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Move weapon code to RuntimeWeapon
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21
Runtime/Weapon/CGunMotion.hpp
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21
Runtime/Weapon/CGunMotion.hpp
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#ifndef __URDE_CGUNMOTION_HPP__
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#define __URDE_CGUNMOTION_HPP__
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#include "RetroTypes.hpp"
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#include "zeus/CVector3f.hpp"
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#include "Character/CModelData.hpp"
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namespace urde
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{
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class CGunMotion
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{
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CModelData x0_modelData;
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public:
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CGunMotion(u32, const zeus::CVector3f& vec);
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};
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}
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#endif // __URDE_CGUNMOTION_HPP__
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