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Move weapon code to RuntimeWeapon

This commit is contained in:
2016-11-22 12:43:16 -08:00
parent 83f3e3d4f1
commit be40ebc8db
47 changed files with 177 additions and 50 deletions

View File

@@ -0,0 +1,36 @@
#ifndef __URDE_CGUNCONTROLLER_HPP__
#define __URDE_CGUNCONTROLLER_HPP__
#include "Character/CModelData.hpp"
#include "CGSFreeLook.hpp"
#include "CGSComboFire.hpp"
#include "CGSFidget.hpp"
namespace urde
{
class CGunController
{
CModelData& x0_modelData;
CGSFreeLook x4_freeLook;
CGSComboFire x1c_comboFire;
CGSFidget x30_fidget;
u32 x50_ = 0;
u32 x54_ = -1;
union
{
struct
{
bool x58_24_ : 1;
bool x58_25_ : 1;
};
u8 _dummy = 0;
};
public:
CGunController(CModelData& modelData);
};
}
#endif // __URDE_CGUNCONTROLLER_HPP__