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Add input visualization, protect first 7 object slots from deletion
The first 7 slots in the game are related to the player, we don't want to allow anyone to delete them because the game *will* crash
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@@ -180,6 +180,7 @@ public:
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/* This is where the game thread enters */
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void Update(float dt, CArchitectureQueue& queue);
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CFinalInput GetLastInput() const { return m_lastUpdate; }
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};
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} // namespace metaforce
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