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Move weapon code to RuntimeWeapon
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13
Runtime/Weapon/CGunController.cpp
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13
Runtime/Weapon/CGunController.cpp
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#include "CGunController.hpp"
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#include "Character/CCharLayoutInfo.hpp"
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namespace urde
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{
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CGunController::CGunController(CModelData& modelData)
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: x0_modelData(modelData)
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{
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x58_24_ = true;
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}
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}
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