mirror of https://github.com/AxioDL/metaforce.git
Initial CDrone imp
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@ -18,9 +18,9 @@ struct Drone : IScriptObject {
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DamageInfo damageInfo1;
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Value<atUint32> unknown3;
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DamageInfo damageInfo2;
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Value<atUint32> unknown4;
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Value<atUint32> unknown5;
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Value<atUint32> unknown6;
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UniqueID32 unknown4;
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UniqueID32 unknown5;
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UniqueID32 unknown6;
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FlareDefinition flareDefinition1;
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FlareDefinition flareDefinition2;
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FlareDefinition flareDefinition3;
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@ -0,0 +1,32 @@
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#include "Runtime/MP1/World/CDrone.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde::MP1 {
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CDrone::CDrone(TUniqueId uid, std::string_view name, EFlavorType flavor, const CEntityInfo& info,
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const zeus::CTransform& xf, float f1, CModelData&& mData, const CPatternedInfo& pInfo,
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const CActorParameters& actParms, EMovementType movement, EColliderType colliderType, EBodyType bodyType,
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const CDamageInfo& dInfo1, CAssetId w1, const CDamageInfo& dInfo2, CAssetId w2,
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const std::vector<CVisorFlare::CFlareDef>& flares, float f2, float f3, float f4, float f5, float f6,
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float f7, float f8, float f9, float f10, float f11, float f12, float f13, float f14, float f15,
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float f16, float f17, float f18, float f19, float f20, float f21, float f22, float f23, float f24,
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CAssetId w3, bool b1)
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: CPatterned(ECharacter::Drone, uid, name, flavor, info, xf, std::move(mData), pInfo, movement, colliderType, bodyType,
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actParms, EKnockBackVariant(flavor == EFlavorType::Zero)) {}
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void CDrone::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void CDrone::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr) {
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CPatterned::AcceptScriptMsg(msg, sender, mgr);
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switch (msg) {
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case EScriptObjectMessage::Registered:
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x450_bodyController->Activate(mgr);
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x450_bodyController->SetLocomotionType(pas::ELocomotionType::Lurk);
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x450_bodyController->BodyStateInfo().SetMaximumPitch(0.f);
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break;
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default:
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break;
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}
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}
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} // namespace urde::MP1
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@ -0,0 +1,21 @@
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#pragma once
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#include "Runtime/World/CPatterned.hpp"
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#include "Runtime/World/CVisorFlare.hpp"
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namespace urde::MP1 {
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class CDrone : public CPatterned {
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public:
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DEFINE_PATTERNED(Drone);
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CDrone(TUniqueId uid, std::string_view name, EFlavorType flavor, const CEntityInfo& info, const zeus::CTransform& xf,
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float f1, CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms,
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EMovementType movement, EColliderType colliderType, EBodyType bodyType, const CDamageInfo& dInfo1, CAssetId w1,
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const CDamageInfo& dInfo2, CAssetId w2, const std::vector<CVisorFlare::CFlareDef>& flares, float f2, float f3,
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float f4, float f5, float f6, float f7, float f8, float f9, float f10, float f11, float f12, float f13,
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float f14, float f15, float f16, float f17, float f18, float f19, float f20, float f21, float f22, float f23,
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float f24, CAssetId w3, bool b1);
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void Accept(IVisitor& visitor);
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr);
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};
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} // namespace urde::MP1
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@ -9,6 +9,11 @@ set(MP1_WORLD_SOURCES
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CBurrower.hpp CBurrower.cpp
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CChozoGhost.hpp CChozoGhost.cpp
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CElitePirate.hpp CElitePirate.cpp
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CDrone.hpp CDrone.cpp
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CSpacePirate.hpp CSpacePirate.cpp
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CParasite.hpp CParasite.cpp
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CBabygoth.hpp CBabygoth.cpp
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CTryclops.hpp CTryclops.cpp
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CEnergyBall.hpp CEnergyBall.cpp
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CEyeball.hpp CEyeball.cpp
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CFireFlea.hpp CFireFlea.cpp
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@ -25,6 +25,8 @@ public:
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zeus::CColor x10_color;
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public:
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CFlareDef()=default;
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CFlareDef(const CFlareDef&)=default;
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CFlareDef(const TToken<CTexture>& tex, float f1, float f2, const zeus::CColor& color)
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: x0_tex(tex), x8_f1(f1), xc_f2(f2), x10_color(color) {
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x0_tex.Lock();
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@ -27,6 +27,7 @@
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#include "Runtime/MP1/World/CJellyZap.hpp"
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#include "Runtime/MP1/World/CMagdolite.hpp"
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#include "Runtime/MP1/World/CMetaree.hpp"
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#include "Runtime/MP1/World/CDrone.hpp"
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#include "Runtime/MP1/World/CMetroid.hpp"
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#include "Runtime/MP1/World/CMetroidBeta.hpp"
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#include "Runtime/MP1/World/CMetroidPrimeRelay.hpp"
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@ -2001,8 +2002,92 @@ CEntity* ScriptLoader::LoadPointOfInterest(CStateManager& mgr, CInputStream& in,
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pointSize);
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}
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std::optional<CVisorFlare::CFlareDef> LoadFlareDef(CInputStream& in) {
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if (in.readUint32Big() == 4) {
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CAssetId textureId(in);
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float f1 = in.readFloatBig();
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float f2 = in.readFloatBig();
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zeus::CColor color = zeus::CColor::ReadRGBABig(in);
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if (textureId.IsValid()) {
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return {CVisorFlare::CFlareDef(g_SimplePool->GetObj({SBIG('TXTR'), textureId}), f1, f2, color)};
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}
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}
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return {};
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}
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CEntity* ScriptLoader::LoadDrone(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info) {
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return nullptr;
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if (propCount != 45 && EnsurePropertyCount(propCount, 45, "Drone"))
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return nullptr;
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std::string name = mgr.HashInstanceName(in);
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CPatterned::EFlavorType flavor = CPatterned::EFlavorType(in.readUint32Big());
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zeus::CTransform xf = LoadEditorTransform(in);
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zeus::CVector3f scale = zeus::CVector3f::ReadBig(in);
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float f1 = in.readFloatBig();
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const auto [patternedValid, patternedPropCount] = CPatternedInfo::HasCorrectParameterCount(in);
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if (!patternedValid)
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return nullptr;
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CPatternedInfo pInfo(in, patternedPropCount);
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CActorParameters actParms = LoadActorParameters(in);
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CDamageInfo dInfo1(in);
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u32 w1 = in.readUint32Big();
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CDamageInfo dInfo2(in);
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CAssetId aId1(in);
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in.seek(4); // Unused
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CAssetId aId2(in);
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std::optional<CVisorFlare::CFlareDef> def1 = LoadFlareDef(in);
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std::optional<CVisorFlare::CFlareDef> def2 = LoadFlareDef(in);
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std::optional<CVisorFlare::CFlareDef> def3 = LoadFlareDef(in);
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std::optional<CVisorFlare::CFlareDef> def4 = LoadFlareDef(in);
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std::optional<CVisorFlare::CFlareDef> def5 = LoadFlareDef(in);
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std::vector<CVisorFlare::CFlareDef> flares(5);
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if (def1)
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flares.push_back(*def1);
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if (def2)
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flares.push_back(*def2);
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if (def3)
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flares.push_back(*def3);
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if (def4)
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flares.push_back(*def4);
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if (def4)
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flares.push_back(*def4);
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const auto& animParms = pInfo.GetAnimationParameters();
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if (g_ResFactory->GetResourceTypeById(animParms.GetACSFile()) != SBIG('ANCS'))
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return nullptr;
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float f2 = in.readFloatBig();
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float f3 = in.readFloatBig();
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float f4 = in.readFloatBig();
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float f5 = in.readFloatBig();
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float f6 = in.readFloatBig();
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float f7 = in.readFloatBig();
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float f8 = in.readFloatBig();
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float f9 = in.readFloatBig();
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float f10 = in.readFloatBig();
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float f11 = in.readFloatBig();
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float f12 = in.readFloatBig();
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float f13 = in.readFloatBig();
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float f14 = in.readFloatBig();
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float f15 = in.readFloatBig();
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float f16 = in.readFloatBig();
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float f17 = in.readFloatBig();
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float f18 = in.readFloatBig();
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float f19 = in.readFloatBig();
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float f20 = in.readFloatBig();
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float f21 = in.readFloatBig();
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float f22 = in.readFloatBig();
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float f23 = in.readFloatBig();
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float f24 = in.readFloatBig();
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CAssetId crscId(in);
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bool b1 = in.readBool();
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CModelData mData(
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CAnimRes(animParms.GetACSFile(), animParms.GetCharacter(), scale, animParms.GetInitialAnimation(), true));
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return new MP1::CDrone(mgr.AllocateUniqueId(), name, flavor, info, xf, f1, std::move(mData), pInfo, actParms,
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CPatterned::EMovementType::Flyer, CPatterned::EColliderType::One, EBodyType::Pitchable, dInfo1,
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aId2, dInfo2, aId2, flares, f2, f3, f4, f5, f6, f7, f8, f9, f10, f11, f12, f13, f14, f15, f16,
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f17, f18, f19, f20, f21, f22, f23, f24, crscId, b1);
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}
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CEntity* ScriptLoader::LoadMetroid(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info) {
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