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Various imps and stubs
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@@ -4,11 +4,11 @@
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namespace urde
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{
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CFirstPersonCamera::CFirstPersonCamera(TUniqueId uid, const zeus::CTransform& xf, TUniqueId id2,
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float, float a, float b, float c, float d)
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CFirstPersonCamera::CFirstPersonCamera(TUniqueId uid, const zeus::CTransform& xf, TUniqueId watchedObj,
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float, float fov, float nearz, float farz, float aspect)
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: CGameCamera(uid, true, "First Person Camera",
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CEntityInfo(kInvalidAreaId, CEntity::NullConnectionList),
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xf, a, b, c, d, id2, 0, 0)
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xf, fov, nearz, farz, aspect, watchedObj, false, 0)
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{
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}
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