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Various CPlayer and CBodyStateCmdMgr imps
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@@ -32,6 +32,7 @@ public:
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private:
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CPlayer& x0_player;
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u32 x187c_ = 0;
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float x191c_damageTimer = 0.f;
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float x1DE8_boostTime = 0.f;
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CMorphBallShadow* x1e50_shadow = nullptr;
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@@ -136,6 +137,7 @@ public:
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void DrawBallShadow(const CStateManager& mgr);
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void StartLandingSfx() {}
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bool GetX187c() const { return x187c_; }
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void SetDamageTimer(float t) { x191c_damageTimer = t; }
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};
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}
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