13:47:48 -10:00
parent d2e4049c3a
commit b9baa84b1d
65 changed files with 1004 additions and 338 deletions

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@@ -3,7 +3,7 @@
#include <unordered_set>
#include "DNACommon.hpp"
#include "BlenderConnection.hpp"
#include "hecl/Blender/BlenderConnection.hpp"
#include "CMDL.hpp"
#include "RigInverter.hpp"
@@ -53,7 +53,7 @@ bool ReadANCSToBlender(hecl::BlenderConnection& conn,
if (cmdlE)
{
hecl::ProjectPath cmdlPath = pakRouter.getWorking(cmdlE);
if (force || cmdlPath.getPathType() == hecl::ProjectPath::Type::None)
if (force || cmdlPath.isNone())
{
if (!conn.createBlend(cmdlPath, hecl::BlenderConnection::BlendType::Mesh))
return false;

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@@ -0,0 +1,64 @@
#include "ATBL.hpp"
#include "Athena/Athena/DNAYaml.hpp"
namespace DataSpec
{
namespace DNAAudio
{
bool ATBL::Extract(PAKEntryReadStream& rs, const hecl::ProjectPath& outPath)
{
size_t idxCount = rs.length() / 2;
athena::io::YAMLDocWriter w("ATBL");
for (size_t i=0 ; i<idxCount ; ++i)
{
uint16_t idx = rs.readUint16Big();
if (idx == 0xffff)
continue;
char iStr[16];
snprintf(iStr, 16, "0x%04X", int(i));
w.writeUint16(iStr, idx);
}
athena::io::FileWriter fw(outPath.getAbsolutePath());
w.finish(&fw);
return true;
}
bool ATBL::Cook(const hecl::ProjectPath& inPath, const hecl::ProjectPath& outPath)
{
athena::io::FileReader r(inPath.getAbsolutePath());
if (r.hasError())
return false;
athena::io::YAMLDocReader dr;
if (!dr.parse(&r))
return false;
unsigned long maxI = 0;
for (const auto& pair : dr.getRootNode()->m_mapChildren)
{
unsigned long i = strtoul(pair.first.c_str(), nullptr, 0);
maxI = std::max(maxI, i);
}
std::vector<uint16_t> vecOut;
vecOut.resize(maxI + 1, 0xffff);
for (const auto& pair : dr.getRootNode()->m_mapChildren)
{
unsigned long i = strtoul(pair.first.c_str(), nullptr, 0);
vecOut[i] = hecl::SBig(uint16_t(strtoul(pair.second->m_scalarString.c_str(), nullptr, 0)));
}
athena::io::FileWriter w(outPath.getAbsolutePath());
if (w.hasError())
return false;
w.writeBytes(vecOut.data(), vecOut.size() * 2);
return true;
}
}
}

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@@ -0,0 +1,22 @@
#ifndef _DNACOMMON_ATBL_HPP_
#define _DNACOMMON_ATBL_HPP_
#include "DNACommon.hpp"
#include "PAK.hpp"
namespace DataSpec
{
namespace DNAAudio
{
class ATBL
{
public:
static bool Extract(PAKEntryReadStream& rs, const hecl::ProjectPath& outPath);
static bool Cook(const hecl::ProjectPath& inPath, const hecl::ProjectPath& outPath);
};
}
}
#endif // _DNACOMMON_ATBL_HPP_

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@@ -1,7 +1,7 @@
#ifndef _DNACOMMON_BABEDEAD_HPP_
#define _DNACOMMON_BABEDEAD_HPP_
#include "BlenderConnection.hpp"
#include "hecl/Blender/BlenderConnection.hpp"
#include "zeus/Math.hpp"
#include <cfloat>

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@@ -82,7 +82,7 @@ void ReadMaterialSetToBlender_1_2(hecl::BlenderConnection::PyOutStream& os,
const nod::Node* node;
const typename PAKRouter::EntryType* texEntry = pakRouter.lookupEntry(tex, &node);
hecl::ProjectPath txtrPath = pakRouter.getWorking(texEntry);
if (txtrPath.getPathType() == hecl::ProjectPath::Type::None)
if (!txtrPath.isNone())
{
PAKEntryReadStream rs = texEntry->beginReadStream(*node);
TXTR::Extract(rs, txtrPath);

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@@ -5,7 +5,7 @@
#include <hecl/Frontend.hpp>
#include <hecl/Backend/GX.hpp>
#include "PAK.hpp"
#include "BlenderConnection.hpp"
#include "hecl/Blender/BlenderConnection.hpp"
#include "GX.hpp"
#include "TXTR.hpp"
#include "zeus/CAABox.hpp"

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@@ -27,6 +27,7 @@ add_library(DNACommon
ParticleCommon.cpp
FONT.hpp FONT.cpp
DGRP.hpp DGRP.cpp
ATBL.hpp ATBL.cpp
DeafBabe.hpp DeafBabe.cpp
BabeDead.hpp BabeDead.cpp
RigInverter.hpp RigInverter.cpp

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@@ -2,7 +2,7 @@
#define _DNACOMMON_DEAFBABE_HPP_
#include "DNACommon.hpp"
#include "BlenderConnection.hpp"
#include "hecl/Blender/BlenderConnection.hpp"
namespace DataSpec
{

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@@ -100,7 +100,7 @@ bool ReadMAPAToBlender(hecl::BlenderConnection& conn,
/* We're not in a world pak, so lets keep the original name */
mapaPath = outPath;
if (!force && mapaPath.getPathType() == hecl::ProjectPath::Type::File)
if (!force && mapaPath.isFile())
return true;
if (!conn.createBlend(mapaPath, hecl::BlenderConnection::BlendType::MapArea))
@@ -296,7 +296,7 @@ bool ReadMAPAToBlender(hecl::BlenderConnection& conn,
/* World background */
hecl::ProjectPath worldBlend(outPath.getParentPath().getParentPath(), "!world.blend");
if (worldBlend.getPathType() == hecl::ProjectPath::Type::File)
if (worldBlend.isFile())
os.linkBackground("//../!world.blend", "World");
os.centerView();

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@@ -24,7 +24,7 @@ bool ReadMLVLToBlender(hecl::BlenderConnection& conn,
else
/* We're not in a world pak, so lets keep the original name */
mlvlPath = outPath;
if (!force && mlvlPath.getPathType() == hecl::ProjectPath::Type::File)
if (!force && mlvlPath.isFile())
return true;
/* Create World Blend */

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@@ -2,7 +2,7 @@
#define __DNACOMMON_MLVL_HPP__
#include "DNACommon.hpp"
#include "BlenderConnection.hpp"
#include "hecl/Blender/BlenderConnection.hpp"
#include "zeus/CVector3f.hpp"
namespace DataSpec

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@@ -268,6 +268,8 @@ hecl::ProjectPath PAKRouter<BRIDGETYPE>::getWorking(const EntryType* entry,
#endif
if (extractor.fileExts[0] && !extractor.fileExts[1])
entName += extractor.fileExts[0];
else if (extractor.fileExts[0])
entName += _S(".*");
return hecl::ProjectPath(pakPath, entName);
}
}
@@ -285,6 +287,8 @@ hecl::ProjectPath PAKRouter<BRIDGETYPE>::getWorking(const EntryType* entry,
#endif
if (extractor.fileExts[0] && !extractor.fileExts[1])
entName += extractor.fileExts[0];
else if (extractor.fileExts[0])
entName += _S(".*");
if (bridge.getPAK().m_noShare)
{
return hecl::ProjectPath(pakPath, entName);
@@ -307,6 +311,8 @@ hecl::ProjectPath PAKRouter<BRIDGETYPE>::getWorking(const EntryType* entry,
hecl::SystemString entName = entBase;
if (extractor.fileExts[0] && !extractor.fileExts[1])
entName += extractor.fileExts[0];
else if (extractor.fileExts[0])
entName += _S(".*");
hecl::ProjectPath sharedPath(m_sharedWorking, entName);
m_sharedWorking.makeDir();
return sharedPath;
@@ -464,7 +470,7 @@ bool PAKRouter<BRIDGETYPE>::extractResources(const BRIDGETYPE& pakBridge, bool f
/* Extract first, so they start out invalid */
hecl::ProjectPath cooked = getCooked(item);
if (force || cooked.getPathType() == hecl::ProjectPath::Type::None)
if (force || cooked.isNone())
{
PAKEntryReadStream s = item->beginReadStream(*node);
FILE* fout = hecl::Fopen(cooked.getAbsolutePath().c_str(), _S("wb"));
@@ -474,7 +480,7 @@ bool PAKRouter<BRIDGETYPE>::extractResources(const BRIDGETYPE& pakBridge, bool f
if (extractor.func_a) /* Doesn't need PAKRouter access */
{
if (force || working.getPathType() == hecl::ProjectPath::Type::None)
if (force || working.isNone())
{
PAKEntryReadStream s = item->beginReadStream(*node);
extractor.func_a(s, working);
@@ -482,7 +488,7 @@ bool PAKRouter<BRIDGETYPE>::extractResources(const BRIDGETYPE& pakBridge, bool f
}
else if (extractor.func_b) /* Needs PAKRouter access */
{
if (force || working.getPathType() == hecl::ProjectPath::Type::None)
if (force || working.isNone())
{
PAKEntryReadStream s = item->beginReadStream(*node);
extractor.func_b(m_dataSpec, s, working, *this, *item, force, btok,

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@@ -45,7 +45,7 @@ public:
atUint64 bufEnd = m_pos + len;
if (bufEnd > m_sz)
len -= bufEnd - m_sz;
memcpy(buf, m_buf.get() + m_pos, len);
memmove(buf, m_buf.get() + m_pos, len);
m_pos += len;
return len;
}
@@ -84,10 +84,26 @@ struct ResExtractor
std::function<bool(const SpecBase&, PAKEntryReadStream&, const hecl::ProjectPath&, PAKRouter<PAKBRIDGE>&,
const typename PAKBRIDGE::PAKType::Entry&, bool, hecl::BlenderToken&,
std::function<void(const hecl::SystemChar*)>)> func_b;
const hecl::SystemChar* fileExts[4];
unsigned weight;
std::array<const hecl::SystemChar*, 6> fileExts = {};
unsigned weight = 0;
std::function<void(const SpecBase&, PAKEntryReadStream&, PAKRouter<PAKBRIDGE>&,
typename PAKBRIDGE::PAKType::Entry&)> func_name;
ResExtractor() = default;
ResExtractor(std::function<bool(PAKEntryReadStream&, const hecl::ProjectPath&)>&& func,
std::array<const hecl::SystemChar*, 6>&& fileExtsIn, unsigned weightin=0,
std::function<void(const SpecBase&, PAKEntryReadStream&, PAKRouter<PAKBRIDGE>&,
typename PAKBRIDGE::PAKType::Entry&)>&& nfunc={})
: func_a(std::move(func)), fileExts(std::move(fileExtsIn)), weight(weightin), func_name(std::move(nfunc)) {}
ResExtractor(std::function<bool(const SpecBase&, PAKEntryReadStream&, const hecl::ProjectPath&, PAKRouter<PAKBRIDGE>&,
const typename PAKBRIDGE::PAKType::Entry&, bool, hecl::BlenderToken&,
std::function<void(const hecl::SystemChar*)>)>&& func,
std::array<const hecl::SystemChar*, 6>&& fileExtsIn, unsigned weightin=0,
std::function<void(const SpecBase&, PAKEntryReadStream&, PAKRouter<PAKBRIDGE>&,
typename PAKBRIDGE::PAKType::Entry&)>&& nfunc={})
: func_b(std::move(func)), fileExts(std::move(fileExtsIn)), weight(weightin), func_name(std::move(nfunc)) {}
};
/** Level hierarchy representation */

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@@ -4,7 +4,7 @@
#include "zeus/CVector3f.hpp"
#include "zeus/CMatrix3f.hpp"
#include "zeus/CQuaternion.hpp"
#include "BlenderConnection.hpp"
#include "hecl/Blender/BlenderConnection.hpp"
namespace DataSpec
{

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@@ -2,12 +2,14 @@
#define __DNACOMMON_ITWEAKGUNRES_HPP__
#include "../DNACommon.hpp"
#include "Runtime/IFactory.hpp"
namespace DataSpec
{
struct ITweakGunRes : BigYAML
{
using ResId = int64_t;
enum class EBeamId
{
Power,
@@ -17,6 +19,94 @@ struct ITweakGunRes : BigYAML
Phazon
};
ResId x4_gunMotion;
ResId x8_grappleArm;
ResId xc_rightHand;
ResId x10_powerBeam;
ResId x14_iceBeam;
ResId x18_waveBeam;
ResId x1c_plasmaBeam;
ResId x20_phazonBeam;
ResId x24_holoTransition;
ResId x28_bombSet;
ResId x2c_bombExplode;
ResId x30_powerBombExplode;
/* Power, Ice, Wave, Plasma, Phazon / Beam, Ball */
ResId x34_weapons[5][2];
ResId x84_muzzle[5];
ResId x94_charge[5];
ResId xa4_auxMuzzle[5];
ResId xb4_grappleSegment;
ResId xb8_grappleClaw;
ResId xbc_grappleHit;
ResId xc0_grappleMuzzle;
ResId xc4_grappleSwoosh;
ResId GetBeamModel(EBeamId beam) const
{
int b = int(beam);
if (b < 0 || b > 4)
b = 0;
switch (EBeamId(b))
{
case EBeamId::Power:
default:
return x10_powerBeam;
case EBeamId::Ice:
return x14_iceBeam;
case EBeamId::Plasma:
return x1c_plasmaBeam;
case EBeamId::Wave:
return x18_waveBeam;
case EBeamId::Phazon:
return x20_phazonBeam;
}
}
void ResolveResources(const urde::IFactory& factory)
{
x4_gunMotion = factory.GetResourceIdByName(GetGunMotion().c_str())->id;
x8_grappleArm = factory.GetResourceIdByName(GetGrappleArm().c_str())->id;
xc_rightHand = factory.GetResourceIdByName(GetRightHand().c_str())->id;
x10_powerBeam = factory.GetResourceIdByName(GetPowerBeam().c_str())->id;
x14_iceBeam = factory.GetResourceIdByName(GetIceBeam().c_str())->id;
x18_waveBeam = factory.GetResourceIdByName(GetWaveBeam().c_str())->id;
x1c_plasmaBeam = factory.GetResourceIdByName(GetPlasmaBeam().c_str())->id;
x20_phazonBeam = factory.GetResourceIdByName(GetPhazonBeam().c_str())->id;
x24_holoTransition = factory.GetResourceIdByName(GetHoloTransition().c_str())->id;
x28_bombSet = factory.GetResourceIdByName(GetBombSet().c_str())->id;
x2c_bombExplode = factory.GetResourceIdByName(GetBombExplode().c_str())->id;
x30_powerBombExplode = factory.GetResourceIdByName(GetPowerBombExplode().c_str())->id;
for (int i=0 ; i<5 ; ++i)
for (int j=0 ; j<2 ; ++j)
x34_weapons[i][j] = factory.GetResourceIdByName(GetWeapon(i, j).c_str())->id;
for (int i=0 ; i<5 ; ++i)
x84_muzzle[i] = factory.GetResourceIdByName(GetMuzzleParticle(i).c_str())->id;
for (int i=0 ; i<5 ; ++i)
x94_charge[i] = factory.GetResourceIdByName(GetChargeParticle(i).c_str())->id;
for (int i=0 ; i<5 ; ++i)
xa4_auxMuzzle[i] = factory.GetResourceIdByName(GetAuxMuzzleParticle(i).c_str())->id;
xb4_grappleSegment = factory.GetResourceIdByName(GetGrappleSegmentParticle().c_str())->id;
xb8_grappleClaw = factory.GetResourceIdByName(GetGrappleClawParticle().c_str())->id;
xbc_grappleHit = factory.GetResourceIdByName(GetGrappleHitParticle().c_str())->id;
xc0_grappleMuzzle = factory.GetResourceIdByName(GetGrappleMuzzleParticle().c_str())->id;
xc4_grappleSwoosh = factory.GetResourceIdByName(GetGrappleSwooshParticle().c_str())->id;
}
protected:
virtual const std::string& GetGunMotion() const=0;
virtual const std::string& GetGrappleArm() const=0;
virtual const std::string& GetRightHand() const=0;
@@ -33,61 +123,16 @@ struct ITweakGunRes : BigYAML
virtual const std::string& GetBombExplode() const=0;
virtual const std::string& GetPowerBombExplode() const=0;
virtual const std::string& GetPowerBeamWeapon() const=0;
virtual const std::string& GetPowerBallWeapon() const=0;
virtual const std::string& GetIceBeamWeapon() const=0;
virtual const std::string& GetIceBallWeapon() const=0;
virtual const std::string& GetWaveBeamWeapon() const=0;
virtual const std::string& GetWaveBallWeapon() const=0;
virtual const std::string& GetPlasmaBeamWeapon() const=0;
virtual const std::string& GetPlasmaBallWeapon() const=0;
virtual const std::string& GetPhazonBeamWeapon() const=0;
virtual const std::string& GetPhazonBallWeapon() const=0;
virtual const std::string& GetPowerMuzzleParticle() const=0;
virtual const std::string& GetIceMuzzleParticle() const=0;
virtual const std::string& GetWaveMuzzleParticle() const=0;
virtual const std::string& GetPlasmaMuzzleParticle() const=0;
virtual const std::string& GetPhazonMuzzleParticle() const=0;
virtual const std::string& GetPowerChargeParticle() const=0;
virtual const std::string& GetIceChargeParticle() const=0;
virtual const std::string& GetWaveChargeParticle() const=0;
virtual const std::string& GetPlasmaChargeParticle() const=0;
virtual const std::string& GetPhazonChargeParticle() const=0;
virtual const std::string& GetPowerAuxMuzzleParticle() const=0;
virtual const std::string& GetIceAuxMuzzleParticle() const=0;
virtual const std::string& GetWaveAuxMuzzleParticle() const=0;
virtual const std::string& GetPlasmaAuxMuzzleParticle() const=0;
virtual const std::string& GetPhazonAuxMuzzleParticle() const=0;
virtual const std::string& GetWeapon(size_t idx, bool ball) const=0;
virtual const std::string& GetMuzzleParticle(size_t idx) const=0;
virtual const std::string& GetChargeParticle(size_t idx) const=0;
virtual const std::string& GetAuxMuzzleParticle(size_t idx) const=0;
virtual const std::string& GetGrappleSegmentParticle() const=0;
virtual const std::string& GetGrappleClawParticle() const=0;
virtual const std::string& GetGrappleHitParticle() const=0;
virtual const std::string& GetGrappleMuzzleParticle() const=0;
virtual const std::string& GetGrappleSwooshParticle() const=0;
const std::string& GetBeamModel(EBeamId beam) const
{
int b = int(beam);
if (b < 0 || b > 4)
b = 0;
switch (EBeamId(b))
{
case EBeamId::Power:
default:
return GetPowerBeam();
case EBeamId::Ice:
return GetIceBeam();
case EBeamId::Plasma:
return GetPlasmaBeam();
case EBeamId::Wave:
return GetWaveBeam();
case EBeamId::Phazon:
return GetPhazonBeam();
}
}
};
}

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@@ -2,12 +2,14 @@
#define __DNACOMMON_ITWEAKPLAYERRES_HPP__
#include "../DNACommon.hpp"
#include "Runtime/IFactory.hpp"
namespace DataSpec
{
struct ITweakPlayerRes : BigYAML
{
using ResId = int64_t;
enum class EBeamId
{
Power,
@@ -17,6 +19,128 @@ struct ITweakPlayerRes : BigYAML
Phazon
};
ResId x4_saveStationIcon;
ResId x8_missileStationIcon;
ResId xc_elevatorIcon;
ResId x10_minesBreakFirstTopIcon;
ResId x14_minesBreakFirstBottomIcon;
ResId x18_minesBreakSecondTopIcon;
ResId x1c_minesBreakSecondBottomIcon;
/* N, U, UL, L, DL, D, DR, R, UR */
ResId x24_lStick[9];
ResId x4c_cStick[9];
/* Out, In */
ResId x74_lTrigger[2];
ResId x80_rTrigger[2];
ResId x8c_startButton[2];
ResId x98_aButton[2];
ResId xa4_bButton[2];
ResId xb0_xButton[2];
ResId xbc_yButton[2];
ResId xc4_ballTransitionsANCS;
/* Power, Ice, Wave, Plasma, Phazon */
ResId xc8_ballTransitions[5];
ResId xc8_cineGun[5];
float xf0_unkFloat;
ResId GetBeamBallTransitionModel(EBeamId beam) const
{
int b = int(beam);
if (b < 0 || b > 4)
b = 0;
switch (EBeamId(b))
{
case EBeamId::Power:
default:
return xc8_ballTransitions[0];
case EBeamId::Ice:
return xc8_ballTransitions[1];
case EBeamId::Plasma:
return xc8_ballTransitions[3];
case EBeamId::Wave:
return xc8_ballTransitions[2];
case EBeamId::Phazon:
return xc8_ballTransitions[4];
}
}
ResId GetBeamCineModel(EBeamId beam) const
{
int b = int(beam);
if (b < 0 || b > 4)
b = 0;
switch (EBeamId(b))
{
case EBeamId::Power:
default:
return xc8_cineGun[0];
case EBeamId::Ice:
return xc8_cineGun[1];
case EBeamId::Plasma:
return xc8_cineGun[3];
case EBeamId::Wave:
return xc8_cineGun[2];
case EBeamId::Phazon:
return xc8_cineGun[4];
}
}
void ResolveResources(const urde::IFactory& factory)
{
x4_saveStationIcon = factory.GetResourceIdByName(GetSaveStationIcon().c_str())->id;
x8_missileStationIcon = factory.GetResourceIdByName(GetMissileStationIcon().c_str())->id;
xc_elevatorIcon = factory.GetResourceIdByName(GetElevatorIcon().c_str())->id;
x10_minesBreakFirstTopIcon = factory.GetResourceIdByName(GetMinesBreakFirstTopIcon().c_str())->id;
x14_minesBreakFirstBottomIcon = factory.GetResourceIdByName(GetMinesBreakFirstTopIcon().c_str())->id;
x18_minesBreakSecondTopIcon = factory.GetResourceIdByName(GetMinesBreakFirstTopIcon().c_str())->id;
x1c_minesBreakSecondBottomIcon = factory.GetResourceIdByName(GetMinesBreakFirstTopIcon().c_str())->id;
for (int i=0 ; i<9 ; ++i)
x24_lStick[i] = factory.GetResourceIdByName(GetLStick(i).c_str())->id;
for (int i=0 ; i<9 ; ++i)
x4c_cStick[i] = factory.GetResourceIdByName(GetCStick(i).c_str())->id;
for (int i=0 ; i<2 ; ++i)
x74_lTrigger[i] = factory.GetResourceIdByName(GetLTrigger(i).c_str())->id;
for (int i=0 ; i<2 ; ++i)
x80_rTrigger[i] = factory.GetResourceIdByName(GetRTrigger(i).c_str())->id;
for (int i=0 ; i<2 ; ++i)
x8c_startButton[i] = factory.GetResourceIdByName(GetStartButton(i).c_str())->id;
for (int i=0 ; i<2 ; ++i)
x98_aButton[i] = factory.GetResourceIdByName(GetAButton(i).c_str())->id;
for (int i=0 ; i<2 ; ++i)
xa4_bButton[i] = factory.GetResourceIdByName(GetBButton(i).c_str())->id;
for (int i=0 ; i<2 ; ++i)
xb0_xButton[i] = factory.GetResourceIdByName(GetXButton(i).c_str())->id;
for (int i=0 ; i<2 ; ++i)
xbc_yButton[i] = factory.GetResourceIdByName(GetYButton(i).c_str())->id;
xc4_ballTransitionsANCS = factory.GetResourceIdByName(GetBallTransitionsANCS().c_str())->id;
for (int i=0 ; i<5 ; ++i)
xc8_ballTransitions[i] = factory.GetResourceIdByName(GetBallTransitionModel(i).c_str())->id;
for (int i=0 ; i<5 ; ++i)
xc8_cineGun[i] = factory.GetResourceIdByName(GetBeamCineModel(i).c_str())->id;
xf0_unkFloat = GetUnkFloat();
}
protected:
virtual const std::string& GetSaveStationIcon() const=0;
virtual const std::string& GetMissileStationIcon() const=0;
virtual const std::string& GetElevatorIcon() const=0;
@@ -26,96 +150,23 @@ struct ITweakPlayerRes : BigYAML
virtual const std::string& GetMinesBreakSecondTopIcon() const=0;
virtual const std::string& GetMinesBreakSecondBottomIcon() const=0;
virtual const std::string& GetLStickN() const=0;
virtual const std::string& GetLStickU() const=0;
virtual const std::string& GetLStickUL() const=0;
virtual const std::string& GetLStickL() const=0;
virtual const std::string& GetLStickDL() const=0;
virtual const std::string& GetLStickD() const=0;
virtual const std::string& GetLStickDR() const=0;
virtual const std::string& GetLStickR() const=0;
virtual const std::string& GetLStickUR() const=0;
virtual const std::string& GetLStick(size_t idx) const=0;
virtual const std::string& GetCStick(size_t idx) const=0;
virtual const std::string& GetCStickN() const=0;
virtual const std::string& GetCStickU() const=0;
virtual const std::string& GetCStickUL() const=0;
virtual const std::string& GetCStickL() const=0;
virtual const std::string& GetCStickDL() const=0;
virtual const std::string& GetCStickD() const=0;
virtual const std::string& GetCStickDR() const=0;
virtual const std::string& GetCStickR() const=0;
virtual const std::string& GetCStickUR() const=0;
virtual const std::string& GetLTriggerOut() const=0;
virtual const std::string& GetLTriggerIn() const=0;
virtual const std::string& GetRTriggerOut() const=0;
virtual const std::string& GetRTriggerIn() const=0;
virtual const std::string& GetStartButtonOut() const=0;
virtual const std::string& GetStartButtonIn() const=0;
virtual const std::string& GetAButtonOut() const=0;
virtual const std::string& GetAButtonIn() const=0;
virtual const std::string& GetBButtonOut() const=0;
virtual const std::string& GetBButtonIn() const=0;
virtual const std::string& GetXButtonOut() const=0;
virtual const std::string& GetXButtonIn() const=0;
virtual const std::string& GetYButtonOut() const=0;
virtual const std::string& GetYButtonIn() const=0;
virtual const std::string& GetLTrigger(size_t idx) const=0;
virtual const std::string& GetRTrigger(size_t idx) const=0;
virtual const std::string& GetStartButton(size_t idx) const=0;
virtual const std::string& GetAButton(size_t idx) const=0;
virtual const std::string& GetBButton(size_t idx) const=0;
virtual const std::string& GetXButton(size_t idx) const=0;
virtual const std::string& GetYButton(size_t idx) const=0;
virtual const std::string& GetBallTransitionsANCS() const=0;
virtual const std::string& GetBallTransitionsPowerBeamModel() const=0;
virtual const std::string& GetBallTransitionsIceBeamModel() const=0;
virtual const std::string& GetBallTransitionsWaveBeamModel() const=0;
virtual const std::string& GetBallTransitionsPlasmaBeamModel() const=0;
virtual const std::string& GetBallTransitionsPhazonBeamModel() const=0;
virtual const std::string& GetPowerBeamCineModel() const=0;
virtual const std::string& GetIceBeamCineModel() const=0;
virtual const std::string& GetWaveBeamCineModel() const=0;
virtual const std::string& GetPlasmaBeamCineModel() const=0;
virtual const std::string& GetPhazonBeamCineModel() const=0;
virtual const std::string& GetBallTransitionModel(size_t idx) const=0;
virtual const std::string& GetBeamCineModel(size_t idx) const=0;
const std::string& GetBeamBallTransitionModel(EBeamId beam) const
{
int b = int(beam);
if (b < 0 || b > 4)
b = 0;
switch (EBeamId(b))
{
case EBeamId::Power:
default:
return GetBallTransitionsPowerBeamModel();
case EBeamId::Ice:
return GetBallTransitionsIceBeamModel();
case EBeamId::Plasma:
return GetBallTransitionsPlasmaBeamModel();
case EBeamId::Wave:
return GetBallTransitionsWaveBeamModel();
case EBeamId::Phazon:
return GetBallTransitionsPhazonBeamModel();
}
}
const std::string& GetBeamCineModel(EBeamId beam) const
{
int b = int(beam);
if (b < 0 || b > 4)
b = 0;
switch (EBeamId(b))
{
case EBeamId::Power:
default:
return GetPowerBeamCineModel();
case EBeamId::Ice:
return GetIceBeamCineModel();
case EBeamId::Plasma:
return GetPlasmaBeamCineModel();
case EBeamId::Wave:
return GetWaveBeamCineModel();
case EBeamId::Phazon:
return GetPhazonBeamCineModel();
}
}
virtual float GetUnkFloat() const=0;
};
}