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aurora: Reimplement textures

This commit is contained in:
2022-02-17 19:38:31 -05:00
parent dcc040c7e0
commit c64f9eb2d1
61 changed files with 7516 additions and 213 deletions

View File

@@ -72,7 +72,7 @@ public:
// hecl::UniformBufferPool<SDrawUniform>::Token m_uniformBuf;
// std::array<boo::ObjToken<boo::IShaderDataBinding>, 2> m_shaderBind;
CLineRenderer(EPrimitiveMode mode, u32 maxVerts, const std::shared_ptr<aurora::gfx::TextureHandle>& texture, bool additive,
CLineRenderer(EPrimitiveMode mode, u32 maxVerts, const aurora::gfx::TextureHandle& texture, bool additive,
bool zTest = false, bool zGEqual = false);
CLineRenderer(CLineRenderer&&) = default;