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More stubs
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@@ -5,6 +5,7 @@
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#include <Runtime/CGameAllocator.hpp>
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#include <functional>
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#include "ViewManager.hpp"
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#include <Runtime/Particle/CElementGen.hpp>
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namespace URDE
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{
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@@ -23,6 +24,7 @@ struct Application : boo::IApplicationCallback
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int appMain(boo::IApplication* app)
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{
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Retro::CElementGen::Initialize();
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m_viewManager.init(app);
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while (m_running)
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{
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