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Various loader implementations
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14
Runtime/MP1/World/CAtomicAlpha.cpp
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14
Runtime/MP1/World/CAtomicAlpha.cpp
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#include "CAtomicAlpha.hpp"
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namespace urde::MP1
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{
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CAtomicAlpha::CAtomicAlpha(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo,
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CAssetId wpsc, const CDamageInfo& dInfo, float f1, float f2, float f3, CAssetId cmdl,
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bool b1, bool b2)
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: CPatterned(ECharacter::AtomicAlpha, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
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EMovementType::Flyer, EColliderType::One, EBodyType::Flyer, actParms, 1)
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{
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}
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}
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