mirror of https://github.com/AxioDL/metaforce.git
MP1/CFlaahgraTentacle: Amend sphere collision list appending
This was always using the first element in the array to append t the output joint list, resulting in incorrect names and radius values.
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@ -84,15 +84,17 @@ void CFlaahgraTentacle::Think(float dt, CStateManager& mgr) {
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void CFlaahgraTentacle::AddSphereCollisionList(const SSphereJointInfo* sphereJoints, s32 jointCount,
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std::vector<CJointCollisionDescription>& outJoints) {
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const CAnimData* animData = GetModelData()->GetAnimationData();
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for (u32 i = 0; i < jointCount; ++i) {
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CSegId segId = animData->GetLocatorSegId(sphereJoints[i].name);
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if (segId == 0xFF)
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for (s32 i = 0; i < jointCount; ++i) {
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const SSphereJointInfo& sphereJoint = sphereJoints[i];
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const CSegId segId = animData->GetLocatorSegId(sphereJoint.name);
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if (segId == 0xFF) {
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continue;
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outJoints.push_back(
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CJointCollisionDescription::SphereCollision(segId, sphereJoints->radius, sphereJoints->name, 10.f));
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}
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outJoints.push_back(CJointCollisionDescription::SphereCollision(segId, sphereJoint.radius, sphereJoint.name, 10.f));
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}
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}
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