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various input class implementations
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@@ -13,6 +13,8 @@ extern class CGameState* g_GameState;
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extern class CInGameTweakManagerBase* g_TweakManager;
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extern class CBooRenderer* g_Renderer;
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extern class ITweakPlayerControl* g_tweakPlayerControl;
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}
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#endif // __RETRO_GAMEGLOBALOBJECTS_HPP__
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