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Re-organize MP1 specific world objects

This commit is contained in:
2017-02-03 15:32:15 -08:00
parent 6968d9f0d3
commit d9f5805356
25 changed files with 193 additions and 22 deletions

View File

@@ -56,10 +56,11 @@
#include "CScriptCameraHintTrigger.hpp"
#include "CScriptBeam.hpp"
#include "Camera/CCinematicCamera.hpp"
#include "MP1/CNewIntroBoss.hpp"
#include "MP1/CBeetle.hpp"
#include "MP1/CWarWasp.hpp"
#include "MP1/CSpacePirate.hpp"
#include "MP1/World/CNewIntroBoss.hpp"
#include "MP1/World/CBeetle.hpp"
#include "MP1/World/CWarWasp.hpp"
#include "MP1/World/CSpacePirate.hpp"
#include "MP1/World/CActorContraption.hpp"
#include "CScriptShadowProjector.hpp"
#include "CScriptStreamedMusic.hpp"
#include "CScriptRoomAcoustics.hpp"
@@ -1996,6 +1997,7 @@ CEntity* ScriptLoader::Load(CStateManager& mgr, CInputStream& in, int propCount,
CEntity* ScriptLoader::LoadActorContraption(CStateManager& mgr, CInputStream& in, int propCount,
const CEntityInfo& info)
{
return nullptr;
}