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CElitePirate/CShockWave: Renaming
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@@ -40,9 +40,9 @@ private:
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SShockWaveData x114_data;
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float x150_;
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float x154_;
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float x158_ = 0.f;
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float x15c_;
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float x160_;
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float x158_activeTime = 0.f;
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float x15c_minActiveTime;
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float x160_knockback;
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float x164_timeSinceHitPlayerInAir = 0.f;
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float x168_timeSinceHitPlayer = 0.f;
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bool x16c_hitPlayerInAir = false;
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@@ -53,7 +53,7 @@ private:
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public:
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CShockWave(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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TUniqueId parent, const SShockWaveData& data, float f1, float f2);
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TUniqueId parent, const SShockWaveData& data, float minActiveTime, float knockback);
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void Accept(IVisitor& visitor) override;
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
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