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Fix MP3 SAVW support, code cleanup, and more stubs
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@@ -15,6 +15,7 @@ class CGameArea;
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class CActorLights
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{
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static s32 sFrameSchedulerCount;
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std::vector<CLight> x0_areaLights;
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std::vector<CLight> x144_dynamicLights;
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zeus::CColor x288_ambientColor;
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@@ -54,7 +55,7 @@ class CActorLights
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u32 x2dc_overrideDist = 0;
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public:
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CActorLights(u32, const zeus::CVector3f& vec, int, int, int, int, int, float);
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CActorLights(u32, const zeus::CVector3f& vec, int, int, bool, int, int, float);
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void BuildConstantAmbientLighting();
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void BuildConstantAmbientLighting(const zeus::CColor& color);
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