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Various loader implementations
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@@ -82,7 +82,7 @@ public:
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static CEntity* LoadPuddleToadGamma(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info);
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static CEntity* LoadDistanceFog(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info);
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static CEntity* LoadFireFlea(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info);
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static CEntity* LoadMetareeAlpha(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info);
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static CEntity* LoadMetaree(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info);
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static CEntity* LoadDockAreaChange(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info);
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static CEntity* LoadActorRotate(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info);
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static CEntity* LoadSpecialFunction(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info);
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