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Implement CKnockBackController

This commit is contained in:
Jack Andersen
2018-11-04 20:12:53 -10:00
parent 4c306e7e40
commit d6051f8808
39 changed files with 947 additions and 102 deletions

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@@ -4,6 +4,13 @@
namespace urde
{
CVertexMorphEffect::CVertexMorphEffect(const zeus::CUnitVector3f& v1, const zeus::CVector3f& v2,
float diagExtent, float f2, CRandom16& random)
: x0_(v1), x20_diagExtent(diagExtent), x24_random(random)
{
}
void CVertexMorphEffect::MorphVertices(std::vector<std::pair<zeus::CVector3f, zeus::CVector3f>>& vn,
const float* magnitudes, const TLockedToken<CSkinRules>& skinRules,
const CPoseAsTransforms& pose) const

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@@ -6,12 +6,23 @@
namespace urde
{
class CSkinRules;
class CRandom16;
class CVertexMorphEffect
{
u32 x0_ = 0;
u32 x4_ = 1;
zeus::CUnitVector3f x0_;
float xc_ = 0.f;
float x10_ = 0.f;
float x14_ = 0.f;
float x18_ = 0.f;
float x1c_ = 0.f;
float x20_diagExtent;
CRandom16& x24_random;
std::vector<u32> x28_;
std::vector<u32> x38_;
public:
CVertexMorphEffect(const zeus::CUnitVector3f& v1, const zeus::CVector3f& v2,
float diagExtent, float f2, CRandom16& random);
void MorphVertices(std::vector<std::pair<zeus::CVector3f, zeus::CVector3f>>& vn,
const float* magnitudes, const TLockedToken<CSkinRules>& skinRules,
const CPoseAsTransforms& pose) const;