ScriptLoader: Fix float ordering for CAtomicBeta

Fixes #325
This commit is contained in:
Luke Street 2020-08-24 04:00:14 -04:00
parent f96a02e7ae
commit bd882edee6
1 changed files with 2 additions and 2 deletions

View File

@ -3469,8 +3469,8 @@ CEntity* ScriptLoader::LoadAtomicBeta(CStateManager& mgr, CInputStream& in, int
CModelData mData(CAnimRes(animParms.GetACSFile(), animParms.GetCharacter(), aHead.x40_scale,
animParms.GetInitialAnimation(), true));
return new MP1::CAtomicBeta(mgr.AllocateUniqueId(), aHead.x0_name, info, aHead.x10_transform, std::move(mData),
actParms, pInfo, electricId, weaponId, dInfo, particleId, f1, f2, f3, dVuln, f4, f5, f6,
sId1, sId2, sId3, f7);
actParms, pInfo, electricId, weaponId, dInfo, particleId, f1, f2, f7, dVuln, f3, f4, f5,
sId1, sId2, sId3, f6);
}
CEntity* ScriptLoader::LoadIceZoomer(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info) {