mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-13 06:46:10 +00:00
Metal extended shader support
This commit is contained in:
@@ -64,11 +64,6 @@ static const char* ThermalBlockNames[] = {HECL_GLSL_VERT_UNIFORM_BLOCK_NAME,
|
||||
HECL_GLSL_TEXMTX_UNIFORM_BLOCK_NAME,
|
||||
"ThermalUniform"};
|
||||
|
||||
static const hecl::Backend::TextureInfo ThermalTextures[] =
|
||||
{
|
||||
{hecl::Backend::TexGenSrc::Normal, 7, 0, 7, true}
|
||||
};
|
||||
|
||||
hecl::Runtime::ShaderCacheExtensions
|
||||
CModelShaders::GetShaderExtensionsGLSL(boo::IGraphicsDataFactory::Platform plat)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user