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Metal extended shader support

This commit is contained in:
Jack Andersen
2016-07-31 10:52:04 -10:00
parent 13f0726c40
commit c4c3e1883f
12 changed files with 228 additions and 12 deletions

View File

@@ -20,6 +20,7 @@ class CModelShaders
static hecl::Runtime::ShaderCacheExtensions GetShaderExtensionsGLSL(boo::IGraphicsDataFactory::Platform plat);
static hecl::Runtime::ShaderCacheExtensions GetShaderExtensionsHLSL(boo::IGraphicsDataFactory::Platform plat);
static hecl::Runtime::ShaderCacheExtensions GetShaderExtensionsMetal(boo::IGraphicsDataFactory::Platform plat);
static const hecl::Backend::TextureInfo ThermalTextures[];
public:
struct Light
{