mirror of https://github.com/AxioDL/metaforce.git
CScriptPickupGenerator: Brace conditionals where applicable
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@ -17,10 +17,11 @@ CScriptPickupGenerator::CScriptPickupGenerator(TUniqueId uid, std::string_view n
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void CScriptPickupGenerator::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void CScriptPickupGenerator::ResetDelayTimer() {
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if (x40_frequency > 0.f)
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if (x40_frequency > 0.f) {
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x44_delayTimer += 100.f / x40_frequency;
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else
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} else {
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x44_delayTimer = FLT_MAX;
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}
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}
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void CScriptPickupGenerator::GetGeneratorIds(CStateManager& mgr, TUniqueId sender,
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@ -28,17 +29,19 @@ void CScriptPickupGenerator::GetGeneratorIds(CStateManager& mgr, TUniqueId sende
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idsOut.reserve(std::max(size_t(1), GetConnectionList().size()));
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for (const auto& conn : GetConnectionList()) {
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if (conn.x0_state == EScriptObjectState::Zero && conn.x4_msg == EScriptObjectMessage::Follow) {
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TUniqueId id = mgr.GetIdForScript(conn.x8_objId);
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const TUniqueId id = mgr.GetIdForScript(conn.x8_objId);
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if (id != kInvalidUniqueId) {
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if (const CEntity* ent = mgr.GetObjectById(id)) {
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if (ent->GetActive())
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if (ent->GetActive()) {
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idsOut.push_back(id);
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}
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}
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}
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}
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}
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if (idsOut.empty())
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if (idsOut.empty()) {
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idsOut.push_back(sender);
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}
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}
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float CScriptPickupGenerator::GetPickupTemplates(CStateManager& mgr,
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@ -48,10 +51,10 @@ float CScriptPickupGenerator::GetPickupTemplates(CStateManager& mgr,
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idsOut.reserve(GetConnectionList().size());
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for (const auto& conn : GetConnectionList()) {
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if (conn.x0_state == EScriptObjectState::Zero && conn.x4_msg == EScriptObjectMessage::Activate) {
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TUniqueId id = mgr.GetIdForScript(conn.x8_objId);
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const TUniqueId id = mgr.GetIdForScript(conn.x8_objId);
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if (id != kInvalidUniqueId) {
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if (TCastToConstPtr<CScriptPickup> pickup = mgr.GetObjectById(id)) {
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CPlayerState::EItemType item = pickup->GetItem();
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if (const TCastToConstPtr<CScriptPickup> pickup = mgr.GetObjectById(id)) {
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const CPlayerState::EItemType item = pickup->GetItem();
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float possibility = pickup->GetPossibility();
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float multiplier = 1.f;
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bool doAlways = false;
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@ -60,10 +63,11 @@ float CScriptPickupGenerator::GetPickupTemplates(CStateManager& mgr,
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case CPlayerState::EItemType::Missiles:
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if (pState.HasPowerUp(CPlayerState::EItemType::Missiles)) {
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if (pState.GetItemAmount(CPlayerState::EItemType::Missiles) <
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pState.GetItemCapacity(CPlayerState::EItemType::Missiles))
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pState.GetItemCapacity(CPlayerState::EItemType::Missiles)) {
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doAlways = true;
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else
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} else {
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doThirtyPerc = true;
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}
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}
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break;
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case CPlayerState::EItemType::PowerBombs:
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@ -71,19 +75,21 @@ float CScriptPickupGenerator::GetPickupTemplates(CStateManager& mgr,
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if (pState.GetItemAmount(CPlayerState::EItemType::PowerBombs) <
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pState.GetItemCapacity(CPlayerState::EItemType::PowerBombs)) {
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doAlways = true;
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if (pState.GetItemAmount(CPlayerState::EItemType::PowerBombs) < 2 &&
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possibility >= 10.f && possibility < 25.f)
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if (pState.GetItemAmount(CPlayerState::EItemType::PowerBombs) < 2 && possibility >= 10.f &&
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possibility < 25.f) {
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multiplier = 2.f;
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}
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} else {
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doThirtyPerc = true;
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}
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}
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break;
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case CPlayerState::EItemType::HealthRefill:
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if (pState.GetHealthInfo().GetHP() < pState.CalculateHealth())
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if (pState.GetHealthInfo().GetHP() < pState.CalculateHealth()) {
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doAlways = true;
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else
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} else {
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doThirtyPerc = true;
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}
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break;
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default:
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doAlways = true;
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@ -104,26 +110,37 @@ float CScriptPickupGenerator::GetPickupTemplates(CStateManager& mgr,
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void CScriptPickupGenerator::GeneratePickup(CStateManager& mgr, TEditorId templateId, TUniqueId generatorId) const {
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CEntity* pickupTempl = mgr.ObjectById(mgr.GetIdForScript(templateId));
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CEntity* generator = mgr.ObjectById(generatorId);
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if (pickupTempl && generator) {
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bool oldGeneratingObject = mgr.GetIsGeneratingObject();
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mgr.SetIsGeneratingObject(true);
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auto p = mgr.GenerateObject(templateId);
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mgr.SetIsGeneratingObject(oldGeneratingObject);
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if (p.second != kInvalidUniqueId) {
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CEntity* newObj = mgr.ObjectById(p.second);
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CActor* newAct = TCastToPtr<CActor>(newObj).GetPtr();
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CScriptPickup* newPickup = TCastToPtr<CScriptPickup>(newObj).GetPtr();
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CActor* generatorAct = TCastToPtr<CActor>(generator).GetPtr();
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CWallCrawlerSwarm* swarmAct = TCastToPtr<CWallCrawlerSwarm>(generator).GetPtr();
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if (newAct && swarmAct)
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newAct->SetTranslation(swarmAct->GetLastKilledOffset() + x34_position);
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else if (newAct && generatorAct)
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newAct->SetTranslation(generatorAct->GetTranslation() + x34_position);
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if (newPickup)
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newPickup->SetGenerated();
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mgr.SendScriptMsg(newObj, GetUniqueId(), EScriptObjectMessage::Activate);
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}
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if (pickupTempl == nullptr || generator == nullptr) {
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return;
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}
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const bool oldGeneratingObject = mgr.GetIsGeneratingObject();
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mgr.SetIsGeneratingObject(true);
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const auto p = mgr.GenerateObject(templateId);
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mgr.SetIsGeneratingObject(oldGeneratingObject);
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if (p.second == kInvalidUniqueId) {
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return;
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}
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CEntity* newObj = mgr.ObjectById(p.second);
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CActor* newAct = TCastToPtr<CActor>(newObj).GetPtr();
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CScriptPickup* newPickup = TCastToPtr<CScriptPickup>(newObj).GetPtr();
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const CActor* generatorAct = TCastToConstPtr<CActor>(generator).GetPtr();
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const CWallCrawlerSwarm* swarmAct = TCastToConstPtr<CWallCrawlerSwarm>(generator).GetPtr();
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if (newAct && swarmAct) {
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newAct->SetTranslation(swarmAct->GetLastKilledOffset() + x34_position);
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} else if (newAct && generatorAct) {
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newAct->SetTranslation(generatorAct->GetTranslation() + x34_position);
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}
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if (newPickup) {
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newPickup->SetGenerated();
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}
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mgr.SendScriptMsg(newObj, GetUniqueId(), EScriptObjectMessage::Activate);
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}
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void CScriptPickupGenerator::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& stateMgr) {
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@ -135,19 +152,20 @@ void CScriptPickupGenerator::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId
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std::vector<TUniqueId> generatorIds;
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GetGeneratorIds(stateMgr, sender, generatorIds);
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std::vector<std::pair<float, TEditorId>> pickupTemplates;
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float totalProb = GetPickupTemplates(stateMgr, pickupTemplates);
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const float totalProb = GetPickupTemplates(stateMgr, pickupTemplates);
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if (!pickupTemplates.empty()) {
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float r = stateMgr.GetActiveRandom()->Range(0.f, totalProb);
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const float r = stateMgr.GetActiveRandom()->Range(0.f, totalProb);
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float f2 = 0.f;
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size_t count = 0;
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for (const auto& id : pickupTemplates) {
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if (r >= f2 && r <= f2 + id.first)
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if (r >= f2 && r <= f2 + id.first) {
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break;
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}
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f2 += id.first;
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++count;
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}
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if (count != pickupTemplates.size()) {
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TEditorId templateId = pickupTemplates[count].second;
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const TEditorId templateId = pickupTemplates[count].second;
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GeneratePickup(stateMgr, templateId,
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generatorIds[stateMgr.GetActiveRandom()->Float() * generatorIds.size() * 0.99f]);
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}
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